The AI.

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

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stormbringer3
Posts: 999
Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

The AI.

Post by stormbringer3 »

When I play as the Central Powers the AI does an excellent job and is one tough opponent. In fact it defeats me me more a lot often than I defeat it. When I play as the Entente it is a completely different story. I've started three campaigns as the Entente. Serbia has never been conquered and I've only lost Antwerp once. The biggest issue IMO is that Austria-Hungary doesn't focus on conquering Serbia. They send forces to France and Russia while Serbia sits there. If Serbia is conquered all the Austrian forces on that front can be moved elsewhere. I recommend in a future patch that the AI be tweaked so Austria-Hungary will focus on conquering Serbia before they send troops to France and substantial forces to the Russian front. I also think that the AI should try harder to conquer Antwerp ASAP.
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