Awesome In-Game Screens
- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
- Location: Southern Missouri
RE: Awesome In-Game Screens
Are those soldier uniforms from a mod or is that vanilla?
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
RE: Awesome In-Game Screens
ORIGINAL: Missouri_Rebel
Are those soldier uniforms from a mod or is that vanilla?
Uniform mod, you can read about it over at the graviteam forums.
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- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
- Location: Southern Missouri
RE: Awesome In-Game Screens
Would that be the Skins Mod Ostfront Kharkov?
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
RE: Awesome In-Game Screens
Thats it, the summer part is not finished yet.ORIGINAL: Missouri_Rebel
Would that be the Skins Mod Ostfront Kharkov?
- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
- Location: Southern Missouri
RE: Awesome In-Game Screens
Thanks again Icebox. Seems like I've been saying that quite often lately.
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
RE: Awesome In-Game Screens
No problem.
RE: Awesome In-Game Screens
Tanks seem harder to kill since the lastest update this one even charged and flattened my russian gun and crew.
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- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Awesome In-Game Screens
Yes, I have seen that happen too. Enemy troops are killed if run over, but own troops are not injured (to deal with path-finding glitches) - very cleverly designed.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
- Location: Southern Missouri
RE: Awesome In-Game Screens
A duel between two flame tanks, each on fire
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
- Location: Southern Missouri
RE: Awesome In-Game Screens
The German tank is set fully ablaze. 2 crew members made it out on fire, 1 died next to the tank and the other can be seen running around on fire.
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
RE: Awesome In-Game Screens
Even the clothes are charred once the flames go out...gruesome.
RE: Awesome In-Game Screens
Soldiers riding on tank.
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RE: Awesome In-Game Screens
Uniform mod menu.
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- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Awesome In-Game Screens
Off-topic.
Has anyone been watching the Soviet Storm series? (http://www.youtube.com/watch?v=5XxIqzRIFug) Thoughts? Some of the graphics used are very effective (a few are really bad, though, and there are some very overweight actors in some of the combat scenes LOL)
Has anyone been watching the Soviet Storm series? (http://www.youtube.com/watch?v=5XxIqzRIFug) Thoughts? Some of the graphics used are very effective (a few are really bad, though, and there are some very overweight actors in some of the combat scenes LOL)
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
RE: Awesome In-Game Screens
made an animated gif. hope its not too small and runs ok...
Well i had to reduce it to get it under the size limit. Blew up the tank and just started snapping shots as the guy started running around on fire. Wish they'd raise the limit on this forum for uploads. some of the forums have 1mb limit, why 500k on this one?
Well i had to reduce it to get it under the size limit. Blew up the tank and just started snapping shots as the guy started running around on fire. Wish they'd raise the limit on this forum for uploads. some of the forums have 1mb limit, why 500k on this one?
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Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
RE: Awesome In-Game Screens
Back into APOS. Game has atmosphere thats for sure.
Waiting for an attack, in the fog in the dead of night...then a fight breaks out.
Waiting for an attack, in the fog in the dead of night...then a fight breaks out.
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Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Awesome In-Game Screens
Something I haven't seen before.
The crew of this Marder lost a track to a T34. Once the enemy tank was out of LoS, the crew jumped out and started making repairs. When the T34 came back into LoS they climbed back in, knocked it out and then resumed work on the damaged track. All of this was AI-driven.
Amazing bit of coding.
The crew of this Marder lost a track to a T34. Once the enemy tank was out of LoS, the crew jumped out and started making repairs. When the T34 came back into LoS they climbed back in, knocked it out and then resumed work on the damaged track. All of this was AI-driven.
Amazing bit of coding.
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
RE: Awesome In-Game Screens
WOW....thats one reason i keep my battle radius to limited so i can try to catch cool sh*t....and that right there is cool sh*t[:D]
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Awesome In-Game Screens
Yeh - that's the technical phrase I was trying to remember
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
RE: Awesome In-Game Screens
The AI does a pretty decent job in this game,not great but decent.
Down the road I'm sure Graviteam will improve the AIs performance to a more acceptable and challenging level given time,but overall I'm pretty satisfied with it performance.
I remember Andrey stating once that it would take him 100 years to code a tactical AI genius.But,I have noticed that the AI has improved dramatically with the last couple patches,though it still needs some serious attention to troops just standing around while under fire.
I'd also like to see the hand to hand combat improve,right now it looks ridiculous.
I generally have to give the AI a 3 to 1 advantage during quick battles when they are the attacker,but I'm fairly happy with the AIs performance on the defense.
I think if Graviteam is still around in another 5 years we will have a very decent AI to contend with in the future.
Down the road I'm sure Graviteam will improve the AIs performance to a more acceptable and challenging level given time,but overall I'm pretty satisfied with it performance.
I remember Andrey stating once that it would take him 100 years to code a tactical AI genius.But,I have noticed that the AI has improved dramatically with the last couple patches,though it still needs some serious attention to troops just standing around while under fire.
I'd also like to see the hand to hand combat improve,right now it looks ridiculous.
I generally have to give the AI a 3 to 1 advantage during quick battles when they are the attacker,but I'm fairly happy with the AIs performance on the defense.
I think if Graviteam is still around in another 5 years we will have a very decent AI to contend with in the future.