Guards reinforcements

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Schmart
Posts: 662
Joined: Mon Sep 13, 2010 3:07 pm
Location: Canada

Guards reinforcements

Post by Schmart »

How does the game handle a scenario where guards units enter as reinforcements, with respect to the creation of in-game guards units?

For instance, if I were to create the 1st Guards Tank Corps in the editor to arrive as a reinforcement, what would happen when the first in-game non-guards Tank Corps attained guards status? Would the in-game unit be renamed 2nd Guards Tank Corps, even if the scheduled 1st Guards Tank Corps hadn't arrrived yet? Or would the result be x2 1st Guards Tank Corps?
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Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Guards reinforcements

Post by Helpless »

Renaming function should be aware of reinforcements. No duplication should happen.
Pavel Zagzin
WITE/WITW/WITE-2 Development
Schmart
Posts: 662
Joined: Mon Sep 13, 2010 3:07 pm
Location: Canada

RE: Guards reinforcements

Post by Schmart »

Fantastic! Very glad to hear that. Thank you. Will make things much smoother [:)]
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