[Mass Effect 4 mod] - Development stalled, released 80% finished mod

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Tyrador
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[Mass Effect 4 mod] - Development stalled, released 80% finished mod

Post by Tyrador »

Mass Effect 4 Mod (DW:Universe)

After almost a month of working on this mod, I've created massive amounts of new assets and features based on ME Universe and Hard Science (with tons of research).

However, my university studying time is approaching very quickly and so I have no more time to finish my mod. Therefore If someone's interested please take over, you don't need my permission, just finish it.

Download: http://www.moddb.com/mods/prothean-cycl ... 0-finished

Hopefully my work will not be thrown away and mod will be finally finished.
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

Old Prothean Cycle Mod (DW:Shadows)

Download Main: http://www.moddb.com/mods/prothean-cycl ... e-mod-v-10

Download Patch v1.1: http://www.moddb.com/mods/prothean-cycl ... -patch-v11

Download Patch v1.2: http://www.moddb.com/mods/prothean-cycl ... -patch-v12

Credits:
Tyrador
Kalthaniell
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Race file fix.zip
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

Large preview:


[center]Image[/center]
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Igard
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RE: Prothean Empire (Mass Effect) mod idea

Post by Igard »

Some sharp work on display here! I like the idea of an ancient era Mass Effect mod. [:)]
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

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Kalthaniell
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RE: Prothean Empire (Mass Effect) mod idea

Post by Kalthaniell »

The ships are really great. I like them, they match Protheans visually. Outstanding work, keep it up!

I like the idea of the mod. Though it might be challenging to develop all that races to the same standard. I'm keeping my fingers crossed!
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Quadro7F
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RE: Prothean Empire (Mass Effect) mod idea

Post by Quadro7F »

This is great idea! I like those ships design - they looks like proteans hi-tech weapons and gadgets with those green lights. I just wonder - isn't Protean military ships hulls should be dark red colored?

Btw, i haven't found any protean empire logo, so i made it by myself, but sadly i can't post links yet on forum because of 7 day-limit, sorry =(

And how will you make some others ancient races - there's almost no info about them, even how they looks like?
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

Thanks guys, I doubted ship designs would qualify as a Prothean![:)]

Kalthaniell, when I finish the ship designs, you could use them in your's ME mod, as wrench/remnant ships.

Quadro7F, maybe you could PM me the link with the logo? I have considered making this ships red colored, but I think in space black/gray would be better.[:)]

Making other ancient races would be a challenge, I divided the on sections (each rival other bias basically):

Densorin - Defender - When the Reapers invaded the galaxy, the densorin attempted to pacify them by sacrificing their children to them (religius maybe with advent design from SoSE)
Oravores - Agressor

Zha - Defender - As Javik in ME3 said that they enhanced themselves with implants, so Zha will be something like Quarians
Zha'til - Agressor - like geth

Rachni - Agressor
Prothean Empire - Agressor

Ditakur - Agressor - The aggressive ditakur wiped out the synril(like Krogan?)
Synril - Defender - The synril claimed to have found the path to eternal peace, but were wiped out by the ditakur(diplomats?)

Endorumi - Agressor
Vandomar - Defender
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Kalthaniell
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RE: Prothean Empire (Mass Effect) mod idea

Post by Kalthaniell »

Kalthaniell, when I finish the ship designs, you could use them in your's ME mod, as wrench/remnant ships.

Thx! That is a great idea. That way our mods would really be connected story-wise. I could replace freedom alliance ships with your protheans one, which would be remnants of the last cycle. Not sure about Shakturi (Reapers) remnants, though. Reaper ships should not be capturable during any of the cycles :/

and btw. nice avatars ;;) It's a bit funny seeing them one under another :P Maybe I should change my avatar to sth ME related too... hmmmm...

EDIT: BTW, do you want me to send you the reapers from our mod?
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

Prothean shipset almost complete, bases and light warships remain:

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Quadro7F
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RE: Prothean Empire (Mass Effect) mod idea

Post by Quadro7F »

Wow, so many agressors. Such a brutal cycle, isnt it? [:)]

Thank you for letting use you ships in ME mod as well - it would be awesome to have more shipsets, especially for such rare races.
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

ORIGINAL: Kalthaniell
Kalthaniell, when I finish the ship designs, you could use them in your's ME mod, as wrench/remnant ships.

Thx! That is a great idea. That way our mods would really be connected story-wise. I could replace freedom alliance ships with your protheans one, which would be remnants of the last cycle. Not sure about Shakturi (Reapers) remnants, though. Reaper ships should not be capturable during any of the cycles :/

and btw. nice avatars ;;) It's a bit funny seeing them one under another :P Maybe I should change my avatar to sth ME related too... hmmmm...

EDIT: BTW, do you want me to send you the reapers from our mod?

Yeah, Reaper ships will make you indoctrinated. Maybe Shakturi (Reapers) remnants could be collectors/zha'til ships? Also I think that it will be a good idea to replace world destroyer with Reaper ship or even with Crucible?
ORIGINAL: Quadro7F

Wow, so many agressors. Such a brutal cycle, isnt it? [:)]

Thank you for letting use you ships in ME mod as well - it would be awesome to have more shipsets, especially for such rare races.
Yes indeed prothean cycle will be brutal[8D]
You welcome![:)]
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

BTW, do you want me to send you the reapers from our mod?

Yes! That would be great![;)]
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Kalthaniell
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RE: Prothean Empire (Mass Effect) mod idea

Post by Kalthaniell »

I've sent the Reapers. They are on their way.
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Igard
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RE: Prothean Empire (Mass Effect) mod idea

Post by Igard »

ORIGINAL: Kalthaniell

I've sent the Reapers. They are on their way.

Everybody HIDE!!! [X(]

Looks great Tyrador. The ships are awesome, though I'm not an expert on ME I can't remember what Prothean ships look like, they certainly look intimidating.
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

ORIGINAL: Igard

ORIGINAL: Kalthaniell

I've sent the Reapers. They are on their way.

Everybody HIDE!!! [X(]

Looks great Tyrador. The ships are awesome, though I'm not an expert on ME I can't remember what Prothean ships look like, they certainly look intimidating.

Thanks, there were no Prothean ships in ME because they are extinct(thanks to the reapers) except one in ME3 he is on my avatar. So ships are my imagination of what they would possibly look like giving race details[:)
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ehsumrell1
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RE: Prothean Empire (Mass Effect) mod idea

Post by ehsumrell1 »

ORIGINAL: Igard

ORIGINAL: Kalthaniell

I've sent the Reapers. They are on their way.

Everybody HIDE!!! [X(]

WHAT!!!!! REAPERS!!!!!! [X(]

Power up ALL weapons....Cloak immediately, stealth mode!


.....sets nav for home...goes into warp...
Shields are useless in "The Briar Patch"...
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tjhkkr
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RE: Prothean Empire (Mass Effect) mod idea

Post by tjhkkr »

All you people are throwing technology at these Reapers...

Do not be too proud of the technological terrors you have constructed; those abilities are insignificant next to the power of the Force...
By the way, what are Reapers? [:D][;)][8D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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Quadro7F
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RE: Prothean Empire (Mass Effect) mod idea

Post by Quadro7F »

Tyrador. Will you make a Inusannon as a bonus? - most antient known race (exept, maybe reapers). Or this is theme for another mod, like pre-pre-modern era one? [:)]
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Tyrador
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RE: Prothean Empire (Mass Effect) mod idea

Post by Tyrador »

No, I'm working alone and have a lot of other shipsets to do.
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