Finding out what units acted

This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

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chrisdk
Posts: 20
Joined: Sat May 12, 2012 11:01 am

Finding out what units acted

Post by chrisdk »

Hi!

Is there any way to find out which of my opponents actually acted already or how many AP they already spent this round?

As far as I can tell it will only ever show me a question mark since I apparently don't know how many AP they have.

Edit: Or is there at least a way to see from the history WHICH of quite a few identical units going by a certain name acted at that moment?
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Lebatron
Posts: 1625
Joined: Mon May 30, 2005 4:27 pm
Location: Upper Michigan

RE: Finding out what units acted

Post by Lebatron »

You could play with FOG off.
Jesse LeBreton, AKA Lebatron
Development team- GG's WAW A World Divided
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