ENH Das Reich - small problems and solutions

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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TAIL_GUNNER
Posts: 248
Joined: Mon Jun 14, 2004 1:33 pm

ENH Das Reich - small problems and solutions

Post by TAIL_GUNNER »

Well I'm always late to the party, but here goes..

I downloaded SP:WaW about a month ago for the sole purpose of gathering data for adding new equipment into War in the East.

But I dabbled with a couple of ENH Campaigns, and Das Reich sucked me right in like it was 1995 all over again...

Finally finished it today, and what a brilliant game it was...but I did notice some minor problems.

There were many German vehicles missing in the scenarios after Kursk. These I added to the Czech OOB as is seems they were there initially.
They include the following:
-Tiger II P2 Turm
-Pz T-34 M43(r)
-LeZgkw S307(f)
-Marder I 39H
-2m FlaK LKW
-FlammPz B-2(f)
-Sdkfz 252 LGM
-PSW AB41 201(i)
-Pz 35H 734(f)
-Pz 39H 735(f)
-Pz 39H RAK

Also a few scenarios had wrong pointers or data.
They include the following:
09 - Gateway to Belgrade - Yugoslavian 37mm AT gun had 76.2mm IG as secondary weapon (OOB file is correct)
27 - Thick in the Hedgerow - had to change the Sdkfz 252 LGM to use modified Czech OOB
28 - Hold the Road - some US Engineers are artillery
33 - Rescue of Stumpf - same as above, plus M15A1 MGMC has wrong pointer. (I reclassed using the M15 MGMC)
34 - Clash at Manhay - Sdkfz 252 LGM and Tiger II P2Turm changed to use modified Czech OOB
36 - Sharp End of the Spear - again M15A1s are wrong

To use these fixes, just dump the .dat files into your \Campaigns folder and put the OOB15 file into your main Steel Panthers folder. Let them overwrite the old files.

If you wish to keep your ENH install pure, I'd make a copy of it, and shove the OOB15 file into that instead. Rename it "Das Reich Only" or something...

If the original developers fix these small issues, I'll delete this attachment and post a link to the fix.

Thanks to all who made this fascinating campaign.....it's been a LONG time since a game sucked me in like this one did.

Here is a link to the .zip file: DOWNLOAD
Kind regards,
ChadG[8D]
AKA "Juggalo"
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JEB Davis
Posts: 442
Joined: Tue Dec 27, 2005 9:24 pm
Location: Michigan, U.T.B.

RE: ENH Das Reich - small problems and solutions

Post by JEB Davis »

The latest version of Enhanced FR is the patch dated Jan.2012

Is your Das Reich version dated Sep.2007 ?
I think that's the latest.

Of course, Das Reich has not been updated to the latest Enhanced version for compatibility.
Reduce SP:WaW slaughter, "Low Carnage":
Settings: 80Spot,80Hit,100R/R,XXXTQ,110TkT,150InfT,180AvSoft,130AvArm,150SOFire / Command & Ctrl ON / AutoRally OFF
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TAIL_GUNNER
Posts: 248
Joined: Mon Jun 14, 2004 1:33 pm

RE: ENH Das Reich - small problems and solutions

Post by TAIL_GUNNER »

Of course, Das Reich has not been updated to the latest Enhanced version for compatibility.


I know, which is why I made this post..

if they wish to fix it...great.

if not, well here's the fixes for any future players..

It was such a fantastic gaming experience.....I just had to fix what I could.
AKA "Juggalo"
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JEB Davis
Posts: 442
Joined: Tue Dec 27, 2005 9:24 pm
Location: Michigan, U.T.B.

RE: ENH Das Reich - small problems and solutions

Post by JEB Davis »

We're taking volunteers... you sound like the perfect choice to update it [:)]
You know what you're doing already, I'm sure.
If you're interested (or anyone else/any other campaigns or scenarios) and would
like to check in at the Enhanced forum, here are a couple of helpful items,
for starters:

http://enhanced.freeforums.org/editing- ... -t959.html

http://enhanced.freeforums.org/editing- ... -t146.html
(Highly recommended reading)
Reduce SP:WaW slaughter, "Low Carnage":
Settings: 80Spot,80Hit,100R/R,XXXTQ,110TkT,150InfT,180AvSoft,130AvArm,150SOFire / Command & Ctrl ON / AutoRally OFF
Enhanced http://enhanced.freeforums.org
Depot https://www.tapatalk.com/groups/spwawdepot/
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bfontes
Posts: 9
Joined: Mon Aug 02, 2004 12:54 am
Location: Cranston, RI

RE: ENH Das Reich - small problems and solutions

Post by bfontes »

The solution to this is to download the original Das Reich and play it without any mods as it was designed to be played. This goes for any scenario/campaign. Play it in the version that it was designed and tested in.

Even if you figure out which version of enhanced that you need to use and get it to run without any OOB errors, there is no guarantee that it will play as intended with the proper balance. There are many changes in the mods, unit costs are different, the make up of formations is different. Unit stats are different.
Games:
Steel Panthers: World at War - General's Edition
The Operational Art of War III
planner 3
Posts: 616
Joined: Fri Mar 07, 2008 1:30 am

RE: ENH Das Reich - small problems and solutions

Post by planner 3 »

Try playing it in ver 8.2 (vanilla) or even 7.1 if you can still find it. If my senility serves me correctly it was originally done for ver 7.1. FWIW
"As Pogo said, 'We have met the enemy and he is us' "
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bfontes
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Location: Cranston, RI

RE: ENH Das Reich - small problems and solutions

Post by bfontes »

ORIGINAL: planner 3

Try playing it in ver 8.2 (vanilla) or even 7.1 if you can still find it. If my senility serves me correctly it was originally done for ver 7.1. FWIW

Actually I think it was developed in 8.3, but 8.403 vanilla should be OK.
Games:
Steel Panthers: World at War - General's Edition
The Operational Art of War III
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