Meuse Mod v3.5 For TLD/WAR - Released
Meuse Mod v3.5 For TLD/WAR - Released
THE MOD:
On May 10 1940 the Germans attacked in the West. The plan was to pretend to follow the same route as WW1 which the Allies anticipated so they rushed North West but the real attack was coming through the Ardennes forest to cut off those Allied divisions off from the rest of France. After the forest the only natural barrier left was the Meuse river. As the Allies can you hold the Meuse river and as the Germans can you repeat history with a Meuse Crossing?
BACKGROUND:
The original mod team for Meuse Crossing consisted of Luer and Moloch who worked on this CC5 mod from January to May 2001. Luer was responsible for the data changes, with a bit of graphics and historic research, while Moloch handled the rest. The mod was last updated by original mod team in November 2001 with version 2.0 being released.
Both mod makers names have appeared together and individually on other mods; Afrika mod for CC3, Winter War for CC4, Finland Mod for CC3, PanzerJager mod for CC3, Real Romanians for CC3, etc. . Unfortunately the constraints of real life and time maybe taking away some of the enthusiasm for CC have made these two mod makers less active the last couple of years…. To the mod team, thank you for breaking new ground with this mod (the first for CC5) and all the extra hours of game play you added!
As a fan of CC and their mod, I asked them if I could address some of the issues that existed with the last version they did v2.0 and got the okay to keep updating the mod. I have made several releases/updates to the mod for CC5 before working to convert the mod to TLD/WAR.
The conversion to TLD/WAR involved fixing past data/graphic issues that still persisted, taking advantage of the new features and replacing all the original CC5 maps that were used in the mod. This work has now been completed.
A big thanks to Cathartes, Nembo, Mafi and Shrecken for the help, testing and tools. While An extra special thanks to Q.M and Southerland who worked to replace all the CC5 maps previously used by the mod!
Here is a link to AAR to read while we await the anniversary of the May 10 attack in the west;
tm.asp?m=3092393&mpage=1&key=�
Note: work is in progress on moving from 44 to 64 map strategic layer but that will most likely be a Christmas present
DOWNLOAD:
Edit: The Red Devils site is no longer up but the Close Combat series site now has the mod for download!
Close Combat Series web site: http://www.closecombatseries.net/CCS/index.php
Meuse Mod Direct Download Link: http://www.closecombatseries.net/CCS/mo ... t&lid=4199
Thanks to the Gen_Jack and the Red Devils Close Combat Clan you can download the Meuse mod for TLD. [&o]
Red Devils web site: http://reddevilscc.com/
Meuse Mod Direct Download Link: http://reddevilscc.com/modules.php?name ... tit&lid=59
Note: they do have a limit on bandwidth to save costs thus at some put the download may not work. As soon as the Meuse Mod is available on the Matrix CCTLD website: http://closecombat.matrixgames.com/Long ... Dmods.html I'll post an update letting people know....
Tejszd
- Attachments
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- Meuse Main.jpg (136.57 KiB) Viewed 757 times
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- Posts: 248
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RE: Meuse Mod For TLD/WAR - Coming Soon
looks utterly fantastic Tejszd...and just in time for my birthday.[8D]
AKA "Juggalo"
RE: Meuse Mod For TLD/WAR - Coming Soon
wow ... thanks Tejszd and company
RE: Meuse Mod For TLD/WAR - Coming Soon
Excellent. This mod is quite challenging and a very polished affair. Better than handcrafted beer, but goes great with it.
Thank you for the endless hours you put into this legacy.
Thank you for the endless hours you put into this legacy.
RE: Meuse Mod For TLD/WAR - Coming Soon
Your welcome!
Must admit Southernland is the one who got me motivated again with all the great maps he made for the mod and I owe it to him to get them out there....
Must admit Southernland is the one who got me motivated again with all the great maps he made for the mod and I owe it to him to get them out there....
- CarolusRex
- Posts: 36
- Joined: Wed Dec 15, 2010 4:58 am
RE: Meuse Mod For TLD/WAR - Coming Soon
Hi Tejzd,
Is Feldwebel Walter Rubarth and his pluton part of the game? (2. Kompanie des Pionier-Bataillons 49 (mot.) der 10. Panzerdivision.)?
As you probably know this guy and his pluton was the first of the 10 Pz to get accross, knocked out 7 bunkers and started the panic that eventually led to the german miracle at Sedan.
When the panic started some hours later 20 000 French fled for the approaching panzers that in reality was yet 11 hours to pass the river!
Its said that the 8 km deep built out bunker system would take causulties in the range of 500 000 to take if properly defended. Now the causalties was aprox 500!
Looking forward.
Rgds
Carolus
Is Feldwebel Walter Rubarth and his pluton part of the game? (2. Kompanie des Pionier-Bataillons 49 (mot.) der 10. Panzerdivision.)?
As you probably know this guy and his pluton was the first of the 10 Pz to get accross, knocked out 7 bunkers and started the panic that eventually led to the german miracle at Sedan.
When the panic started some hours later 20 000 French fled for the approaching panzers that in reality was yet 11 hours to pass the river!
Its said that the 8 km deep built out bunker system would take causulties in the range of 500 000 to take if properly defended. Now the causalties was aprox 500!
Looking forward.
Rgds
Carolus
Deo favente
RE: Meuse Mod For TLD/WAR - Coming Soon
With the scale of the battle/game the Company and even the 49th Engineer Battalion are not individual BG's but the 86 Rifle Regiment they were assigned to is. The 10Pz Div in the mod is divided into two BG's the 69 and 86 for the Infantry regiments with the 7th panzer regiment split between the two.
If/when the mod gets moved to LSA there is an opportunity to have smaller units represented as it allows BG's to be stacked in a single strat map location.
If/when the mod gets moved to LSA there is an opportunity to have smaller units represented as it allows BG's to be stacked in a single strat map location.
- CarolusRex
- Posts: 36
- Joined: Wed Dec 15, 2010 4:58 am
RE: Meuse Mod For TLD/WAR - Coming Soon
Do understand but it would be fun if there where a feldvebel named Walter Rubarth.
Rgds
Carolus
Rgds
Carolus
Deo favente
RE: Meuse Mod For TLD/WAR - Coming Soon
Okay I have added the last name to the GEnames.txt file. Can't guarantee he will be assigned to the 10th Panzer division but he is in there now....
RE: Meuse Mod For TLD/WAR - Coming Soon
Just waiting to get instructions on how to get the mod file added to the CCTLD website....
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- Posts: 248
- Joined: Mon Jun 14, 2004 1:33 pm
RE: Meuse Mod For TLD/WAR - Coming Soon
ORIGINAL: Tejszd
Just waiting to get instructions on how to get the mod file added to the CCTLD website....
Any news Tejszd?
Eager to play this beauty!
AKA "Juggalo"
RE: Meuse Mod For TLD/WAR - Coming Soon
Thanks for the interest Tail_gunner.... Still waiting for the admin of the CCTLD website to contact me to find out how to upload the mod for it to be added....
RE: Meuse Mod For TLD/WAR - Coming Soon
Thanks to the Gen_Jack and the Red Devils Close Combat Clan you can download the Meuse mod for TLD. [&o]
Red Devils web site: http://reddevilscc.com/
Meuse Mod Direct Download Link: http://reddevilscc.com/modules.php?name ... tit&lid=59
Note: they do have a limit on bandwidth to save costs thus at some put the download may not work. As soon as the Meuse Mod is available on the Matrix CCTLD website: http://closecombat.matrixgames.com/Long ... Dmods.html I'll post an update letting people know....
Red Devils web site: http://reddevilscc.com/
Meuse Mod Direct Download Link: http://reddevilscc.com/modules.php?name ... tit&lid=59
Note: they do have a limit on bandwidth to save costs thus at some put the download may not work. As soon as the Meuse Mod is available on the Matrix CCTLD website: http://closecombat.matrixgames.com/Long ... Dmods.html I'll post an update letting people know....
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- Posts: 248
- Joined: Mon Jun 14, 2004 1:33 pm
RE: Meuse Mod For TLD/WAR - Coming Soon
it's awesome Tejszd...been playing all day long!
I haven't found a single thing wrong either....and I'm quite the nit-picker.[8D]
Job well done!
I haven't found a single thing wrong either....and I'm quite the nit-picker.[8D]
Job well done!
AKA "Juggalo"
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- Posts: 88
- Joined: Fri Nov 28, 2008 12:41 pm
- Contact:
RE: Meuse Mod For TLD/WAR - Coming Soon
Thankyou! Thankyou Thankyou!!! Tejszd
/Mats
/Mats
RE: Meuse Mod For TLD/WAR - Coming Soon
Thanks Tejszd.
Never played Meuse before,so should be oodles of fun.
Never played Meuse before,so should be oodles of fun.
RE: Meuse Mod For TLD/WAR - Coming Soon
Thank you for taking the time to post! I appreciate comments and hope you all are enjoying playing the mod....
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- Posts: 248
- Joined: Mon Jun 14, 2004 1:33 pm
RE: Meuse Mod For TLD/WAR - Coming Soon
Forgot to mention the maps are beautiful...kudos to Southern_land and Q.M.[&o]
But I forgot how much I hate the mechanics of the TLD engine....BGs that pass through each other really tick me off....[:@]
But I forgot how much I hate the mechanics of the TLD engine....BGs that pass through each other really tick me off....[:@]
AKA "Juggalo"