airborne/on standby/scrambling

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ringerthrawn
Posts: 52
Joined: Fri Feb 28, 2003 11:06 am
Location: Spring, TX

airborne/on standby/scrambling

Post by ringerthrawn »

Why when i set 60% CAP for my CV fighters, 0 are airborne during the inbound strike? This should have been a bloodbath!!!!




Morning Air attack on TF, near Mili at 138,122

Weather in hex: Severe storms

Raid detected at 90 NM, estimated altitude 12,000 feet.
Estimated time to target is 31 minutes

Japanese aircraft
A6M5 Zero x 30
G4M2 Betty x 16
Ki-43-IIa Oscar x 14



Allied aircraft
Sea Hurricane Ib x 13
F4F-4 Wildcat x 60
F6F-3 Hellcat x 66


Japanese aircraft losses
A6M5 Zero: 5 destroyed
G4M2 Betty: 3 destroyed
Ki-43-IIa Oscar: 2 destroyed

Allied aircraft losses
Sea Hurricane Ib: 2 destroyed
F4F-4 Wildcat: 1 destroyed
F6F-3 Hellcat: 3 destroyed



CAP engaged:
VF-2 with F6F-3 Hellcat (0 airborne, 15 on standby, 0 scrambling)
0 plane(s) not yet engaged, 7 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 2000 and 30000.
Time for all group planes to reach interception is 29 minutes
4 planes vectored on to bombers
VF-3 with F4F-4 Wildcat (0 airborne, 15 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 20000.
Time for all group planes to reach interception is 39 minutes
7 planes vectored on to bombers
VF-42 with F4F-4 Wildcat (0 airborne, 14 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 30 minutes
18 planes vectored on to bombers
VF-6 with F6F-3 Hellcat (3 airborne, 15 on standby, 0 scrambling)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 7000 and 30000.
Time for all group planes to reach interception is 19 minutes
VF-8 with F6F-3 Hellcat (0 airborne, 15 on standby, 0 scrambling)
0 plane(s) not yet engaged, 7 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 3000 and 38800.
Time for all group planes to reach interception is 18 minutes
15 planes vectored on to bombers
VF-71 with F4F-4 Wildcat (4 airborne, 12 on standby, 0 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 20 minutes
8 planes vectored on to bombers
No.800 Sqn FAA with Sea Hurricane Ib (2 airborne, 6 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 10000.
Time for all group planes to reach interception is 19 minutes
4 planes vectored on to bombers
No.880 Sqn FAA with Sea Hurricane Ib (0 airborne, 4 on standby, 0 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 18 minutes
1 planes vectored on to bombers
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crsutton
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Location: Maryland

RE: airborne/on standby/scrambling

Post by crsutton »

Well there are a lot of factors so we would need a lot more detail. 60% CAP does not necessarily mean 60% of your fighters in the air to meet an attack. Would have been near impossible for carriers to maintain 60% in the air all day. 60% mean they are reserved for CAP duty but the number in the air are determined by a lot of factors.

You could have just had a number of very crappy die rolls. It happens.
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ringerthrawn
Posts: 52
Joined: Fri Feb 28, 2003 11:06 am
Location: Spring, TX

RE: airborne/on standby/scrambling

Post by ringerthrawn »

Sorry, I put range to zero, no training or rest - only 60% cap. I shut down all the db and tp so only fighters will fly. Altitudes were 20k for f4f and 30k for f6f.
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LoBaron
Posts: 4775
Joined: Sun Jan 26, 2003 8:23 pm
Location: Vienna, Austria

RE: airborne/on standby/scrambling

Post by LoBaron »

ORIGINAL: ringerthrawn

Why when i set 60% CAP for my CV fighters, 0 are airborne during the inbound strike? This should have been a bloodbath!!!!




Morning Air attack on TF, near Mili at 138,122

Weather in hex: Severe storms

Raid detected at 90 NM, estimated altitude 12,000 feet.
Estimated time to target is 31 minutes

Japanese aircraft
A6M5 Zero x 30
G4M2 Betty x 16
Ki-43-IIa Oscar x 14



Allied aircraft
Sea Hurricane Ib x 13
F4F-4 Wildcat x 60
F6F-3 Hellcat x 66


Japanese aircraft losses
A6M5 Zero: 5 destroyed
G4M2 Betty: 3 destroyed
Ki-43-IIa Oscar: 2 destroyed

Allied aircraft losses
Sea Hurricane Ib: 2 destroyed
F4F-4 Wildcat: 1 destroyed
F6F-3 Hellcat: 3 destroyed



CAP engaged:
VF-2 with F6F-3 Hellcat (0 airborne, 15 on standby, 0 scrambling)
0 plane(s) not yet engaged, 7 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 2000 and 30000.
Time for all group planes to reach interception is 29 minutes
4 planes vectored on to bombers
VF-3 with F4F-4 Wildcat (0 airborne, 15 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 20000.
Time for all group planes to reach interception is 39 minutes
7 planes vectored on to bombers
VF-42 with F4F-4 Wildcat (0 airborne, 14 on standby, 0 scrambling)
0 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 30 minutes
18 planes vectored on to bombers
VF-6 with F6F-3 Hellcat (3 airborne, 15 on standby, 0 scrambling)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 7000 and 30000.
Time for all group planes to reach interception is 19 minutes
VF-8 with F6F-3 Hellcat (0 airborne, 15 on standby, 0 scrambling)
0 plane(s) not yet engaged, 7 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 3000 and 38800.
Time for all group planes to reach interception is 18 minutes
15 planes vectored on to bombers
VF-71 with F4F-4 Wildcat (4 airborne, 12 on standby, 0 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 20 minutes
8 planes vectored on to bombers
No.800 Sqn FAA with Sea Hurricane Ib (2 airborne, 6 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 10000.
Time for all group planes to reach interception is 19 minutes
4 planes vectored on to bombers
No.880 Sqn FAA with Sea Hurricane Ib (0 airborne, 4 on standby, 0 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 18 minutes
1 planes vectored on to bombers



Looks like they already did something else. What that is is not really clear from a single combat report.
Also, most of your CAP was quite high for a strike interception @ 12k (except the Brits)
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ringerthrawn
Posts: 52
Joined: Fri Feb 28, 2003 11:06 am
Location: Spring, TX

RE: airborne/on standby/scrambling

Post by ringerthrawn »

Ok, reading other posts i am wondering also if you set cap high/very high that they climb there first then dive to intercept, which is frakking stupid. Will try to stagger the CAPs from 5-15 and see what happens.
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LoBaron
Posts: 4775
Joined: Sun Jan 26, 2003 8:23 pm
Location: Vienna, Austria

RE: airborne/on standby/scrambling

Post by LoBaron »

It does make sense, depending on the circumstances, to set some CAP to high alt, although the altitude for carrier group CAP usually
should be lower on avg. than comparable LBA CAP.

High alt CAP is most effective against against sweeps - something you do not experience against CV TFs very often - in combination
with lower CAP layers. Against carriers your main concern will not be to have any E advantage against high alt attack, but to set up
CAP to be most effective against threats to your carriers. For that reason the relevant alt bands usually range from very low level up to
about 15-20k, depending on the opposition.
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