[Release]Star Wars Mod- ROTS Update!

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

I am working on a Attack of the Clones/Clone Wars module... but I have a more than full time job...
It will come in time. I have been sharing my work as I go along.

Thank you for the steer in for Mon Mothma... I will make use of it...
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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wolf14455
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RE: [Release]Star Wars Mod ver 1.0

Post by wolf14455 »

I was actually looking forward to your mod. But life cant work the way u want all the time. Hope u got time to finnish it later. Cheers!
SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

I am not sure if you meant me... but here are some of the Characters I have worked on.
Lord Xorn... you are welcome to everything I have...
Some clone wars stuff...



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t2.jpg
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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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wolf14455
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RE: [Release]Star Wars Mod ver 1.0

Post by wolf14455 »

Nice work. No I meant lordxorns effort to be finnished way before christmas, as I like to play SW in any form awailable.
SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

A couple more characters as well...
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I have a large number of characters... I hope to finish up REAL soon! [:)][8D]
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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
ajarnlance
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RE: [Release]Star Wars Mod ver 1.0

Post by ajarnlance »

Hi! Love the idea of a Star Wars theme BUT when I try to download your mod for rots I get an error message that the orionblogging site can not be found :( Please help!
"Resistance is futile" Locutus of Borg (aka Picard).
Xervitus
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RE: [Release]Star Wars Mod ver 1.0

Post by Xervitus »

Shame, this seems to have died...hopefully tjhkkr can pull through!
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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

I have completed all of my ships now...
The hard part is all the files for the characters... EGAD that is a lot of files...! [:D]

And it could be Lord Xorn has got the same swamped feeling that I do!
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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Shark7
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RE: [Release]Star Wars Mod ver 1.0

Post by Shark7 »

ORIGINAL: tjhkkr

I have completed all of my ships now...
The hard part is all the files for the characters... EGAD that is a lot of files...! [:D]

And it could be Lord Xorn has got the same swamped feeling that I do!

Unless you use the mod that simply uses a graphic to represent each character type, it is a lot of work for characters.
Distant Worlds Fan

'When in doubt...attack!'
hiker22
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RE: [Release]Star Wars Mod ver 1.0

Post by hiker22 »

Hey this mod for ROTS was awesome, I have legends, and have to say my least favorite part is the characters. I usually just dismiss them all and miss the old way of hiring my agents.

I understand you're working towards char builds for the star wars theme, however, are you able to release a working mod of SW similar to the ROTS version.

Great job on it the music and ships models are bloody brilliant :)

Cheers Mate
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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

.
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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lordxorn
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RE: [Release]Star Wars Mod ver 1.0

Post by lordxorn »

ORIGINAL: tjhkkr

I have completed all of my ships now...
The hard part is all the files for the characters... EGAD that is a lot of files...! [:D]

And it could be Lord Xorn has got the same swamped feeling that I do!

Yes, swamped is a good word. Because I even graphed out all the settings for the agents. I have been swamped with my personal life as well. Another fan of this mod reminded me that my old serve was down, I am going to update that.

I will do my best to finish this mod up, but I especially get frustrated with old errors I forgot how to fix as far as editing the races files. Maybe the Read Only Attribute will help.
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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

ORIGINAL: Shark7
ORIGINAL: tjhkkr
I have completed all of my ships now...
The hard part is all the files for the characters... EGAD that is a lot of files...! [:D]

And it could be Lord Xorn has got the same swamped feeling that I do!
Unless you use the mod that simply uses a graphic to represent each character type, it is a lot of work for characters.

I am doing SOME generic characters... but the SW universe is made with goofy and interesting folks, so I want to capture some of that...
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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Shark7
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RE: [Release]Star Wars Mod ver 1.0

Post by Shark7 »

ORIGINAL: tjhkkr
ORIGINAL: Shark7
ORIGINAL: tjhkkr
I have completed all of my ships now...
The hard part is all the files for the characters... EGAD that is a lot of files...! [:D]

And it could be Lord Xorn has got the same swamped feeling that I do!
Unless you use the mod that simply uses a graphic to represent each character type, it is a lot of work for characters.

I am doing SOME generic characters... but the SW universe is made with goofy and interesting folks, so I want to capture some of that...

As long as there is no Jar-jar....I REALLY hate that guy. [:@]

then again, pretty sure the entire Star Wars fan base hates Jar-Jar.
Distant Worlds Fan

'When in doubt...attack!'
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Igard
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RE: [Release]Star Wars Mod ver 1.0

Post by Igard »

I'd say put Jar-Jar in there. However, his skills and traits should reflect what we all think of him.

Jar-Jar
Ambassador
Skills -
Diplomacy -100
Trade income -50
Tourism income -50
Espionage -50

Traits -
Obnoxious
Disliked
Demoralizing

Hey, I put Neelix in my Trek mod! [:D]



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Shark7
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RE: [Release]Star Wars Mod ver 1.0

Post by Shark7 »

ORIGINAL: Igard

I'd say put Jar-Jar in there. However, his skills and traits should reflect what we all think of him.

Jar-Jar
Ambassador
Skills -
Diplomacy -100
Trade income -50
Tourism income -50
Espionage -50

Traits -
Obnoxious
Disliked
Demoralizing

Hey, I put Neelix in my Trek mod! [:D]




Alternative Traits:

Tongue Tied
Poor Speaker
Distant Worlds Fan

'When in doubt...attack!'
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ehsumrell1
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RE: [Release]Star Wars Mod ver 1.0

Post by ehsumrell1 »

ORIGINAL: Igard

Hey, I put Neelix in my Trek mod! [:D]

Okay Igard....knock it off about Neelix! He made me a helluva Birthday Cake at
my last Birthday Party, remember!

...and concerning Jar-Jar, he DID do an okay job in standing in for Queen Amadala
at the Senate Hearings! (Plus, who can attract Goober Fish better than him)






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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

ORIGINAL: ehsumrell1
ORIGINAL: Igard

Hey, I put Neelix in my Trek mod! [:D]

Okay Igard....knock it off about Neelix! He made me a helluva Birthday Cake at my last Birthday Party, remember!
...and concerning Jar-Jar, he DID do an okay job in standing in for Queen Amadala at the Senate Hearings! (Plus, who can attract Goober Fish better than him)

I will make a deal: I will put Jar Jar in my mod, if you put Regee in yours. [:D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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Empire101
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RE: [Release]Star Wars Mod ver 1.0

Post by Empire101 »

Looking forward to seeing this mod.

Was a big Rebellion/Supremacy player in days gone by and still have several copies of the game....happy days!!
[font="Tahoma"]Our lives may be more boring than those who lived in apocalyptic times,
but being bored is greatly preferable to being prematurely dead because of some ideological fantasy.
[/font] - Michael Burleigh

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tjhkkr
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RE: [Release]Star Wars Mod ver 1.0

Post by tjhkkr »

ORIGINAL: Empire101
Looking forward to seeing this mod.
Was a big Rebellion/Supremacy player in days gone by and still have several copies of the game....happy days!!

I really do like that game...
I miss the mission system from Rebellion though...
Elliot has done a magnificent job of capturing a lot of that game though... :)

The reason I bought DW was because I felt that a mere 200 systems (from Rebellion) was not enough for a Rebellion to hide in. But 1,400, that makes for some respectable hiding spots... :)
I hope to recreate that in my mod...
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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