ORIGINAL: Blind Sniper
So what would be your idea? everyone plots their moves at same time?
Yes, I know that WEGO system is not a easy thing to do but I'm getting tired to play in this way (speaking about pc wargame of course).
WitP is a perfect example how this system can be funny to play and more challenging as well.
Also I remember Ageod American Civil War, two weeks per turn and still absolutely playable.
WitE is a fantastic game, very detailed and complicated but I noticed that something is missing, I discussed about that with other players and personally, I found what I think is missing for my taste: the simultaneity.
Initially is intriguing discover the right path, which attack will be more efficient or the best defence against a breakthrough, then I understand that surprise is a factor too important.
Thanks to good recon you know exactly where the units are, no way to do a probe attack or mask an encirclement, playing WitP or AACW there is a totally different feeling, your units can be intercepted or moved in a wrong direction, with IGO-UGO is almost impossible.
Said that, I think that WitE is a very good game but simply I don't like the design system decisions [:)]
Sorry i have understood you wrong. Yes the WEGO is much better.
I actually i am a bit disapointed by strategy games evolution's, it seems going in circles. I don't know if that is due to lack of developments in code language to make it easier to do -know nothing about that -, AI or other things. I think it is telling that i still remember the failed Road to Moscow and what it promised.