War in the West

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
Dali
Posts: 223
Joined: Thu Apr 19, 2007 1:43 pm

War in the West

Post by Dali »

Hello guys ,
I am a big fan of this amazing strategy games and I am working on a new mode of
WitP AE.
This is a mod covering the western front in 1940, including northern campaign.
Mod and its development is and will be presented on these pages:
http://tanciky.cz/uv/witw_english/index.php

I would like to thank my friend Matto, who was supporting me and was participating to this
significantly.
At this time download is not available yet, but will be prepared in short time.
At the forum with this topic I will inform you about the news about the development of this mode.
Discussion and positive criticism is also welcome.
Dali

User avatar
RJL5188
Posts: 170
Joined: Sat Nov 27, 2010 1:36 am

RE: War in the West

Post by RJL5188 »

very interesting indeed by looking at the screen shots...will be very intriguing to see if the WITP-AE game engine will run properly for this type of warfare.
"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)
Image
Dili
Posts: 4713
Joined: Fri Sep 10, 2004 4:33 pm

RE: War in the West

Post by Dili »

Congrats Dali. You have made a giant effort.
Dali
Posts: 223
Joined: Thu Apr 19, 2007 1:43 pm

RE: War in the West

Post by Dali »


AD rjl518

I think the engine is not a problem. Landing at Oslo, for example, is the same as in the Philippines. (only for the axis is more difficult)

Thanks Alex. D.
Dili
Posts: 4713
Joined: Fri Sep 10, 2004 4:33 pm

RE: War in the West

Post by Dili »

I think rjl518 means tank land warfare.
Schanilec
Posts: 4038
Joined: Sat Jun 12, 2010 6:30 pm
Location: Grand Forks, ND

RE: War in the West

Post by Schanilec »

Say hey to Matto. Everything well in Prague?
This is one Czech that doesn't bounce.
User avatar
HerzKaraya
Posts: 195
Joined: Wed Jan 19, 2005 3:26 pm
Location: Madrid, Spain

RE: War in the West

Post by HerzKaraya »

Hello Dali,

It´s good to hear you're still modding the game! In my case I had to abandon almost all hope to re-create the AE:War in The East Mod we made together for WitP.
Congratulations on your effort, I´m looking forward to see it finished and sincerely hope that David Bradley's Pwhexe editor was useful to you.

Merry Christmas!
Vista, suerte y al toro!
Dali
Posts: 223
Joined: Thu Apr 19, 2007 1:43 pm

RE: War in the West

Post by Dali »

Hello Dani,
sincerely for war in the East not going .....
I will continue to work mode, but towards the south, the Mediterranean Sea. Dali
User avatar
bigred
Posts: 3905
Joined: Thu Dec 27, 2007 1:15 am

RE: War in the West

Post by bigred »

Combine this w/ the east front mod!!! then we have a real world war!!!!

Multi player haven!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
---bigred---

IJ Production mistakes--
tm.asp?m=2597400
User avatar
John 3rd
Posts: 17459
Joined: Thu Sep 08, 2005 5:03 pm
Location: La Salle, Colorado

RE: War in the West

Post by John 3rd »

[:D]
Image

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
Commander Stormwolf
Posts: 1623
Joined: Tue Feb 19, 2008 5:11 pm

RE: War in the West

Post by Commander Stormwolf »

[8D]

WITP : WAR IN RUSSIA

[&o]
"No Enemy Survives Contact with the Plan" - Commander Stormwolf
Commander Stormwolf
Posts: 1623
Joined: Tue Feb 19, 2008 5:11 pm

RE: War in the West

Post by Commander Stormwolf »

yes please make the WITW and WIR mods for AE... battle of britain would be pretty cool with the AE engine

Image
Attachments
ploestigone.jpg
ploestigone.jpg (147.59 KiB) Viewed 1174 times
"No Enemy Survives Contact with the Plan" - Commander Stormwolf
User avatar
berto
Posts: 21461
Joined: Wed Mar 13, 2002 1:15 am
Location: metro Chicago, Illinois, USA
Contact:

RE: War in the West

Post by berto »


Way cool, Dali.

For me, scenarios make WIT*:AE playable. (I don't want to devote my entire gaming life to playing only WITP:AE full-war, grand campaigns.)

So far you have a Norway 1940 scenario in the works. What other scenarios do you foresee near term? long term?
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
Creeper
Posts: 177
Joined: Sat Nov 08, 2008 9:37 am
Location: Germany

RE: War in the West

Post by Creeper »

Hi Dali,
this looks pretty, really pretty cool; can't wait to get my hands on it [:)]
especially the map...I currently use a NASA Map for my own "War-In-The-Atlantic-Mod"...,
so I'm glad to see your handmade map. I love it !! [&o]
Regards,
Creeper

User avatar
derhexer
Posts: 251
Joined: Wed Sep 19, 2007 4:04 am

RE: War in the West

Post by derhexer »

Thank you so much for working on this, Dali. This is a great effort and I really appreciate it that you are working on this. [:)]
Chris
(Did you ever stop to think and forget to start?)
User avatar
HerzKaraya
Posts: 195
Joined: Wed Jan 19, 2005 3:26 pm
Location: Madrid, Spain

RE: War in the West

Post by HerzKaraya »

ORIGINAL: Commander Stormwolf

yes please make the WITW and WIR mods for AE... battle of britain would be pretty cool with the AE engine

Well yes, 2 years ago ([X(]) I worked on converting all the East Front data I had for WitP into the new Admiral´s edition format.
That is almost done, obviously with many new data missing like ship tonnage, new in-war TOE updates for land units, testing the new MVR data for aircraft, redesigning the Industry,....

The biggest issue for me is the MAP - I don´t have one and I absolutely suck at graphics!

CobraAus ([&o]) made the one for WitP, but I need one for AE with the new scale, hexsides (or the work with Pwhexe is an even bigger nightmare) and terrain graphics already in - so I could code it with the Editor. It should stretch for the same area as the old EF map for WitP, from 2 hexes west of Berlin to Astrakhan and from 2 hexes south of Sofia to a little north of Murmansk/Archangelsk. Anyone willing to do this???

ALL other graphics were made by DALI. Again my biggest thank you to him for his work! Many things I could use again, some will have to be shifted, some new created....

It´s a lot of work and a long term project, and at least for me, I don´t have much time to spare - but I will try to work on the map data if someone creates a good looking map.

Regarding AE ability to reflect Blitzkrieg warfare - it can´t! It is great for naval, air and invasion type warfare - so Dali´s scenarios are the best idea! WitM is obviously a good choice after Norway.
Battle of Britain was something I was thinking of too - short, lot´s of data available, small map to create... the problem is that airfield bombing is way to effective and the German would cripple the RAF in a couple of turns. And some sort of die-roll would be needed to set targets for Luftwaffe, be it Radars, Ports, Airfields, Industry, City Terror Bombing,.... If I´m not mistaken CREEPER has some work done on this?!

Happy New Year to you all!
Vista, suerte y al toro!
Commander Stormwolf
Posts: 1623
Joined: Tue Feb 19, 2008 5:11 pm

RE: War in the West

Post by Commander Stormwolf »

the problem is that airfield bombing is way to effective and the German would cripple the RAF in a couple of turns.

1) reduce accuracy of devices
2) make many airfields

keep it up, WIR mod was really good, i had 2 or 3 AAR campaigns on the WITP forum
"No Enemy Survives Contact with the Plan" - Commander Stormwolf
Rob322
Posts: 618
Joined: Mon Aug 16, 2004 8:53 pm

RE: War in the West

Post by Rob322 »

Deleted by author
Dali
Posts: 223
Joined: Thu Apr 19, 2007 1:43 pm

RE: War in the West

Post by Dali »

Thank you all for your positive feedback.
The above site is a few new images from the environment of the Danish Army 1940th

AD Battle of Britain.
Germans fail to break Britain's airports, ports, etc.
They are not suitable fighter. A small range of Me-109E-1 and E-3 would be prohibitive.
But it begins production of E-7, which carries an additional tank ....

All apologies for my terrible English .... Dali
Commander Stormwolf
Posts: 1623
Joined: Tue Feb 19, 2008 5:11 pm

RE: War in the West

Post by Commander Stormwolf »

[8D]

okay,

looking for Witp:Wir opponents

please msg, need Wir Mod...must..play...turns
"No Enemy Survives Contact with the Plan" - Commander Stormwolf
Post Reply

Return to “Scenario Design and Modding”