Troop Capacity question

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Flying Tiger
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Troop Capacity question

Post by Flying Tiger »

I'm using the most recent Beta and just noticed that i'm having serious issues with troop capacity, and in fact unit sizes in general. For example, i captured Marcus island, have 3 units stationed there (a USN base force, a marine defence battalion, and a seabee battalion), and the troops stationed is listed as over 52,000! Apparently the Base Force has 22,688 'other troops', the defence battalion has close to 16,000 personnel, and the seabees over 7000. I would like to take a screenshot, but have no idea how to!

This is consistent across the map (ie. not just at Marcus).

I checked, and i did have the same issue with the previous Beta patch, but not sure before that. Is it just me? Or are others seeing the same issue?

Thanks!
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n01487477
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RE: Troop Capacity question

Post by n01487477 »

ORIGINAL: Flying Tiger

I'm using the most recent Beta and just noticed that i'm having serious issues with troop capacity, and in fact unit sizes in general. For example, i captured Marcus island, have 3 units stationed there (a USN base force, a marine defence battalion, and a seabee battalion), and the troops stationed is listed as over 52,000! Apparently the Base Force has 22,688 'other troops', the defence battalion has close to 16,000 personnel, and the seabees over 7000. I would like to take a screenshot, but have no idea how to!

This is consistent across the map (ie. not just at Marcus).

I checked, and i did have the same issue with the previous Beta patch, but not sure before that. Is it just me? Or are others seeing the same issue?

Thanks!
How to ...screen shots
https://sites.google.com/site/witpextra ... edirects=0

Probably a save would be better though.
Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

ok. how do i insert a save??

And no IT speak in the explanation please!
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n01487477
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RE: Troop Capacity question

Post by n01487477 »

ORIGINAL: Flying Tiger

ok. how do i insert a save??

And no IT speak in the explanation please!
Same process as uploading a picture. See the video.

IT speak off ...


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Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

nice video! well done.

Sadly it didnt work for me - i got the following message. So this works! but not the save???

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n01487477
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RE: Troop Capacity question

Post by n01487477 »

Sorry forgot an important step ...

Must zip the file before you upload for a save file. For a picture there is no need...(but you've mastered that already!)
Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

i will try to get a screenshot of an 'overloaded' base though. i'll paste it in later.

Thanks again

also, i checked using the last official patch, and the issue is not there, so something has changed (at least in my system) since then.
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RE: Troop Capacity question

Post by Flying Tiger »

Thanks mate!
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n01487477
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RE: Troop Capacity question

Post by n01487477 »

FT -
You zipped the picture and not the game save file ... [;)]

Cheers
Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

Ha! just to remove any lingering doubt about my lack of competence with all things IT!

hope this one works...
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JuanG
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RE: Troop Capacity question

Post by JuanG »

For some reason your support squads have a load cost of 266; is this a Scen 1 game with no database upgrades?

You can check this by going into the aircraft, troop and vehicle database (shortcut 'D') and having a look at the infrantry load costs.
Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

it is a 'quiet China' game. no database changes.
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RE: Troop Capacity question

Post by Flying Tiger »

any idea how i can fix the oversize support squads? It looks like these guys are bringing their wives, kids, girlfriends, pets, everything....!
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JuanG
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RE: Troop Capacity question

Post by JuanG »

Which scenario is this? I may have a solution but I would need to know so I can test it before promising anything.

EDIT: Nevermind, figured out which one it is (Scen 7), but I can't get it to work. I tried to force an update to the database, but the support squads seem alright in the files, but even after updating still have load costs of 200+. No idea what else I could do at then moment, might have to wait until michael can have a look at this.
Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

here is an example of the supersized base forces. this one from midway with close to 28000 personnel.

The same unit in my non-Beta patched game has just over 2000 personnel.

Is this happening to others? And does anyone have a solution?

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Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

note to michael...

when your laptop recovers from its personal heatwave could you please check the save here and tell me if it is salvageable?

thanks!
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RE: Troop Capacity question

Post by Flying Tiger »

has anyone else experienced this problem? or is it just me??
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witpqs
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RE: Troop Capacity question

Post by witpqs »

ORIGINAL: Flying Tiger

has anyone else experienced this problem? or is it just me??

I've never even heard of this problem aside from your example.
Flying Tiger
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RE: Troop Capacity question

Post by Flying Tiger »

so is the game a lost cause? do i need to just start over from scratch?? There are a LOT of hours invested in this already, so i'm not thrilled with the idea of abandoning it, but i obviously cant continue as is! I would need almost the entire Allied merchant fleet just to ship a single division!!

Check out the load cost on this unit...

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witpqs
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RE: Troop Capacity question

Post by witpqs »

One thing is that Michael's PC died and he is not doing what he has been doing until he get's that fixed (Michael is the programmer currently working on patches). I do not know if he will look at your save game, but I do know he has looked at many others. He has also answered questions for people without looking at save games. You might try just letting that save game sit until he is back up to speed, maybe just try another one in the meantime for fun. Sorry I don't have a better suggestion.
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