Update Schedule Information
- Erik Rutins
- Posts: 39324
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
Update Schedule Information
Hi everyone,
Just wanted to give you a quick status update on how things are going behind the scenes. Elliot and I have been reading through all your feedback, organizing and prioritizing it for the coming updates. The first update will be focused on bug fixes and other issues, including balance tweaks. We expect to have another public beta update available tomorrow, and another one on Friday, with the official first update early next week. That should allow us to address the majority of reported issues very soon after release.
The second update will take a bit longer, provided we don't find that we've missed an important issue or bug with the first one. I'd still expect that by the end of the year and that will include some additional improvements to the game in various areas as well as another batch of minor fixes and tweaks.
Regards,
- Erik
Just wanted to give you a quick status update on how things are going behind the scenes. Elliot and I have been reading through all your feedback, organizing and prioritizing it for the coming updates. The first update will be focused on bug fixes and other issues, including balance tweaks. We expect to have another public beta update available tomorrow, and another one on Friday, with the official first update early next week. That should allow us to address the majority of reported issues very soon after release.
The second update will take a bit longer, provided we don't find that we've missed an important issue or bug with the first one. I'd still expect that by the end of the year and that will include some additional improvements to the game in various areas as well as another batch of minor fixes and tweaks.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Update Schedule Information
Well, I have been thoroughly impressed; I have watched Erik and Elliot answer a lot of questions; and it sounds like you guys tested a lot of things before it got to us, a lot of differend scenarios...
Good product with extraordinary customer support![:)]
Good product with extraordinary customer support![:)]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
RE: Update Schedule Information
Thanks for the update! Very quick turnaround time.
RE: Update Schedule Information
Can we expect a bigger modding possibility - don't mind the guide - with the second update? I would really wish to assign gender pictures to jobs or at least a general picture to a job class.
Still I look forward to the first official patch and will download it of course. I hadn't any of those nasty luxury bugs yet, but some have them and it is good to get rid of it. Neither of the others. Strange... maybe the xenophobic demeanor of my conglomerate leader keeps the bugs away. Kill at sight!
Still I look forward to the first official patch and will download it of course. I hadn't any of those nasty luxury bugs yet, but some have them and it is good to get rid of it. Neither of the others. Strange... maybe the xenophobic demeanor of my conglomerate leader keeps the bugs away. Kill at sight!
One Thread To Guide Them All
"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."
"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."
- feelotraveller
- Posts: 1040
- Joined: Mon Sep 12, 2011 10:08 am
RE: Update Schedule Information
Can we please have that 'win' button for the second up date. Pretty please.
Everybody is asking for it.
Everybody is asking for it.
- feelotraveller
- Posts: 1040
- Joined: Mon Sep 12, 2011 10:08 am
RE: Update Schedule Information
Seriously, good work guys. Looking forward to much more enjoyment of this little gem.
- Gelatinous Cube
- Posts: 696
- Joined: Wed Oct 26, 2011 2:34 am
RE: Update Schedule Information
As always, there just aren't words to express how much I wish other game companies were this easy-going and productive at the same time.
RE: Update Schedule Information
Christ can u guys do nothing right is this game Sword of the Stars II (LOL JOKE) No seriously I love you guys [&o]
---;@
RE: Update Schedule Information
Sounds good. Legends have definetly been more stable (not a single crash for me yet, which I like very much in any game), performance is better and I haven't run into really serious bugs apart from the odd Kiadian victory condition thingy.
Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
"And they hurled themselves into the void of space with no fear."
- HectorOfTroy
- Posts: 312
- Joined: Sun Jan 09, 2011 11:37 am
RE: Update Schedule Information
Thanks guys for your hard work, I'm still loving the game [:'(]
-
- Posts: 12
- Joined: Sat Nov 26, 2011 11:28 am
RE: Update Schedule Information
goodwork guys
- Caesar_Augustus
- Posts: 182
- Joined: Tue Mar 29, 2005 12:57 pm
- Location: Henneth Anûn
RE: Update Schedule Information
Goodness gracious me... I am truly awed... [;)] [&o]
RE: Update Schedule Information
Man, do you guys ever stop? I ask it for your own sake....not ours [:D]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
- ehsumrell1
- Posts: 2529
- Joined: Tue Aug 17, 2010 7:53 am
- Location: The Briar Patch Nebula
- Contact:
RE: Update Schedule Information
No.....slop on the praise!!!!!!!!!!!! [:D]
Shields are useless in "The Briar Patch"...
RE: Update Schedule Information
Thank you Erik & Elliot [:)]
"Bigamy is when you have two wives, monotony is when you only have one." - Pierre Desproges
- Erik Rutins
- Posts: 39324
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Update Schedule Information
Hi everyone,
Another update on this. We're planning to do one more public beta update (1.7.0.5) before the first official update, which we still expect to release this week. The number of issues that came up over the weekend, especially with ships and fleets, convinced us that we needed a bit more work before we could make the first update official.
The second update is still planned for release by the end of this year and will include some improvements in several areas as well as continued fixes for reported bugs and balance tweaks.
Regards,
- Erik
Another update on this. We're planning to do one more public beta update (1.7.0.5) before the first official update, which we still expect to release this week. The number of issues that came up over the weekend, especially with ships and fleets, convinced us that we needed a bit more work before we could make the first update official.
The second update is still planned for release by the end of this year and will include some improvements in several areas as well as continued fixes for reported bugs and balance tweaks.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Update Schedule Information
Sounds good.
The only real problem I currently have with the Legends is still the quality of AIs ship designs and overall amount of combat ships that AI empires put out. In my current game many AI empires could match my technologically superior battlefleets by purely massing more ships in their fleets. Playing on hard BTW.
TBH capturing neighbouring Slukens homeworld early in the game gave me an edge over my rivals.
I'm personally willing to sacrifice some RPing diffrences so that AI empires get proper, effective ship designs. Woodmans suggested powerplay mode would be sweet indeed.
Anyways, looking forward to more patches.
The only real problem I currently have with the Legends is still the quality of AIs ship designs and overall amount of combat ships that AI empires put out. In my current game many AI empires could match my technologically superior battlefleets by purely massing more ships in their fleets. Playing on hard BTW.
TBH capturing neighbouring Slukens homeworld early in the game gave me an edge over my rivals.
I'm personally willing to sacrifice some RPing diffrences so that AI empires get proper, effective ship designs. Woodmans suggested powerplay mode would be sweet indeed.
Anyways, looking forward to more patches.
Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
"And they hurled themselves into the void of space with no fear."
RE: Update Schedule Information
Erik can you made an quick Overview for the planned improvments ?
- Erik Rutins
- Posts: 39324
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Update Schedule Information
I'll do that once we finish the first update.
Regards,
- Erik
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC
For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Update Schedule Information
Eric,
End of the year? Only one more update? I'm very disappointed in Matrix and CodeForce. Why, your direct competition (SOTSII) gets a new patch every other day!!
[;)]
Steve
End of the year? Only one more update? I'm very disappointed in Matrix and CodeForce. Why, your direct competition (SOTSII) gets a new patch every other day!!
[;)]
Steve
ORIGINAL: Erik Rutins
Hi everyone,
Another update on this. We're planning to do one more public beta update (1.7.0.5) before the first official update, which we still expect to release this week. The number of issues that came up over the weekend, especially with ships and fleets, convinced us that we needed a bit more work before we could make the first update official.
The second update is still planned for release by the end of this year and will include some improvements in several areas as well as continued fixes for reported bugs and balance tweaks.
Regards,
- Erik
Lifetime "You Magnificent Bastard!" callouts: 5
Lifetime slaps across the face by a female: 2
Lifetime games that hold my attention longer than a month: 3
Lifetime slaps across the face by a female: 2
Lifetime games that hold my attention longer than a month: 3