ORIGINAL: Dragoon
(SNIP)
The only issue I have noted and it got already Rudankort attention is that the number generator sometimes generates long sequences of similar results.
I had one freak accidents with 48 rolls in succession all between 3 and 29! After that I was considering tempering with my high resolution timer.
Of course I wouldn't have complaind if I had 48 rolls all between 71-97. [:D]
To be honest, I was playing a downloaded trial version of this game (version 1.0), and had a really bad string of luck against me (to the point where it wiped out my attacking force as a viable force).
This wouldn't be such a bad thing by itself, but as the random number generator doesn't re-seed during a re-load - I ended up getting exactly the same results when I tried the turn again.
I understand why you don't want to re-seed too often (as it promotes the save/reload "cheat") - but to essentially lose a campaign scenario due to a fixed "random" number generator has resulted in an incredible amount of frustration on my part.
My frustration level is so high, I will NOT be buying the game, and I will be going back to the original Panzer General. Dated as it is, it is a hell of a lot less frustrating (and so, more enjoyable) then this remake.
Sorry for the rant, but I just thought to provide some feedback on what has turned me off the game....
Later,
Matt