A look at Barbarossa. (AAR)

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Red Prince
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RE: A look at Barbarossa.

Post by Red Prince »

I really wanted to do a massive air strike, but I just can't waste the Fine impulse, so I limit myself to 4. Three of them are on Soviet HQs, and the last is hitting a stack in the south. This is the Ground Strike on Yeremenko in the North:

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Picture taken at Ground Strikes of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

In the South, I sent a fighter escort for the strike on Zhukov, but the USSR didn't send interceptors, so I just have to hope the AA doesn't reduce my Tactical factors too much.

The strike on Timoshenko was intercepted, however, and that should be a +1/-1 combat in favor of the MiG-1.

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Picture taken at Ground Strikes of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

Turned out to be the right decision for Orm, as the MiG forced my bomber to abort. My bomber did the same to the MiG, but that isn't much consolation. So, at least one of his HQs will remain available to him for a while longer.

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Picture taken at Ground Strike, Air-to-Air Combat Digression, of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

The Soviet AA fires at my bomber hitting Zhukov's hex . . .

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Picture taken at Ground Strike, Plot AA Fire, of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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Pandemic
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RE: A look at Barbarossa.

Post by Pandemic »

what was the decision behind not directly assaulting Leningrad? I havent played the board game! Just a lack of forces or somethng else?
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RE: A look at Barbarossa.

Post by Shannon V. OKeets »

ORIGINAL: Pandemic

what was the decision behind not directly assaulting Leningrad? I havent played the board game! Just a lack of forces or somethng else?
See post 168 for what is in Leningrad. Being in a swamp doubes the combat factors and there are bonuses for the presence of the city. The attackers also have to cross a river which halves their strength unless an engineer is used. I think there were 11 strength factors (3 units) in Leningrad which are worth 22 on defense so an attack would require a massive commitment of units for a so-so attack. Germany can take the city but a lot of other stuff wouldn't get accomplished.
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RE: A look at Barbarossa.

Post by composer99 »

Yes, usually Leningrad gets screened in a larger game and then blasted with an o-chit. Although the die roll modifiers are steeper in the winter, often that is a good time to attack as the swamp is treated as forest, reducing the strength of the units.
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RE: A look at Barbarossa.

Post by Red Prince »

Sorry about that long pause. A friend in Italy called me for the first time in a month . . .

So, where were we? Oh, yes. I was about to grumble about the 3 point reduction the AA defending Zhukov managed to get against my bombers. It'll be a miracle now to hit any of these with bombs.

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Picture taken at Ground Strike, AA Fire, of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

Yeremenko, along with his personal guards, got it in the northern Ground Strike:

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Picture taken at Ground Strike of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

Adding insult to injury in the hex Zhukov is in. Here, I actually rolled a '2' for one of my rolls . . . but it was against the AA gun that took shots at me earlier. It would have ended up disorganized anyway, but since that doesn't happen unitl the end of the Ground Strikes, the '2' was wasted.

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Picture taken at Ground Strike of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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T3Imp1Zhukov.jpg
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RE: A look at Barbarossa.

Post by Red Prince »

In the final strike, I nailed the 1st Motorized Army, but not the Mechanized unit:

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Picture taken at Ground Strike of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

One Russian HQ immobilized, out of 3 targeted. I guess I can live with that. I have two units in Breslau that will have a tough time reaching the front if the weather doesn't stay clear, so I railed the 8-5 Armor to Kharkov, and the 5-4 Infantry went to Stalino. Both are fairly secure, with other defenders nearby, and if they are needed Rundstedt is also close at hand.

I'm going to wait until morning to make my Land Movement choices. I want to play a little smarter than I have been, if I can, so I have to really think about the possibilities here. Until then, all.
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RE: A look at Barbarossa.

Post by michaelbaldur »

the 2 hardest hexes to take on the map...

is Leningrad : swamp, rivers, winter troops, half tactical, half shore bombardment and supply

and Calcutta: swamp (never freezes) rivers, half tactical, half shore bombardment and supply

any factors you place there gets 4 times bigger for each odds level he had before (when you add 1 factor worth of land unit, the attacker need 4 more combat factors * his odds.. to keep the same odds)... and the attacker need double the number of aircraft and ships ..

for a 4-1
if you have 5 factors there (10) . the attacker will need 80 factors to get a 4-1.
and if you add 1 factor there (12) ..the attacker would need 96 factors to keep his 4-1 (16 more)
and 1 more factor there (14) ..the attacker would need 112 factors to keep his 4-1 (16 more)

so if he had a 4-1 last turn and you add one combat factor .. he will need to find 16 more combat factors to keep the same odds


for a 9-1
if you have 5 factors there (10) . the attacker will need 180 factors to get a 9-1.
and if you add 1 factor there (12) ..the attacker would need 216 factors to keep his 4-1 (36 more)
and 1 more factor there (14) ..the attacker would need 252 factors to keep his 4-1 (36 more)

so if he had a 9-1 last turn and you add one combat factor .. he will need to find 36 more combat factors to keep the same odds
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RE: A look at Barbarossa.

Post by Red Prince »

As I said, I'm trying to play smarter. I'm not doing well with that so far. I realized I should have left at least 1 Air Mission for rebasing. Oh, well.

I'm only making 1 attack this impulse, a 50:7 Blitz on the hex west of Kursk. The defenders could reduce this to 3.5:1, which has a 50% chance to disrupt all of my attacking units even if I won the Fractional Odds roll. However, this would use up 1/3 of the Soviet bomber forces in the 1st impulse. Using a single bomber doesn't offer enough of an odds reduction, so there is no air support. Automatic victory! A morale boost!

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Picture taken during Land Combat Resolution of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

Here is an overview of the full battlefield at Zoom Level 2. At the far right-hand side, along the edge of the image, you can see the where the separation is between European-Map Russia and Asian-Map Russia.

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Picture taken at end of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

So, here are some of the things I did that I hope were smart. For starters, the only place my ARM reinforcements are likely to be useful this turn is in an attempt to retake Pskov. I need 3 more cities to get a draw, 4 for a victory. If this one survives past this turn, then I probably won't have the opportunity to take any other city so easily. I'm going to need supply, so Mannerheim is on his way from the North. I also did have to pull 1 Armor Corps back from the front to block another unit from escaping Leningrad.
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Picture taken at end of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

Here's what that did to the Northern Front. There's a good Mechanized unit under von Leeb, and an Infantry Corps stacked with the disorganized bomber here.

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Picture taken at end of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

Between Smolensk and Bryansk, I have managed to squeeze 3 of the Soviet units out of supply. Behind the Flyout is a 4-3 Militia, which can be attacked at good odds, but only if these OOS units are brought back into supply. It can be restored, but at a cost; since the Ground Strike on Yeremenko succeeded, somebody somewhere nearby will have to pull back to get it done, or the 33rd Infantry will have to advance from Tula.

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Picture taken at end of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

In the South, I've done my best to limit Orm's ability to maneuver, but I lost an opportunity last turn when I failed to move up closer to Kursk from the south after taking Kharkov. The truth is I got spooked after losing 2 Panzer Corps, and I didn't want to expose troops. I should have, though. A learning experience, and therefore valuable to me (even if it means I miss out on the win here).

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Picture taken at end of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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RE: A look at Barbarossa.

Post by Red Prince »

Last turn I could have come off looking daring and brilliant. Alas, the turn ended one impulse too soon. When it did, I had about 30 factors in position to make a grab for Sevastopol, defended at that time by only 3 factors. It would have been a 3:1 attack (at +1 if memory serves). Either way, that's at least a 70% chance to take the city. It would have been a single impulse of diverting those units, too, since they would no longer need to screen. Maybe next time. For now, it's back to the status quo.

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Picture taken at end of Axis impulse #1, Sep/Oct 1941 (Turn 3 of 5)
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