ORIGINAL: Simulation01
ORIGINAL: Shannon V. OKeets
ORIGINAL: Skanvak
A possibility to continue the game after the official end is interesting and should be added. The bottomline is that the game don't go far without extension (Patif).
Yes, this is an optional rules in MWIF. I haven't coded it yet because, unlike other optional rules, this is something the players are likely to want to change during the game. I am going to take a look at other optional rules to see if changing them "on the fly" might be a reasonable thing to enable (the coding would have to be simple though - I don't want to be adding all the light cruisers in the middle of a game).
Suggestions for which optional rules to make dynamic?
I am definitely glad to hear this. If you truly do this...despite my anxiety over these impulses....I will get the game.
Also, will the major powers have the ability to switch sides in the conflict or make peace?
I would really like to see that.
In the board game, they can make peace if both (or all those involved) powers agree under any terms that don't directly violate the rules. This is almost impossible to code in a computer game. There is a special rule for peace between Russia and Japan (if they have a war) that is specific enough to be coded.
ORIGINAL: Simulation01
Also, how far does the research and weapons go? Will we be able to use nukes in any way? That is a request if it is not in the game.(I don't see how it couldn't be in the game)
Research is represented abstractly by the ability to build units ahead of their year of arrival, providing all of that type are already built. Of course they cost more to build in that case.
Edit: Only the U.S. can build A-bombs and can deliver one (only) in each of the last three turns of the game.
ORIGINAL: Simulation01
I know you said that invading the USA would not be possible, but I was wondering if you meant that was literally a restriction built into the game code or is it simply unrealistic because of because of the magnitude of the feat?
It is possible given the right conditions, by any of the Axis.
ORIGINAL: Simulation01
Will you add and Alternate History scenarios? I'm requesting them if you don't have any?
Thank you, Shannon for replying and trying to dispel my bewilderment.
Alternate history scenarios are not the focus for MWiF version 1. What happens after that is dependent on a great many factors.