Yeah, I'll have some of that.ORIGINAL: redmarkus4
Or how about a road net with bridges that affect movement and supply
I'd certainly settle for railways doubling up for major roads from a road movement perspective.The lack of bridges is a serious omission in my book.It was the first thing I noticed when I opened the game up, "What, no bridges???".One of the most strategically important WWII objectives missing from a WWII strategy game.
The towns look good.Would be nice if they had slightly more significance though.All I can think of is that they could be used for drawing extra supplies if an HQ was based in the town.Not sure though.