[REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

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Geyerfalck
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Location: Paris

[REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Geyerfalck »

v1.1 is available. Content :
- German symbols on 76x76 counters down to on-map counters
- National colors updated for all countries

Main GUI modifications :
- Background pics added on nearly all menus
- Combat, movement, train, sea transport symbols + strokes reworked.

Strokes : all are thinner, green color in place of pink on selected unit(s), red-white dotted colors for commanding HQ.

Combat : various pics in a red circle, routed symbol, victory symbols reworked.

Movement : now displayed in a thinner green circle.

Advice : save your Data directory before applying this GUI mod.

Be advised that "Kommandeur" Edition DOES modify both unit symbols on map AND Admin, Info & Map buttons.
In case you might not feel comfortable with those features, think twice : you'd better play "Landser" Edition instead.

Hereafter the d/l link :
http://www.filefront.com/17906394/WitE_GUI_Mod_Kommandeur_Edition_v1.1.zip

Enjoy !


Kmdr Edition ingame overview :


Image
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Seydlitz69
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Seydlitz69 »

Great!!! Thx alot. Iam loving it. Adds for me a lot of immersion.
"He who has not fought the Germans does not know war". - British Military Aphorism
eastwindrain
Posts: 231
Joined: Tue Nov 29, 2005 8:27 pm

RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by eastwindrain »

Well done young man, top quality mod and thanks for sharing with your fellow gamers.
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Blond_Knight
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Blond_Knight »

Well done! Love your naming of the two mods.

Nice artwork on the menus, Ive never seen most of those pics. Nice Zaloga prints too.
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LiquidSky
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by LiquidSky »


I like your mod, however, I didn't like seeing all of my level 0 forts spread about the map, so on the highest zoom, I eliminated them:



Image

The top picture is the full zoom, and shows only level 1 and higher forts

The bottom is the next lower zoom, and shows everything.

I would like to use your unit symbols on the counters, however, I really do like the Army colours in the unit box
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“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
Lowlander2010
Posts: 36
Joined: Thu Dec 16, 2010 12:28 pm

RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Lowlander2010 »

Just wanted to say I have been using your mod for the last couple of days, very good !!

Thanks :)
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davidjruss
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by davidjruss »

Geyerfalck,

Your mods through Filefont appear to now be unavailable . Is this because of the imminent updates?

DavidR
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bcgames
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by bcgames »

ORIGINAL: DavidR

Geyerfalck,

Your mods through Filefont appear to now be unavailable . Is this because of the imminent updates?

DavidR
I just checked it. The link in the first post of this thread works for me.
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davidjruss
Posts: 255
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Location: Derby, England

RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by davidjruss »

Thanks - now downloaded.

DavidR
bwheatley
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by bwheatley »

-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
-Alpha Tester WITW
-Alpha Tester WITE2
-Alpha Tester Wif
-Beta Tester Command
sitito
Posts: 92
Joined: Sat Jan 02, 2010 8:36 pm
Location: Spain

RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by sitito »

This is really awesome...Got it and love it [&o] Cheers for the great effort m8!!
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Mynok
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Mynok »

Man, seeing those unit symbols brings back some nostalgia for the AH monster The Longest Day. [8D]

I do think the lack of army color indication is a fault. Could not a thin bar across the center or bottom of the unit be doable to keep this?
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
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Blond_Knight
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Blond_Knight »

This needs to be sticky.
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Omat
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Omat »

Hello

All mods are sticky..in a way. Look here

tm.asp?m=2729455

bcgames is so kind and monitoring the mods. Is there is an issue you can post it there and bcgames will correct it.


Hope it helps..

Omat

ORIGINAL: Blond_Knight

This needs to be sticky.
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people so full of doubts."
Bertrand Russell
Count Sessine
Posts: 202
Joined: Thu Oct 30, 2003 4:13 pm

RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Count Sessine »

Hi guys - any way to obtain these fine files? Gamefront has deleted them :-(
kg_1007
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by kg_1007 »

Go to the post by bwheatley above..the link http://wac.3aff.edgecastcdn.net/803AFF/ ... n_v1.1.zip opens up the file. It really is a great piece of work.
Count Sessine
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RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by Count Sessine »

Thanks - I missed that one.
barkman44
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Joined: Sat Jan 16, 2010 10:40 pm

RE: [REL] German symbols + GUI Mod v1.1 (Kommandeur Edition)

Post by barkman44 »

I have a problem on your main screen i cannot make out what version i'm running the soldiers white camo makes it impossible to see if updates have applied
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