Transcendence mod release

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2guncohen
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Transcendence mod release

Post by 2guncohen »

Transcendence v1 mod release.

lady's and Gentlemen!!!
I present you the Transcendence: Commonwealth Faction.

Download link: Transcendence v1

Intro:

Image

Overview:

Image

Promotional ingame pictures:

1) Fleet of ships.

Image

2) Other ships.

Image

3) random stations ingame.
Space stations big screenshot


Enjoy and Feedback is welcome [;)]

Know bugs :
  • Genericbase has twinkling lights.
  • Passengership will be updated in the next update.
  • Frigate doesnt fit in the view of the shipyard.

Possible planned changes :

"pending for update"

I also wanted to Thank ’ Xkill’ for the inspiration and support in the development.
And ofcourse ‘George Moromisato ‘ and Thank him for the “game he developed”.

Copyright © 1999-2010 by George Moromisato. All Rights Reserved.
Transcendence is a registered trademark of George Moromisato.
http://www.neurohack.com/transcendence/index.html
Attachments
The Commonwealth.zip
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tjhkkr
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RE: Transcendence mod release

Post by tjhkkr »

Some of these are really neat.  I am interested in SW, but I will replace a couple of stations with this.  This is great.
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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lordxorn
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RE: Transcendence mod release

Post by lordxorn »

This is a nice one! [:D]

Never new about this game either, will definitely check it out.

Also adding to the stickied mod thread
Xkill
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RE: Transcendence mod release

Post by Xkill »

Hello everyone.

Thanks for writing my "nickname" in there nobody done this before... i'm really glad that this happened. Also DW where getting very boring (Because of the economy... very things to do...) and after viewing the fleet screenshot it have inspired me to play it even more, thanks!

Also i don't need to download this i've already done this [:D]
"If anything just cannot go wrong, it will anyway."

One of Murphy Laws.
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2guncohen
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RE: Transcendence mod release

Post by 2guncohen »

Thnx guys for the positive reply's !!!

@ tjhkkr / I have more stations [;)] But dont forget to add "George Moromisato" in the credits if you deliver it as a mod.

@ Lordxorn/  Please add it to the sticky [:D] yeeeey ( btw did you received my star wars pictures ??? )

@ Xkill / I think in some weeks I will release some new stuff [;)].

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tjhkkr
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RE: Transcendence mod release

Post by tjhkkr »

[@ tjhkkr / I have more stations [;)] But dont forget to add "George Moromisato" in the credits if you deliver it as a mod.]
 
Count on it... but I use will likely use your stuff for pirates... and the other stuff will be vintage Attack of the Clones...
But I will credit you.  :)
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
Xkill
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RE: Transcendence mod release

Post by Xkill »

New stuff would be great!

Also the Medium Spaceport are the same as the Defensive Base.

I already have an idea: Why don't you use the Charon Pirates Shipset to make some new pirates (if it is even possible ) ?
"If anything just cannot go wrong, it will anyway."

One of Murphy Laws.
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2guncohen
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RE: Transcendence mod release

Post by 2guncohen »

@ Xkill , Well I was thinking of making a pirate/raiders faction with the charon pirates included and those xeno dudes.

&

I will check/test if I make a Station a "Defense Base" in the modified maps that this will be showed ingame ???

@ tjhkkr You havent seen what I have for a pirate faction [:D] !!!
Gommer
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RE: Transcendence mod release

Post by Gommer »

Nice set of ships!

Is it just my imagination, or is the Sm Freighter bigger than the Medium Freighter image? Does this hold true in-game?
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2guncohen
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RE: Transcendence mod release

Post by 2guncohen »

Hi Gommer,

It Hold oke ingame. [;)]

Because the SM Freighter looks like a lexure Freighter.
While the Meduim looks more specialised in the Freight bussines.

 
Xkill
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RE: Transcendence mod release

Post by Xkill »

Hey 2guncohen, are you making something new for us little players? [:)]
"If anything just cannot go wrong, it will anyway."

One of Murphy Laws.
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2guncohen
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RE: Transcendence mod release

Post by 2guncohen »

Its coming dont worry [;)] I have not forgotten!!!
Im just terribly addicted to Mass Effect 2 for the moment.
 
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Queeg
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RE: Transcendence mod release

Post by Queeg »

I really like these. Using them in my current game.
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2guncohen
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RE: Transcendence mod release

Post by 2guncohen »

Working on the mod to update to v.1.2

More info will be added in first post in the coming week's.
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Igard
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RE: Transcendence mod release

Post by Igard »

That's good to hear, 2gun. I used these for a while way back when they were first released.
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2guncohen
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RE: Transcendence mod release

Post by 2guncohen »

ORIGINAL: Igard

That's good to hear, 2gun. I used these for a while way back when they were first released.

Thnx,

Im looking to add fighters and bombers + changing some ships to better models.

^^ But it consumes allot of time.


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Igard
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RE: Transcendence mod release

Post by Igard »

ORIGINAL: 2guncohen


^^ But it consumes allot of time.

Tell me 'bout it. I'd offer to help, but I don't have the time!

Best thing is just to have fun with it. [:)]
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Simulation01
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RE: Transcendence mod release

Post by Simulation01 »

Very nice work!
"Tho' much is taken, much abides; and though we are not now that strength which in old days moved Earth and Heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will." -Tennyson
Mozo
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RE: Transcendence mod release

Post by Mozo »

Love the Frigate - one of the coolest ships I've seen. Nice work!

Mozo
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