Emergency Reinforcements--Japan

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Bullwinkle58
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Emergency Reinforcements--Japan

Post by Bullwinkle58 »

This is just to illustrate and document the emergency reinforcement package Japan gets should the Allies trigger them by landing on the HI or one of the other hexes under Japan's national control. Methods and codes to see which hexes are involved in natioanl control can be found in post #s 7, 10, 11, 12, and 15 in the thread at

tm.asp?m=2620744&mpage=1&#2621112

Methodology:

1) I landed portions of two US Army infantry regiments (19th and 21st) at a cleaned-out Nagoya on January 29, 1942.

2) Japanese emergency reinforcements triggered during the Japanese phases.

3) The Japanese package is very straightforward compared to some of the Allies'. I did not test, but assume, that there is only one Japanese package used for all situations.

AFTER ACTION REPORTS FOR Jan 29, 42
--------------------------------------------------------------------------------
Pre-Invasion action off Nagoya

Allied Ships
CA San Francisco
CA Minneapolis
CA Astoria
CA New Orleans
CA Salt Lake City
CA Chicago
CA Chester
CA Northampton
CA Indianapolis

Japanese ground losses:
100 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 10 destroyed, 10 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 12 (6 destroyed, 6 disabled)

CA San Francisco firing at Nagoya Fortress
CA Minneapolis firing at Nagoya Fortress
CA Astoria firing at Nagoya Fortress
CA New Orleans firing at Nagoya Fortress
CA Salt Lake City firing at Nagoya Fortress
CA Chicago firing at Nagoya Fortress
CA Chester firing at Nagoya Fortress
CA Northampton firing at Nagoya Fortress
CA Indianapolis firing at Nagoya Fortress
--------------------------------------------------------------------------------
Amphibious Assault at Nagoya

TF 14 troops unloading over beach at Nagoya, 111,60

Allied ground losses:
251 casualties reported
Squads: 1 destroyed, 46 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 13 (0 destroyed, 13 disabled)
Vehicles lost 11 (0 destroyed, 11 disabled)

13 troops of a USA Rifle Squad lost from landing craft during unload of 19th Infantry Rgt /2
------------------------------------------------

OPERATIONAL REPORT FOR Jan 29, 42 (Edited of extraneous material)

Japan invaded! Counter invasion forces released.
Guards Depot Division arrives at Tokyo
2nd Depot Division arrives at Sendai
3rd Depot Division arrives at Nagoya
4th Depot Division arrives at Osaka/Kyoto
5th Depot Division arrives at Hiroshima/Kure
6th Depot Division arrives at Kumamoto
51st Depot Division arrives at Utsonomiya
55th Depot Division arrives at Takamatsu
56th Depot Division arrives at Kurume
57th Depot Division arrives at Hirosaki/Aomori
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Bullwinkle58
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RE: Emergency Reinforcements--Japan

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1) Guards Depot Division



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RE: Emergency Reinforcements--Japan

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2) 2nd Depot Division



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RE: Emergency Reinforcements--Japan

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3) 3rd Depot Division



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RE: Emergency Reinforcements--Japan

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4) 4th Depot Division



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RE: Emergency Reinforcements--Japan

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5) 5th Depot Division



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RE: Emergency Reinforcements--Japan

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6) 6th Depot Division



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RE: Emergency Reinforcements--Japan

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7) 51st Depot Division



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RE: Emergency Reinforcements--Japan

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8) 55th Depot Division



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RE: Emergency Reinforcements--Japan

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9) 56th Depot Division



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RE: Emergency Reinforcements--Japan

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10) 57th Depot division



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Chickenboy
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RE: Emergency Reinforcements--Japan

Post by Chickenboy »

Bullwinkle,
 
Certainly appreciate these playtests of yours, sir.  Keep up the good work.
 
My only comment is how much those garrison divisions stink.  Nice AV, but 35 exp. / 35 morale?  Yuck!
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RE: Emergency Reinforcements--Japan

Post by Shark7 »

Surprised we dont' get a bunch of 'Angry Mob Militia' groups. One of the main reasons we didn't go ahead and invade was fear that literally every man, woman and child in Japan would take up arms and fight. But I guess at some point you can't include everything. [;)]
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RE: Emergency Reinforcements--Japan

Post by Andy Mac »

These are the training cadres that provide basic training for recruits mobilised for war hence the depot status.
 
They are not fornt line units but in an emergancy any help is usefull.
 
Unlike allies japan is not fighting a global war therefore cannot borrow forces from other theatres.
 
Had I had time I would have added a one off PP injection to allow the Japanese to draw troops from Manchuria but wasnt possible
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RE: Emergency Reinforcements--Japan

Post by CV2 »

By the time Japan gets invaded, the Japanese player probably has PPs to burn. Creating some garrison forces in Manchuria to cover the garrison requirement would probably serve the same purpose Andy.
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RE: Emergency Reinforcements--Japan

Post by d0mbo »

thanks bullwinkle!
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RE: Emergency Reinforcements--Japan

Post by rtrapasso »

Japan invaded! Counter invasion forces released.
Guards Depot Division arrives at Tokyo
2nd Depot Division arrives at Sendai
3rd Depot Division arrives at Nagoya
4th Depot Division arrives at Osaka/Kyoto
5th Depot Division arrives at Hiroshima/Kure
6th Depot Division arrives at Kumamoto
51st Depot Division arrives at Utsonomiya
55th Depot Division arrives at Takamatsu
56th Depot Division arrives at Kurume
57th Depot Division arrives at Hirosaki/Aomori

Since these arrive when the Home Islands are invaded, shouldn't these be called the "Home Depot Divisions"? [:'(]
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Shark7
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RE: Emergency Reinforcements--Japan

Post by Shark7 »

ORIGINAL: rtrapasso
Japan invaded! Counter invasion forces released.
Guards Depot Division arrives at Tokyo
2nd Depot Division arrives at Sendai
3rd Depot Division arrives at Nagoya
4th Depot Division arrives at Osaka/Kyoto
5th Depot Division arrives at Hiroshima/Kure
6th Depot Division arrives at Kumamoto
51st Depot Division arrives at Utsonomiya
55th Depot Division arrives at Takamatsu
56th Depot Division arrives at Kurume
57th Depot Division arrives at Hirosaki/Aomori

Since these arrive when the Home Islands are invaded, shouldn't these be called the "Home Depot Divisions"? [:'(]

And they attack with 2x4's, hammers and screwdrivers no doubt. [8|] [:D]
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RE: Emergency Reinforcements--Japan

Post by morganbj »

ORIGINAL: Shark7

ORIGINAL: rtrapasso
Japan invaded! Counter invasion forces released.
Guards Depot Division arrives at Tokyo
2nd Depot Division arrives at Sendai
3rd Depot Division arrives at Nagoya
4th Depot Division arrives at Osaka/Kyoto
5th Depot Division arrives at Hiroshima/Kure
6th Depot Division arrives at Kumamoto
51st Depot Division arrives at Utsonomiya
55th Depot Division arrives at Takamatsu
56th Depot Division arrives at Kurume
57th Depot Division arrives at Hirosaki/Aomori

Since these arrive when the Home Islands are invaded, shouldn't these be called the "Home Depot Divisions"? [:'(]

And they attack with 2x4's, hammers and screwdrivers no doubt. [8|] [:D]
That's why their morale is so Lowe.
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RE: Emergency Reinforcements--Japan

Post by Q-Ball »

Bullwinkle, thanks for the test! You didn't need to paste a screenie of each division though; they look the same!

As far as PPs, every time I have played Japan, I find I have excess PPs starting in mid-1943 or so; by then you have earned enough to pull everyone from Manchuria you really want to. Especially by 1945, the Japanese should have plenty to buy all those depot divisions.

They suck at first, but the other thing is after 60 days or so, they should be OK brigade-sized units. (50-ish EXp, and better morale)
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