The bug thread.

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RD Oddball
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RE: The bug thread.

Post by RD Oddball »

ORIGINAL: kojusoki1

Im providing a pic of the building that is certainly wrong codded

Thanks!
kojusoki1
Posts: 235
Joined: Tue Jan 06, 2009 8:44 am

RE: The bug thread.

Post by kojusoki1 »

ORIGINAL: squadleader_id

[...]

Just like in TLD, Small Hedgerows do not block LOS (see elements file)...only Large Hedgerows block LOS.
AFAIK this was corrected in an unofficial patch for CC5 and in most major CC5 mods...but I guess it's making a comeback in TLD and LSA [;)]
You are right - I didnt even check - my bad;)

Some suggestions for the incoming patch:

teams.txt


1). Make HMG squads smaller (4 man)
2). Make infantry sqauds bigger (just a wish for a more juicy combat;)

weapons.txt:
1). Shreck, PIAT and bazooka: allowed targets set to All (when the unit is set to Ambush, it will not shot at infantry). You can target now bunkers in “search” of enemy hiddin’ AT guns
2). make mortars less powerfull

Vehicles.txt
1). Make AT guns less valnurable for mortar fire

elements.txt
1). SMall headgrow should block LOS
2). Placing guns should be possible in large hedgerows and bocage
3). higher concealment for AT guns
4). Make something with trees blocking LOS

Forcepools:
CHANGE THEM PLEASE to make this game more playable:)

Devs: look at the Shreck allowed targets: it is set to 1: PERSONELL ONLY!!!

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RD Oddball
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RE: The bug thread.

Post by RD Oddball »

Thanks for the suggestions Kojusoki.
zon
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RE: The bug thread.

Post by zon »

Sd.Kfz. 10/4 flak gun does not rotate. Argh.
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Andrew Williams
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RE: The bug thread.

Post by Andrew Williams »

Looks like the Hull is set to rotate and the (Turret) gun set to be fixed.
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kojusoki1
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RE: The bug thread.

Post by kojusoki1 »

Any chance for making snipers better? Like those in SAS mod in CCV? Now they are completly useless.
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TippiSimo
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RE: The bug thread.

Post by TippiSimo »

Hello all,

New member here.

Just one question I have tried to solve, but I have failed.
The question is: When this game works?
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Andrew Williams
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RE: The bug thread.

Post by Andrew Williams »

42
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TheReal_Pak40
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Joined: Wed Oct 08, 2003 12:12 am

RE: The bug thread.

Post by TheReal_Pak40 »

ORIGINAL: Andrew Williams

42

lol [:D]
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michaelbaldur
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Location: denmark

RE: The bug thread.

Post by michaelbaldur »

I have found alot of bugs ....

first: enemy snipers are slaughtering my men by my snipers are not hitting anything ...

second: half tracks are invulnerable to hand granate ...had 2 units of infantry use around 15 granates at close range .. and some gammon bombs .. and the only effect was to immobilize the half track ... no effect on the crew ...

third: when playing the axis ...I had XXX corps and the static unit in the start hex. but there were never any combat ... they just stood
there turn after turn.

the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com
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michaelbaldur
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RE: The bug thread.

Post by michaelbaldur »

and why are some of the 1. airborne s battalions marked as brigades ....  at least to of the battalions are marked as brigades ...

if I wanted to play a game where I need to post bug reports ..I would just play the game I am beta tester on ..I bought this game (and it was expensive enough). to have a working game to relax on ...
the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com
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RD Oddball
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RE: The bug thread.

Post by RD Oddball »

Michael of those things you're reporting that are bugs have been reported already and many if not all will be addressed in the next update. We're in the final stage of testing on that update and it should be ready soon.
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Andrew Williams
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RE: The bug thread.

Post by Andrew Williams »

Most were reported before release so the fixes are well under way at this point.
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xe5
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RE: The bug thread.

Post by xe5 »

ORIGINAL: michaelbaldur
if I wanted to play a game where I need to post bug reports ..I would just play the game I am beta tester on ...
Care to bet that the game youre beta testing will be totally bug-free when its released?
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michaelbaldur
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RE: The bug thread.

Post by michaelbaldur »

something wrong with the 1 battalion, 501 PIR, 101 airborne.

they can have 15 units


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the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com
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