ORIGINAL: Walloc
ORIGINAL: Sardaukar
I tested this a bit in earlier thread and pilot experience & defensive skill are big factors and will offset altitude advantage. So if defender is more experienced, he will usually win the fight even when enemy has altitude advantage.
Hi Sardaukar,
I saw that test and agree ur conclusions in what it showed as u did it.
Non the less considering the reported avg exp in this case 77+ and the fact that he loses 20 out of 21 planes = 95% loss rate. I would say i do hafta wonder. I cant imagien tho the brit starts with good figther pilots that they are at that level as OP zeroes had. Ofc i could be wrong, and there can be many more factors involved that OP doesnt provide. Fatigue and so on.
Maybe OP can ask his opponent on those numbers and divulge more info, like both fatigue levels and that would help.
Kind regards,
Rasmus
Yes, there are lots of other factors, example airplane statistics (Speed, MVR. DUR, Climb etc.). I agree that strato-sweep is bit stupid and would like to see it "nerfed" somewhat. Possible solution would be to make very high altitude band flying to produce lot more pilot and plane fatigue (as it would in real life).
Split CAP helps a bit, but house rules are about only thing that really helps. I like the restriction that "no sweeps above highest MVR band of plane", which prevents stratospheric flying and still gives edge to plane that historically was good high-altitude plane. Flying at 38500ft etc. all the time is just plain silly [8D]. CAP could be set to any altitude. This way altitude advantage could still be there, but not with full force.