Artillery explosion bug
Artillery explosion bug
This doesn't happen all the time, but it's happened to me three times so far. I didn't take a screenshot of the third one. It's only from off board artillery, this hasn't happened with mortars or explosions from other sources. I'm using the latest beta patch - v3.51.
http://img227.imageshack.us/img227/174/coikursk1.jpg
The explosion left of the AT trench to the north, is the explosion that stays on the map.
http://img85.imageshack.us/img85/9982/c ... yexp01.jpg
System Specs:
AMD Sempron 3400+ (1989MHz)
512MB (400MHz)
Windows XP Home Edition with Service Pack 3
DirectX 9.0c
NVIDIA GeForce FX 5500 (256MB)
Sound Blaster Audigy 4
Edit: Updated the links
http://img227.imageshack.us/img227/174/coikursk1.jpg
The explosion left of the AT trench to the north, is the explosion that stays on the map.
http://img85.imageshack.us/img85/9982/c ... yexp01.jpg
System Specs:
AMD Sempron 3400+ (1989MHz)
512MB (400MHz)
Windows XP Home Edition with Service Pack 3
DirectX 9.0c
NVIDIA GeForce FX 5500 (256MB)
Sound Blaster Audigy 4
Edit: Updated the links
- Andrew Williams
- Posts: 3862
- Joined: Mon Jan 08, 2001 10:00 am
- Location: Australia
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RE: Artillery explosion bug
Anyone else that sees this please post here...
So far we have been unable to reproduce in testing.
So far we have been unable to reproduce in testing.
RE: Artillery explosion bug
I'm not even quite sure I understand the bug enough to begin to guess how to reproduce it.
What's the issue with the explosions?
What's the issue with the explosions?
"To you, we are deeply grateful, and release what little hold we might, as Durandal, have had on your soul.
Go."
- Final Terminal Message Marathon Infinity
Go."
- Final Terminal Message Marathon Infinity
RE: Artillery explosion bug
The explosion graphic stays on the map for the whole battle.
RE: Artillery explosion bug
Game set as Historical Battles...The first fortifacation Ring.
Played a few times No bug then Wham there it is.
Start of game blast 29:39.1.... At 21:29.1 still there...stayed until finish of game.
Played a few times No bug then Wham there it is.
Start of game blast 29:39.1.... At 21:29.1 still there...stayed until finish of game.
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- Andrew Williams
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- Joined: Mon Jan 08, 2001 10:00 am
- Location: Australia
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RE: Artillery explosion bug
Is it possible to fix the problem with a tank firing at a certain location but its gun isn't pointed at its target?. Also, when a vehicle moves on an angle it looks as though it skating or gliding.
- Andrew Williams
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- Joined: Mon Jan 08, 2001 10:00 am
- Location: Australia
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RE: Artillery explosion bug
That is usually a PC specific problem... it has accured since day 1 of the CC series if you PC isn't set up properly.
RE: Artillery explosion bug
Which problem?, so far I've only seen that happen once with the tank gun firing at a different location than it's intended target.
RE: Artillery explosion bug
Once in CoI I mean, but I've seen this happen plenty of times with the other CC games. Why can't that be fixed?.
- Andrew Williams
- Posts: 3862
- Joined: Mon Jan 08, 2001 10:00 am
- Location: Australia
- Contact:
RE: Artillery explosion bug
Which problem?
the misaligned turret... is a PC specific problem not a game problem I've been told.
RE: Artillery explosion bug
I've played CC on multiple PCs with the same problem. Here's the specs of another PC.
System Specs:
Intel Pentium IV 1.8GHz
512MB PC800 RDRAM
Windows XP Professional
DirectX 9.0c
ATI Radeon 9500 Pro (128MB)
Sound Blaster Audigy
System Specs:
Intel Pentium IV 1.8GHz
512MB PC800 RDRAM
Windows XP Professional
DirectX 9.0c
ATI Radeon 9500 Pro (128MB)
Sound Blaster Audigy
RE: Artillery explosion bug
ORIGINAL: Andrew Williams
Which problem?
the misaligned turret... is a PC specific problem not a game problem I've been told.
PC problem? Like a graphics driver problem? That seems odd to me. I've always noted that at times turrets and tank destroyers won't always be aiming directly at targets. It tends to happen the most when a vehicle has been immobilized.
I would have thought it was how the game was being told to draw the turret.
"To you, we are deeply grateful, and release what little hold we might, as Durandal, have had on your soul.
Go."
- Final Terminal Message Marathon Infinity
Go."
- Final Terminal Message Marathon Infinity
- Andrew Williams
- Posts: 3862
- Joined: Mon Jan 08, 2001 10:00 am
- Location: Australia
- Contact:
RE: Artillery explosion bug
hmmm.. you will notice that nearly100% of the time the turrets etc are not misaligned and do what they are supposed to.
When something is playing up with your PC they will occasionally go out of sync.
I come across this problem every 2 or 3 years using the same PC.
When something is playing up with your PC they will occasionally go out of sync.
I come across this problem every 2 or 3 years using the same PC.
RE: Artillery explosion bug
The only cause from your description sounds like it would be out-of-date graphics driver...but I can't imagine that being a problem nowadays. I can remember this particular issue from the first times I played CC3 on a Gateway 2000. The fact that it happens still in 2010 tells me it's more likely something ingame than a PC setup issue.
Perhaps some odd graphics setting or something that conflicts with certain drivers? I don't know. Just throwing it out there. But thanks for the explanation.
Perhaps some odd graphics setting or something that conflicts with certain drivers? I don't know. Just throwing it out there. But thanks for the explanation.
"To you, we are deeply grateful, and release what little hold we might, as Durandal, have had on your soul.
Go."
- Final Terminal Message Marathon Infinity
Go."
- Final Terminal Message Marathon Infinity
RE: Artillery explosion bug
It tends to happen the most when a vehicle has been immobilized.
Yeah, the last time it happened I immobilized a Tiger I with a ZiS-3 76.2mm ATG. My ATG was in the south on top of a hill protected by trees, and the Tiger was to the north, it retaliated with his gun pointed to the west, but the shells were landing near my ATG in the south.
- Andrew Williams
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RE: Artillery explosion bug
Thanks Schrecken!.
RE: Artillery explosion bug
What about the bug that gives you 50 requisition points at the beginning of an operation, is this going to be fixed?.
- Andrew Williams
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- Joined: Mon Jan 08, 2001 10:00 am
- Location: Australia
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