(RELEASED) Star Trek

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drillerman
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(RELEASED) Star Trek

Post by drillerman »

Working on these:


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2guncohen
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RE: Star Trek

Post by 2guncohen »

sexy [:D]
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jscott991
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RE: Star Trek

Post by jscott991 »

Very cool.

But that's a huge take on the Ambassador.
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drillerman
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RE: Star Trek

Post by drillerman »

But that's a huge take on the Ambassador.



Do you mean it is out of scale with the other ships. DW seems to scale the ships its self. All the ships are actually the same size but as you can see the nebula class is a lot smaller than the nx-01 for example.

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EisenHammer
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RE: Star Trek

Post by EisenHammer »

Nice...[:)]
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jscott991
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RE: Star Trek

Post by jscott991 »

ORIGINAL: drillerman
But that's a huge take on the Ambassador.



Do you mean it is out of scale with the other ships. DW seems to scale the ships its self. All the ships are actually the same size but as you can see the nebula class is a lot smaller than the nx-01 for example.


Oh, I didn't know DW did that.

Yes, it is out of scale, as is the Nebula, but I guess that's DW's fault.
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Igard
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RE: Star Trek

Post by Igard »

Dman, these look great. I can't wait 'till the devs implement the extra ships in the family folders (MIL1A, MIL1B etc.). Then we could use the NX-01 as an early design, from there we can start designing miranda class ships, then onto constitution class, excelsior etc etc.. We could build the federation from scratch.

My dream Star Trek mod would include these ships:

Early Earth vessels;
Escort: DY-500 class http://memory-alpha.org/wiki/DY-500
Frigate: NX-01 (Archers Enterprise) http://memory-alpha.org/wiki/Enterprise_%28NX-01%29
Destroyer: Intrepid Type http://memory-alpha.org/wiki/Intrepid
Cruiser:N/A

Early Federation Vessels;
Escort: Hermes Class http://stexpanded.wikia.com/wiki/Hermes_class
Frigate: Daedalus Class http://memory-alpha.org/wiki/Daedalus_class
Destroyer: Constitution Class (original configuration) http://memory-alpha.org/wiki/Constitution_class
Cruiser: N/A

Kirk Era Federation Vessels;
Escort: Oberth Class http://memory-alpha.org/wiki/Oberth_class
Frigate: Soyuz Class http://memory-alpha.org/wiki/Soyuz_class
Destroyer: Constitution Class (Refit Configuration) http://memory-alpha.org/wiki/Constitution_class
Cruiser: Excelsior Class (Original Configuration)http://memory-alpha.org/wiki/Excelsior_class
Capital Ship:N/A

Early TNG Federation Vessels;
Escort: Miranda Class http://memory-alpha.org/wiki/Miranda_class
Frigate: Constellation Class http://memory-alpha.org/wiki/Constellation_class
Destroyer: Excelsior Class (Refit Configuration)http://memory-alpha.org/wiki/Excelsior_class
Cruiser: Nebula Class http://memory-alpha.org/wiki/Nebula_class
Capital Ship: Galaxy Class http://memory-alpha.org/wiki/Galaxy_class

Late TNG Federation Vessels;
Escort: Defiant Class http://memory-alpha.org/wiki/Defiant_class
Frigate: Akira Class http://memory-alpha.org/wiki/Akira_class
Destroyer: Intrepid Class http://memory-alpha.org/wiki/Intrepid_class
Cruiser: Galaxy Class http://memory-alpha.org/wiki/Galaxy_class
Capital Ship: Sovereign Class http://memory-alpha.org/wiki/Sovereign_class


OK, so DW is still a ways off providing us with the tools to mod this, but I don't think it's unrealistic to see a mod like this at some point in the future. My hope is, with talented, enthusiastic modders like drillerman and others on this forum, some suggestions and encouragement from casual posters like me, and of course with some big help from the devs, we can make DW the best 4x game ever for modding![;)]
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drillerman
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RE: Star Trek

Post by drillerman »

More ships:



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Igard
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RE: Star Trek

Post by Igard »

This is looking incredibly good. Great work. That looks the Intrepid from Archer's era (the construction ship). If you keep adding ships, I might get my dream mod after all.
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drillerman
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RE: Star Trek

Post by drillerman »

Just a quick point here. Should I or shouldn't I have the exhaust during flight?
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Igard
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RE: Star Trek

Post by Igard »

I'd like to see it without the exhaust, however if you want to use exhaust trails, I would ask that you place them where the impulse engines are (that's usually on the saucer section in most Federation designs). The two problems with this is, 1. Federation impulse engines don't create exhaust trails and 2. It would not look right when the ship is in hyperspace (warp) since the impulse engines aren't used.

I haven't seen any ships in-game without exhausts so I don't know how weird it looks, but if you're going for authentic Star Trek, I'd leave them out regardless. If you just want it to look good, then by all means, go ahead and use them, I'll still enjoy this mod.[:)]
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drillerman
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RE: Star Trek

Post by drillerman »

I am glad you said that Igard because they don't look right with exhaust plumes.

BTW, here are some space stations


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the1sean
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RE: Star Trek

Post by the1sean »

Wow, drillerman, you are working on some great looking shipsets. Any idea of when you plan to release them to the community?
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evildoer
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RE: Star Trek

Post by evildoer »

Looking good man, cool stuff![&o]
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drillerman
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Here they are

Post by drillerman »

Enjoy
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EisenHammer
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RE: Here they are

Post by EisenHammer »

And Thanks to you sir.[:)]
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Igard
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RE: Here they are

Post by Igard »

Thanks, dman. The ships look great.

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Igard
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RE: Here they are

Post by Igard »

I don't usually attempt modding, but I felt compelled to try my hand at a Defiant class ship.

Drillerman, I don't mean to hijack your thread, I hope you don't mind.

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Igard
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RE: Here they are

Post by Igard »

Here's a screen..

The small one is the real defiant. You can't see much detail on it 'cos it's such a little ship, so I made a bigger one to illustrate.

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