How works naval reaction for battleships ?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Swenslim
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How works naval reaction for battleships ?

Post by Swenslim »

I did some head-to-head testing of naval reaction in Coral Sea scenario and found out that I have no idea how it works. I wasn't able to launch naval attack at all !!!

For example I placed two combat fleets in 5-6 hexes from one another and set them naval reaction 6, treat tolerance absolute, proceed - direct.

Non of fleets reacted despite they see each other by float planes.

Then I put one fleet to bombard Tulagi and another was on reaction near Munda - there was no reaction.

So how the hell works naval reaction ?????? [&:]
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treespider
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RE: How works naval reaction for battleships ?

Post by treespider »

Try Normal-Normal...instead of Direct-Absolute...and hope for some good die rolls.[;)]
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Swenslim
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RE: How works naval reaction for battleships ?

Post by Swenslim »

looks like nobody knows [X(][:D]
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CaptBeefheart
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RE: How works naval reaction for battleships ?

Post by CaptBeefheart »

I haven't seen that feature work since PacWar. I think it only happens when the two TFs find themselves in the same hex by accident. That said, I'd love for someone to correct me and tell us how it works.
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castor troy
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RE: How works naval reaction for battleships ?

Post by castor troy »

ORIGINAL: Swenslim

looks like nobody knows [X(][:D]


who say´s it´s working? [:D]

Just like anywhere else in the game, you´re better off doing it yourself than to have the AI "trying" to do it for you. In at least 9 out of 10 cases you will not get the result with reaction you want to.
Bogo Mil
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RE: How works naval reaction for battleships ?

Post by Bogo Mil »

I have seen a surface TF reacting once. The TF (a CL and a couple of DDs) was at PM, "remain in station", homeport was Townsville. They reacted to a Japanese SC TF including Yamato and another BB and were completely wiped out...

Maybe that's the trick: Don't sit in your homeport. But I'm not sure about this.
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P.Hausser
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RE: How works naval reaction for battleships ?

Post by P.Hausser »

I have had Japanese MTB's sucsesfullt react sevreal times before. 
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CapAndGown
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RE: How works naval reaction for battleships ?

Post by CapAndGown »

Use the Patrol option rather than remain on station. Or have the TF docked at its home port with a destination of its home port.
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treespider
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RE: How works naval reaction for battleships ?

Post by treespider »

Use an Aggressive TF commander....
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"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
jimh009
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RE: How works naval reaction for battleships ?

Post by jimh009 »

I'm surprised people are having problems with SCTF's not reacting. In my games, they react frequently. Make sure you have an aggressive commander, have your SCTF on Patrol and to "remain on station" and make sure the react range is set to 6. While your group won't react every time, it will do so often.

Having a SCTF out on patrol with a react range of 6 is a superb way to deal with night-time marauding bombardment TF's.
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