Thanks for all the comments. Good discussion.
Sad, I think the general opinion is correct and its not such a good idea.
ORIGINAL: Alfred
(4) An unintended byproduct of your proposal would be the value of flak. Why should damage from flak not be treated similarly to that from A2A?
Now if I might be allowed to try to be constructive rather than negative, I would much prefer, within the context of the existing game engine, to tweak the consumption of supply to address the problem. Currently strike missions by level bombers consume supply on the basis of their assigned load carrying capacity. Why not increase supply consumption for all strike missions (both Allied and Japanese) to be the current supply cost x number of engines. Thus, to give a theoretical example, a 4E plane rated at 4000 lb bomb load would consume double the supplies as a 2E plane with the same bomb load, and four times as much as a single engine plane with the same bomb load.
Alfred
Alfred thanks for your detailed response. I agree with the points you raised against my proposal.
I thought about flak too, you are correct that this alone would make this at least difficult to implement if not impossible.
Was also thinking about increasing supply consumption in proportion to capacity. The drawback of this is that supply
is too abstracted. Since you need time to build up bases to 4eng levels anyway you should have enough time to prepare enough
supplies at the forward bases. Also, considering the current way overland logistics are handled, this would reduce the impact of
the change to zero in theatres like India or Australia.
My original idea was to increase the impact of damaged bombers to force the use of escorts.
The problem is not that its not realistic. The real drawback is that unescorted raids agaisnt high CAP have no drawbacks
for the attacker except that maintenance levels force you to implement high numbers.
The result is that they don´t need an escort.
Neither higher maintenance levels nor higher supply cost would force the Allied player to escort heavies to target. The drawback
of losing fighters and fighter pilots is simply greater than the advantage of less damaged bombers.
Increasing maintainence levels would be a solution in theory but isn´t it that you would have to increase that to a-historcal levels
to have an impact?
Still thinking of another way around this problem... [&:]
How about: Increasing the negative impact on bombing accuracy for bombers under attack as is already the case a bit like
CarnageINC said?
Everybody who likes to contribute please note the following:
I am not dissatisfied with 4eng bombers strenght! Its very close to historical and I don´t like to have something implemented that
weakens them as a whole.
What I want to achieve is to force the Allied player to use escorts over contested airspace.
Current situation:
Unescorted 4eng has advantages (escept for some really rare occasions) over
escorted raids.
Desired situation:
Escorted 4eng raid has advantages over
unescorted raids.
This is the only detail that I percieve as a bit weird in the current model.