Art mods

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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Reg
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More Aircraft Rotating Side Art - USN Patrol Aircraft

Post by Reg »


Another mini batch of Aircraft Rotating Side Art for your downloading pleasure...

Once again, many thanks to Cathartes for allowing the use of his excellent artwork!!!

(The pack is in the post below).



Image
Attachments
RotatingA..Patrol.gif
RotatingA..Patrol.gif (155.8 KiB) Viewed 665 times
Cheers,
Reg.

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Reg
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Reg »


USN Patrol Aircraft Rotating Art Sampler Data Pack

==============================================
Installation Instructions:

Just unzip the art pack into your AE game folder - making sure you have the "Use folder names" option set.


If the install was successful, there will be a set of folders "AlliedPlanes", "AlliedPlanes42" etc directly under the ART folder which is directly under the AE game folder.
===============================================
Un-Installation Instructions: (as if you would...)

Just delete the set of folders "AlliedPlanes", "AlliedPlanes42", "AlliedPlanes43", "AlliedPlanes44" & "AlliedPlanes45" from the ART folder.
===============================================

Download the attachment (419kB).....

==================================================
THIS DOWNLOAD IS NOW OBSOLETE!!!

Please use the index to the rest of the Aircraft Rotating Art here.... to locate the latest version of this Rotating Artwork Set.
==================================================


Attachments
RotatingA..NPatrol.zip
(418.64 KiB) Downloaded 144 times
Cheers,
Reg.

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Reg
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RE: More Aircraft Rotating Side Art - USN Patrol Aircraft

Post by Reg »

Another mini batch of Aircraft Rotating Side Art for your downloading pleasure...

I probably need someone to host these....

Once again, many thanks to Cathartes for allowing the use of his excellent artwork!!!

(The pack is in the post below).



Image
Attachments
Rotating A..oatplane.gif
Rotating A..oatplane.gif (60.91 KiB) Viewed 638 times
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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Reg
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Reg »

USN Floatplane Rotating Art Sampler Data Pack

==============================================
Installation Instructions:

Just unzip the art pack into your AE game folder - making sure you have the "Use folder names" option set.


If the install was successful, there will be a set of folders "AlliedPlanes", "AlliedPlanes42" etc directly under the ART folder which is directly under the AE game folder.
===============================================
Un-Installation Instructions: (as if you would...)

Just delete the set of folders "AlliedPlanes", "AlliedPlanes42", "AlliedPlanes43", "AlliedPlanes44" & "AlliedPlanes45" from the ART folder.
===============================================

Download the attachment (156kB).....

==================================================
THIS DOWNLOAD IS NOW OBSOLETE!!!

Please use the index to the rest of the Aircraft Rotating Art here.... to locate the latest version of this Rotating Artwork Set.
==================================================


Attachments
Rotating A..atplanes.zip
(155.88 KiB) Downloaded 149 times
Cheers,
Reg.

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Dixie
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Dixie »

Bring on the Brit stuff [:D]
[center]Image

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SuluSea
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by SuluSea »

Enjoying these add ons a bunch thanks abunch for the efforts guys [:)] [:)] [:)] [:)] [:)] 
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by michaelm75au »

Don't forget that there is a game somewhere under all that ART!![:D]
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Reg »

ORIGINAL: Dixie

Bring on the Brit stuff [:D]

Only if you post some Aussie LCU badges.... [;)][:D]

(Seriously though, I would like to finish all the art in the Guadalcanal scenario first...)

Cheers,
Reg.

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Dixie
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Dixie »

ORIGINAL: Reg

ORIGINAL: Dixie

Bring on the Brit stuff [:D]

Only if you post some Aussie LCU badges.... [;)][:D]

(Seriously though, I would like to finish all the art in the Guadalcanal scenario first...)


Here's what I've got so far. I'm hoping to do some more at the weekend.

I'm waiting...[:D]
Attachments
OzLCU.zip
(122 KiB) Downloaded 163 times
[center]Image

Bigger boys stole my sig
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TOMLABEL
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by TOMLABEL »

Another feature that I think has been overlooked is that you can add new Air Bombardment screens for bases. I believe Big J mentioned this before somewhere. You can mod your own overhead art for a base and assign it by adding in the base number in the file name as shown below. The ones listed below are already in the game and are base specific.



Image
Attachments
airbomb.jpg
airbomb.jpg (31 KiB) Viewed 731 times
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
Halsey
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Halsey »

NO no no...

Stay focused on the LCU and Airgroup patches, first.
These I see almost every turn.

Then the extra bombardment screens.[;)][:D]
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TOMLABEL
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by TOMLABEL »

ORIGINAL: Halsey

NO no no...

Stay focused on the LCU and Airgroup patches, first.
These I see almost every turn.

Then the extra bombardment screens.[;)][:D]


Actually, I'd like to see some more USN ship emblems myself.......[:)]



Image
Attachments
ship.jpg
ship.jpg (43.13 KiB) Viewed 660 times
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
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TOMLABEL
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by TOMLABEL »

For some reason, I can't get them to look right like Dixie can. I'd better stick with ship art.

Anyways.......ROLL TIDE!!!!!!!!!!!!!!!!




Image
Attachments
alabama.jpg
alabama.jpg (30.27 KiB) Viewed 645 times
Image
Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
Cathartes
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Cathartes »

For some reason, I can't get them to look right like Dixie can. I'd better stick with ship art.

Anyways.......ROLL TIDE!!!!!!!!!!!!!!!!




Ahem... I 'll trade you some plane tops for some ship camo schemes.
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Big B »

On behalf of Tom and I, I think we may have some trade material to make a deal...how close are you to finishing?[:D]
ORIGINAL: Cathartes
For some reason, I can't get them to look right like Dixie can. I'd better stick with ship art.

Anyways.......ROLL TIDE!!!!!!!!!!!!!!!!




Ahem... I 'll trade you some plane tops for some ship camo schemes.


Image
Attachments
UNTITLED.jpg
UNTITLED.jpg (116.21 KiB) Viewed 671 times
NAVMAN
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by NAVMAN »

Hi All:I have been surprised at how much "spice" the unit crests/patches add to the game. Equally nice
is how the aircraft markings evolve over time. Can any of these items be modified for WITP use?
Also, are there any USN ship crests available? One thing I have noticed is that a component regiment of, say,
1st Marine Div will not show the patch. If the component units do combine, the patch is shown. Would it be possible to have a div patches for ea regiment, giving ea rgt patch the game id that corresponds to the
unit so the div patch is shown for ea rgt? Thx for all your effort on this!
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Halsey »

I'm going through withdrawl guys...

I need a fix...

Yes, I admit that I'm patches addict, and I'm proud of it.[;)][:D]
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by Reg »

ORIGINAL: NAVMAN

Hi All:I have been surprised at how much "spice" the unit crests/patches add to the game. Equally nice
is how the aircraft markings evolve over time. Can any of these items be modified for WITP use?

The aircraft side art I am reformatting actually came from WITP!!! [:)]

A while ago, Cathartes released a set of A_PlaneSide.bmp files that reflected the changing aircraft markings and camo schemes over time. Unfortunately the WITP game mechanics don't support this (unlike AE) so you have to manually change over the art files on the appropriate dates.

These files are still available at Cathartes Accurate Air Site

Cheers,
Reg.

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Guadalcanal Scenario Rotating Allied Aircraft SideArt Pack

Post by Reg »

Guadalcanal Scenario Rotating Allied Aircraft SideArt Pack
==========================================================

This pack contains a complete set of the Aircraft sideart of all Allied types included in the WITP-AE standard Scenario 4 - Guadalcanal. This artwork is automatically rotated based on date by the game engine.

There is starting to be so much art included now so I will not be including a graphical index of the pack contents. However you get an idea as to what is included from the posts above.

Set001: USN: F4F-3, F4F-3A, F4F-4, OS2U-3, PB2Y-3, PBM-3D, PBY-4, PBY-5, PBY-5A, SB2U-3, SBD-3, SBD-5, SOC-1, TBD-1, TBF-1 and TBF-1C.

Set002: US Army: A-20A, B-17E, B-24D, B-26, F-4, F-5A, P-39D, P-40E, P-40O. USN: F4F-3P. RAAF: Beaufort V, Beaufort VIII, Beaufighter IC, Boston I, Catalina I, Kittyhawk IA & Wirraway. The Walrus II uses default art throughout.


So What's Different This time???
--------------------------------

When the artwork is installed as per Matrix instructions, there are multiple copies of the artwork files in the various folders. This greatly increases the download size so I have devloped some MS-DOS scripts which construct the proper artwork file distribution from a single set of master files. There is a manual included which describes the tool.

Once the file distribution is created, it can be copied over into the game art folder.


==========================================================
Installation Instructions
==========================================================

I am going to include a minimal set of instructions for those who don't know much about DOS but just want to install a distribution. Those who know more about DOS should be able to work the rest out with help from the included manual.

(For the ininitiated ".\" in a path name is DOS speak for the current directory and "..\" is for the parent (higher) directory)


1. Download the file below and unzip to any convienient temporary location (The desktop will work...).

2. Open the folder you just unzipped called "Guadalcanal_Artset" in Windows explorer. In there you will find some MS-DOS batch files (.bat), a manual and two sets of distribution config files. You will also find a folder with the master images and an empty folder for the new artwork distribution you are about to create.

3. Double click on the file "build-dist.bat".

4. Press "Enter" key to accept the default source path to folder MSTR_IMG which can be found in the current folder.

5. Press "Enter" key to accept the default destination path to folder DISTRIB which can be found in the current folder.

6. Type "Set001_Early_USN" and press "Enter" key when prompted for the File Set.

7. The following message should be displayed. If not type "N" and repeat from step 1.
Selected path to image respository is : .\MSTR_IMG
Selected relative path to distribution is: .\DISTRIB

Fileset Description: Early USN Demonstration Set
------------------------------------------------
<<some more text>>
8. If the above message is displayed, type "Y" and press "Enter" to continue.

9. Text will flash across the screen (probably too fast for you to see but they should be a lot of file copied messages..). The program will terminate and the DOS window will close!!

10. Repeat steps 1 to 5 to process the second set of sideart.

11. Repeat step 6 but when prompted, type the following line: "Set002_Guadal_Rest"

12. This should produce the following output on the screen:
Selected path to image respository is : .\MSTR_IMG
Selected relative path to distribution is: .\DISTRIB

Fileset Description: Guadacanal - The Rest of the Art!!
-------------------------------------------------------
<<some more text>>

13. Repeat steps 8 to 9.

14. The DISTRIB folder should now contain a folder called "art" and inside this should be a number of AlliedPlanes and JapPlanes folders. Copy all these files over into your game "art" folder.

15. All done!!

==========================================================

To verify correct installation:

1. Load the Coral Sea scenario and check the Wildcat aircraft side image, either by opening a carrier airgroup or looking up F4F-3 in the encyclopedia. Note the image. As this scenario is May'42, the displayed image should be the default image with red and white rudder stripes.

2. Load the Guadalcanal scenario and check the Wildcat aircraft side image, either by opening a carrier airgroup or looking up F4F-3 in the encyclopedia. As this scenario is Aug'42, the displayed image should be the updated image without the red and white rudder stripes.

==========================================================

I am very keen on the feedback on whether you find this tool too hard to use or whether you would just like the files distributed just as a pre-formatted zip file. (They will be large..)


==================================================
THIS DOWNLOAD IS NOW OBSOLETE!!!

Please use the index to the rest of the Aircraft Rotating Art here.... to locate the latest version of this Rotating Artwork Set.
==================================================

Attachments
Guadalcanal_Artset.zip
(555.02 KiB) Downloaded 93 times
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
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cantona2
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RE: Early USN Carrier Aircraft Rotating Art Sampler

Post by cantona2 »

Id just like to repeat my earlier thanks to all you modders as these little pieces of chrome make the game more immersive. Thanks a bunch and cant wait for your products, a virtual drink to you all on me. Triple ration of grog for Dixie!
1966 was a great year for English Football...Eric was born

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