Has anyone else reported this?

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mike scholl 1
Posts: 1265
Joined: Wed Feb 17, 2010 8:20 pm

Has anyone else reported this?

Post by mike scholl 1 »

The Commonwealth 803 Sqn (Fulmars) arrived in Aden early in the game. Now it is due to depart again (12/01/42). The "withdraw button" is lit, and I have "withdrawn" it every turn since late November. It's now December 3rd, and it's still there.

Everything seems to work fine..., it just doesn't leave. Anyone else notice this?
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witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Has anyone else reported this?

Post by witpqs »

My game is earlier than yours, but I've not seen this with anything.
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khyberbill
Posts: 1941
Joined: Tue Sep 11, 2007 6:29 pm
Location: new milford, ct

RE: Has anyone else reported this?

Post by khyberbill »

I am in 12/43 and the squadron is not on board and I dont recall there being a problem. Are you getting socked for PPs?
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
mike scholl 1
Posts: 1265
Joined: Wed Feb 17, 2010 8:20 pm

RE: Has anyone else reported this?

Post by mike scholl 1 »

ORIGINAL: khyberbill

I am in 12/43 and the squadron is not on board and I dont recall there being a problem. Are you getting socked for PPs?

Not quite sure..., I'm gaining enough now that the total is still rising, so I guess I can live with it. It's just annoying not to be able to get rid of it. I kept thinking it would withdraw..., now it can't even be "disbanded" (past it's "due date").

Mostly I was wondering if it was something I'd done (or not done), or if it was a "glitch" with the unit itself....
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michaelm75au
Posts: 12455
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: Has anyone else reported this?

Post by michaelm75au »

ORIGINAL: mike scholl 1

ORIGINAL: khyberbill

I am in 12/43 and the squadron is not on board and I dont recall there being a problem. Are you getting socked for PPs?

Not quite sure..., I'm gaining enough now that the total is still rising, so I guess I can live with it. It's just annoying not to be able to get rid of it. I kept thinking it would withdraw..., now it can't even be "disbanded" (past it's "due date").

Mostly I was wondering if it was something I'd done (or not done), or if it was a "glitch" with the unit itself....
add a save and i'll have a look.

There are conditions where the group might not be able to withdraw.
It returns as a group on a CVE Warrior.
Michael
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