Operations Reports - What am I Missing?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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davbaker
Posts: 224
Joined: Mon Sep 07, 2009 2:54 am
Location: Melbourne, Australia

Operations Reports - What am I Missing?

Post by davbaker »

One of the biggest issues I've always had is:

Why did't my <Naval Strike, Airfield Strike, Port Strike, etc.> actually you know, Strike.

I know there are a multitude of factors that can affect this:

Weather, morale, leaders, escort, spotting etc, etc.

My problem is that while the ops reports will tell me of a single aircraft in the middle of nowhere is down for maintenance, or a single pilot has become an ace, I never seem to be able to determine why my 48 Wellingtons flying from Rangoon didnt hit Tavoy airfield when I asked them sooo nicely to do so.

Is it something that I'm missing in a report , or is it just a matter of looking through the extensive list of reasons in the manual why they may not have flown and guessing which one might have been the problem?

As a theater commander I surely would know why things I order don't happen.

What I would like to see:

A simple summary by base/TF that stated why a mission didn't proceed.

The turn routine would obviously be determining all of these, if it could be output to a report / txt file it would be nice.

e.g.

Rangoon: <unit name> - Naval Strike - Unable to locate target / no target in range
<unit name> - Airfield Strike - Failed morale & experience Check - Aircraft reduced
<unit name> - Airfield Strike - Expected CAP > Escorts - Strike cancelled

Canton: <unit name (B17's)> - Naval Strike - Airbase not large enough for offensive operations

TF73 - Enterprise - Target selected - Soryu - Unable to co-ordinate stike / locate target

etc.etc.

I know that some of these (weather, targets) do flash on the screen during a turn, but I can never find them in any summary.

Thoughts / Suggestions?

Dave
fflaguna
Posts: 295
Joined: Tue Dec 29, 2009 12:27 pm

RE: Operations Reports - What am I Missing?

Post by fflaguna »

I've noticed the same thing. After looking and looking, I gave up and decided I can't find out why those bombers never reached their target... now if they don't make it, I just don't bother looking for the information.&nbsp;[:(]
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awadley
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Location: Wichita, KS

RE: Operations Reports - What am I Missing?

Post by awadley »

Well naval strikes require that the target be detected.&nbsp; If the TF has not been detected then no strike.&nbsp; This is why naval search is necessary.&nbsp; Say set 20% naval search and select an arc that will cover the target area.&nbsp;&nbsp;Adjust as needed to increase the search area, or reduce the search distance.&nbsp; Also, CAP will effect the incoming strike,&nbsp;CAP > than escort, stop strike.&nbsp; Agree, that the checks are not all well known, you have guessed some of the best guesses.&nbsp;
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topeverest
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Location: Houston, TX - USA

RE: Operations Reports - What am I Missing?

Post by topeverest »

Yep, it can be pretty darn difficult to determine why air missions did not execute. Since I cant find the reasons either, I run through the basics...weather, did I set the commands correctly, potential air superiority, supply, ready planes, attack on launching base. Then I try again. I agree it would be nice to see in the report failed missions..."1 IAF set mission naval attack - no targets spotted" or the like.

That is a hope, but consistant with the philosphy of keeping the 'guts ' secret, I am not optimistic this information will be made available.
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Klahn
Posts: 200
Joined: Tue May 08, 2007 8:26 pm

RE: Operations Reports - What am I Missing?

Post by Klahn »

This has been frustrating for me too. I moved a Zero unit near PM. I set it to fly sweeps over PM but never saw any kind of report of anything happening. I thought maybe they weren't flying a cap and decided to try strafing the AF. Still have no messages whatsoever. This has been going on for 2 weeks.
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Mynok
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RE: Operations Reports - What am I Missing?

Post by Mynok »


PM is extended range for A6M2's and unreachable for A6M3's.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
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LoBaron
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RE: Operations Reports - What am I Missing?

Post by LoBaron »

ORIGINAL: davbaker

One of the biggest issues I've always had is:

Why did't my <Naval Strike, Airfield Strike, Port Strike, etc.> actually you know, Strike.

I know there are a multitude of factors that can affect this:

Weather, morale, leaders, escort, spotting etc, etc.

My problem is that while the ops reports will tell me of a single aircraft in the middle of nowhere is down for maintenance, or a single pilot has become an ace, I never seem to be able to determine why my 48 Wellingtons flying from Rangoon didnt hit Tavoy airfield when I asked them sooo nicely to do so.

Is it something that I'm missing in a report , or is it just a matter of looking through the extensive list of reasons in the manual why they may not have flown and guessing which one might have been the problem?

As a theater commander I surely would know why things I order don't happen.

What I would like to see:

A simple summary by base/TF that stated why a mission didn't proceed.

The turn routine would obviously be determining all of these, if it could be output to a report / txt file it would be nice.

e.g.

Rangoon: <unit name> - Naval Strike - Unable to locate target / no target in range
<unit name> - Airfield Strike - Failed morale & experience Check - Aircraft reduced
<unit name> - Airfield Strike - Expected CAP > Escorts - Strike cancelled

Canton: <unit name (B17's)> - Naval Strike - Airbase not large enough for offensive operations

TF73 - Enterprise - Target selected - Soryu - Unable to co-ordinate stike / locate target

etc.etc.

I know that some of these (weather, targets) do flash on the screen during a turn, but I can never find them in any summary.

Thoughts / Suggestions?

Dave

I think you just got a great idea for an extension of the op report!

Wow I wonder if this is doable.

If its just code line more with a dummy sentence like Unit "x" is unable to do "Y" because of "z" then it could be interesting.
This is that it could clutter the report too much. I don´t want to read a 200 pager if this is the result. A seperate "failure report" maybe? [&:]
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davbaker
Posts: 224
Joined: Mon Sep 07, 2009 2:54 am
Location: Melbourne, Australia

RE: Operations Reports - What am I Missing?

Post by davbaker »

I understand we're never going to get the code given line by line, but how do we know if a lot of things are WAD when there is virtually no feedback for a lot of things.

It makes it very hard to learn / improve tactics.

I'm sure 90% of the fail reasons are basic things and no secret at all, just not very obvious for average player and downright mystical for the newb!

Dave
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