Wishlist
Moderators: Ronald Wendt, RalfZenker
RE: Wishlist
Finding a minor issue with the sound. When I adjust the music lower and battle effects higher, or whatever, can't hear the battle effects at all. Will keep trying, however.
Also getting some CTDs in Editor. Of course, that is expected initially, and I need to send you the crash reports I guess.
One thing is the Editor needs better documentation, considering this is a part of the game and not a "free" add-on like some devs throw in there.
Most is self-explanatory, except for effects of setting players types--i.e., I set the Russian AI to go first in a game and the battle began on the intro map screen. Couldn't see anything, heard the battle sounds and when over got to play my first turn. Not a huge issue, but should be fixed.
(Edit: Restarted the computer and the sound issue went away. Thanks)
Also getting some CTDs in Editor. Of course, that is expected initially, and I need to send you the crash reports I guess.
One thing is the Editor needs better documentation, considering this is a part of the game and not a "free" add-on like some devs throw in there.
Most is self-explanatory, except for effects of setting players types--i.e., I set the Russian AI to go first in a game and the battle began on the intro map screen. Couldn't see anything, heard the battle sounds and when over got to play my first turn. Not a huge issue, but should be fixed.
(Edit: Restarted the computer and the sound issue went away. Thanks)
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RE: Wishlist
NATO and Strategic Map/Zoom Out Option
With these 2 , the game will be 9/10 for me ....[:)][:)]
With these 2 , the game will be 9/10 for me ....[:)][:)]
- Adam Parker
- Posts: 1848
- Joined: Tue Apr 02, 2002 8:05 am
- Location: Melbourne Australia
RE: Wishlist
Regarding Ogre - I know Erik has said that it is going to be made more intuitive but I just remembered what threw me right off the mark with this game when I first loaded it up - not expecting to see anything called "Ogre" at all.
I've just re-installed the game to give it another go.
Just so we can recall, here's what the game greets us with on first clicking "Play" [:D]
I think there's plenty of opportunity to make this more user friendly!
I've just re-installed the game to give it another go.
Just so we can recall, here's what the game greets us with on first clicking "Play" [:D]
I think there's plenty of opportunity to make this more user friendly!
- Attachments
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- OgreStartUp.jpg (103.29 KiB) Viewed 103 times
- junk2drive
- Posts: 12856
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RE: Wishlist
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
- PoorOldSpike
- Posts: 240
- Joined: Sat Apr 19, 2008 4:59 pm
- Location: Plymouth, England
RE: Wishlist
Sorry Matrix but I'm abandoning Op Barb because I just don't like the 3D graphics, give me a whistle when an update comes out with an option for 2D 'counter' graphics and i'll come back to it.
"Fight with your brain first and your weapons second!"
RE: Wishlist
you shouldn't need to go on a forum though.
personally i had no problems with it but it was a surprsie and i can definitely see why other people would be bewildered.
RE: Wishlist
ORIGINAL: Poor Old Spike
SITREP- Op Barb isn't drawing as much interest at my Few Good Men club as i thought it would, as most people are put off by the "toytown/legoland" graphics which act as a 'sound barrier' through which they can't or won't penetrate to the game beyond, so i can't emphasise enough how 2D counters should be given highest priority on the wishlist.
people should certainly be given an option, but you should tell these guys to stop taking gaming so seriously.
RE: Wishlist
ORIGINAL: Poor Old Spike
Sorry Matrix but I'm abandoning Op Barb because I just don't like the 3D graphics, give me a whistle when an update comes out with an option for 2D 'counter' graphics and i'll come back to it.
I just don't get this. What is the big deal about 2D counters in a game like this? Why is that a game breaker?[&:]
RE: Wishlist
Well, there are grogs and there are picky grogs and there are super-picky grogs. And then there's people who just want to have fun. It takes all kinds. I don't envy matrix! We are a tough crowd to please.ORIGINAL: vonRocko
ORIGINAL: Poor Old Spike
Sorry Matrix but I'm abandoning Op Barb because I just don't like the 3D graphics, give me a whistle when an update comes out with an option for 2D 'counter' graphics and i'll come back to it.
I just don't get this. What is the big deal about 2D counters in a game like this? Why is that a game breaker?[&:]
"Things are getting better!
...Well, maybe not as good as they were yesterday, but much better than they will be tomorrow!"
-Old Russian saying
...Well, maybe not as good as they were yesterday, but much better than they will be tomorrow!"
-Old Russian saying
- Arctic Blast
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RE: Wishlist
ORIGINAL: vonRocko
ORIGINAL: Poor Old Spike
Sorry Matrix but I'm abandoning Op Barb because I just don't like the 3D graphics, give me a whistle when an update comes out with an option for 2D 'counter' graphics and i'll come back to it.
I just don't get this. What is the big deal about 2D counters in a game like this? Why is that a game breaker?[&:]
You aren't the only one a bit baffled.
Meditation on inevitable death should be performed daily.
RE: Wishlist
I just don't get this. What is the big deal about 2D counters in a game like this? Why is that a game breaker?[&:]
LOL because when I look at the game I say:
I just don't get this.
I just don't get why people say they just don't get something [;)]
RE: Wishlist
Also check the settings in Windows Under Control Panel Mouse (maybe Pointing Device on Some), should be a Speed of Double click there as well.
Hope it helps.
Lee
Hope it helps.
Lee
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RE: Wishlist
ORIGINAL: vonRocko
ORIGINAL: Poor Old Spike
Sorry Matrix but I'm abandoning Op Barb because I just don't like the 3D graphics, give me a whistle when an update comes out with an option for 2D 'counter' graphics and i'll come back to it.
I just don't get this. What is the big deal about 2D counters in a game like this? Why is that a game breaker?[&:]
For me it isn't quite a gamebreaker but 3D without a 2D option has a hug Ugh! factor for me.
I could give a flip about 3D graphics, pretty eye-candy intrigues me for about 10 minutes. Op Barb has so much more to offer, I will say I found it difficult to play the game until I got to the point of ignoring the 3D stuff, then I could immerse into the game play itself.
When you add the following, 3D is just a thorn poking in my side irritating me.
-The 3D rendering causes visual errors where units flip to the wrong orientation or even upside down INTO the map
-The units when they move do so slowly in rendered beauty instead of quickly and concisely as they do in even old PG. I want to move fast, because I like to move a unit, see how it looks, see where another unit COULD move in support, then to be able to undo the move and look at other combo's the slow 3D rendered movement makes this an exercise of my patience. I would rather have crisp responding 2D.
-The 3D makes choosing the proper hex to move something of a chore, meaning I concern myself all too often with worrying about what hex I am clicking rather than the important things like what the enemy units might do to me.
-The zoom which is I am near certain limited because of the 3D effects is too limited, give me smooth zoom with many many levels so I can get into the strategy of the thing.
-This is a strategic/operational level game, having animated soldiers and tanks just doesn't do it for me, it detracts from the look and feel.
I am NOT saying do away with the 3D, some folks are into that sort of thing, and I know it makes the product more attractive marketing wise, I would like to have a 2D (or emulated 2D) optional environment.
RE: Wishlist
Ok, Mike, I can understand those reasons.Thanks
- Ronald Wendt
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RE: Wishlist
Hello,
You can turn the animation off and the units will immediately be placed on the target field.
ORIGINAL: Mike Parker
-The units when they move do so slowly in rendered beauty instead of quickly and concisely as they do in even old PG. I want to move fast, because I like to move a unit, see how it looks, see where another unit COULD move in support, then to be able to undo the move and look at other combo's the slow 3D rendered movement makes this an exercise of my patience. I would rather have crisp responding 2D.
You can turn the animation off and the units will immediately be placed on the target field.
You can zoom stageless with Page-up/down or the mouse wheel.ORIGINAL: Mike Parker
-The zoom which is I am near certain limited because of the 3D effects is too limited, give me smooth zoom with many many levels so I can get into the strategy of the thing.
RE: Wishlist
Whenever I see little men and tanks I am hardwired to look for tactical motifs - fields of fire, dead ground, cover, concealment, suppression arcs etc. and can't get into the mindset of working at the operational level. Call it personal preference, heck even personal limitation!
I'll buy when there's counters. Even 3D counters!
I'll buy when there's counters. Even 3D counters!
- PoorOldSpike
- Posts: 240
- Joined: Sat Apr 19, 2008 4:59 pm
- Location: Plymouth, England
RE: Wishlist
vonRocko:
I just don't get this. What is the big deal about 2D counters in a game like this? Why is that a game breaker?[&:]
Look around the net and you'll see at least half of all wargamers saying they won't touch Op Barb because of the "childish 3D graphics".
If Matrix give them a "2D counter" option it'd double the sales of the game.
"Fight with your brain first and your weapons second!"
RE: Wishlist
Screen issues
- Faster scrolling, please. It´s sloooooow.
- Allow more zoom out as stated before.
- Slower combat resolution in AI turn. Now if you blink you´ll miss the combat results.
- Center the screen on active AI unit when they move.
- Put an icon on units that have upgraded and have one slot available.
- Please add an icon for low fuel/ammo. It´s too easy to forget about supplies as fuel runs our very quickly.
AI issues
- When having a recon unit in sight the AI is somewhat suicidal, forgeting the presence of the rest of enemy forces and attacking them no matter the cost. This is OK for isolated recce units but not damaged ones that are behind your lines.
Game issues
- Allow mechanised units to attack when mounted (with penalities)
Unit issues
- I´ve not played a lot of missions but the only german AA unit seems to be the 88 flak gun. There where several tracked vehicles with light 20 or 37mm flak guns available in 1941. They would allow a more active AA defence. I would like to see them available.
- What about allowing 88 flak guns a dual role?. Both AA and AT.
- Why the StugIII is in the "Antitank" section? They were mobile direct artillery support, not AT units!
- I dislike the regular german infantry grapic. They should be portrayed with rifles instead of SMG´s (that would be volksgrenadier units)
- Faster scrolling, please. It´s sloooooow.
- Allow more zoom out as stated before.
- Slower combat resolution in AI turn. Now if you blink you´ll miss the combat results.
- Center the screen on active AI unit when they move.
- Put an icon on units that have upgraded and have one slot available.
- Please add an icon for low fuel/ammo. It´s too easy to forget about supplies as fuel runs our very quickly.
AI issues
- When having a recon unit in sight the AI is somewhat suicidal, forgeting the presence of the rest of enemy forces and attacking them no matter the cost. This is OK for isolated recce units but not damaged ones that are behind your lines.
Game issues
- Allow mechanised units to attack when mounted (with penalities)
Unit issues
- I´ve not played a lot of missions but the only german AA unit seems to be the 88 flak gun. There where several tracked vehicles with light 20 or 37mm flak guns available in 1941. They would allow a more active AA defence. I would like to see them available.
- What about allowing 88 flak guns a dual role?. Both AA and AT.
- Why the StugIII is in the "Antitank" section? They were mobile direct artillery support, not AT units!
- I dislike the regular german infantry grapic. They should be portrayed with rifles instead of SMG´s (that would be volksgrenadier units)
RE: Wishlist
ORIGINAL: Poor Old Spike
Look around the net and you'll see at least half of all wargamers saying they won't touch Op Barb because of the "childish 3D graphics".
If Matrix give them a "2D counter" option it'd double the sales of the game.
The game is essentially a Beer&Pretzel one...no need for hardcore gamers to use the symbols. I think it was made with casual gamers (and PG fans) in mind so i EXPECT little 3d graphics...the game wouldn´t catch my attention otherwise.
RE: Wishlist
I don´t think this could be implemented but...what about allowing the purchase of units at half-strength or so?
Unlike in PG, a "5" or "4" strength unit is capable of resisting attacks and it´s not automatically crushed by "10" units so they are perfect as rear guard units. The core army isn´t very big and each unit is needed elsewhere so cheap infantry units to deal with the odd enemy that may infiltrate behind the lines would be very useful.
Unlike in PG, a "5" or "4" strength unit is capable of resisting attacks and it´s not automatically crushed by "10" units so they are perfect as rear guard units. The core army isn´t very big and each unit is needed elsewhere so cheap infantry units to deal with the odd enemy that may infiltrate behind the lines would be very useful.