EA Damian(J) V Nemo(A) "Renaissance"

Post descriptions of your brilliant successes and unfortunate demises.

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morphin
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RE: Search Range ...

Post by morphin »

Hi Damian

It is really a wonderfull map. I hope that this will be available for AE sometime in future

Andy
modrow
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RE: Allied TF vanishes ...

Post by modrow »

ORIGINAL: n01487477

Are you listening Hartwig ? [:D]

U bet... [8D]

Hartwig
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1EyedJacks
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RE: Search Range ...

Post by 1EyedJacks »

Hi all,

Slight hijack - Nemo just updated his site with EA 2.0. I thought you might be interested. [:D]


TTFN,

Mike
TTFN,

Mike
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n01487477
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RE: Search Range ...

Post by n01487477 »

27/2 ~ 1/3 1943

Multiple updates as the games moves faster again ...

Nemo has decided to take me on a Odyssey of sorts in the Sth Pacific, I decided two turns ago to shadow rather than rush in, much to my own annoyance, the lack of fuel is hampering my operations. The AO's I usually have shadowing my CV's had just returned to Saipan for refuelling when this started and now I can only manage Cruise speed.

Maybe 2 days ago if I had gone hell for leather, my bunkers would be dry, but I could have hit something, anything ... now Nemo is a days sail from Suva and that is too late to go in ... He'd have the base and 200 fighters there the next turn.

Oh, well - I'm thinking of retiring to Truk, but I'd love to keep Noumea for another week, the resource/supply generation and supply cache there is just what I need to keep these weary legs peddling.

In other news: my Angels finally flew today after 10 days of shifting and coaxing them ...

--Damian--


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n01487477
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RE: Search Range ...

Post by n01487477 »

ORIGINAL: 1EyedJacks
Hi all,
Slight hijack - Nemo just updated his site with EA 2.0. I thought you might be interested. [:D]
TTFN,
Mike

You might see some name changes to one of your new aircraft ... [;)]

And let Damian-san protect the fleet [;)]
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n01487477
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Nandi invaded

Post by n01487477 »

2 March '43

Nemo121 has taken Nandi, and I've flown my Base force out of Suva to Noumea, but the fleet is sighted heading for that base and should arrive in 3-4 days. My CV's are now ordered to retire, I don;t have the fuel to get there and return to replenish ... it is a shame and something I'm cursing myself about, but that's war, and I have had to make a difficult choice.

I was thinking about moving my LB to Noumea, but without my CV's in support, it might be just a big shootout, where I'm losing planes for no result again, I think I'd rather have them for the defense of Rabaul.

--Damian--

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1EyedJacks
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RE: Search Range ...

Post by 1EyedJacks »

Ahh - U must B referring 2 the Ki-66 VI Damian that comes out in early 1943?

I'll have 2 C how the "number-of-the-beast" performs against the allied devils.


TTFN,

Mike
TTFN,

Mike
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1EyedJacks
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RE: Search Range ...

Post by 1EyedJacks »

Hi Damian,

I've asked Fionn this same question. You've played the game for a while now - what house rules would you implement to avoid gaming the system? I want to play a game as cut-throat as possible but there are probably a few rules that need to be implemented (Like not using ASMs below 10k)...

One house rule that I know I want right now is:

1. 0x0 factories cannot be set on R&D - they must be set on an airframe currently in production.


TTFN,

Mike
TTFN,

Mike
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n01487477
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RE: Search Range ...

Post by n01487477 »

Mike,
the HR's at the beginning of this thread are pretty good IMO ... having played without many(read very few) HR's for almost 8 months of game time, there have been times I've been frustrated and gnashing my teeth about certain things like airfield stacking, Pe-2's or B-17's on high alt attacks, fast transports, etc etc.. sometimes I felt that although I had some great firepower to take on the Allies, I never had the silver bullet which was immune from attack... like they had ...  

But honestly, the game can be played with just some scant rules, there are tactics you can employ to overcome all the issues, it just takes some lateral thinking ... of course I never was able to do that effectively ... but that is my fault - I took on too much and my Russian campaign brought a world of pain there, which has spread to other theatres of operation ;)

You have some pretty incredible weapons to play with, as will the Allies eventually, but overall the game is balanced, and infact some part of me believes that if I hadn't taken on Russia, then the Allies would have been in a much worse position now and in '42 you can rule, if you get those Tojo's a little early ...From '43 onwards the Allies start getting the heavy hitters, but with TojoIII's (aka 666), Angels etc, the game is still balanced. Sure Fionn is hurting me, but I'd never seen that kind of TOTAL WAR before, and if we played again, I think things would be a bit different - maybe.

I'm still getting great troops, my production lines are still churning out fighters and heavy bombers, my HI is adequate for my needs ... ok, maybe my fleet is full of white elephants, cause I never got a real chance to hit him ... yet, but it's '43 and I'm holding my own for now, making him change his plans (or so I believe).

Sorry, have started to talk off task ... I'd start with a real simple set, and add a few as you go ... the HR's are not the problem, the economy management is ... if you want any help with that, I've detailed some of it in this thread, but am willing to give some added assistance ... this mod is the hardest economic mod you will ever play, unless I make one[;)] ... which I might someday... after Tracker is complete.

--Damian--
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n01487477
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RE: Search Range ...

Post by n01487477 »

3rd & 4th of March, 1943

3 March '43
[*]Typical airfield hits all around the map.
[*]SS-RO64 which was just built, got sunk near Foochow.

4th March '43
[*]Sweep of Shanghai, is nasty to my Sabres, I really should be only using these in the Home Island as fighter defence against LB attacks, and at the front as ship killers.
Day Air attack on Shanghai [E China] , at 52,39

Japanese aircraft
A6M2 Zeke x 6
Ki-44III Tojo x 10
Ki-115 Sabre x 32
Ki-27 Nate x 10

Allied aircraft
P-51B Mustang XP x 46

Japanese aircraft losses
A6M2 Zeke: 2 destroyed
Ki-115 Sabre: 15 destroyed
Ki-27 Nate: 10 destroyed

Allied aircraft losses
P-51B Mustang XP: 7 destroyed
[*]Went into Brunei again today, no fighter cover still and I really would love to launch an amphib assault here ... not many troops (they're all at Jesselton.)
[*]Nandi is captured, I'm withdrawing out of Noumea, and expect the invasion fleet in short time. I was going to send all my CV based planes here, but with only 80AS, I was worried than I might lose big time, without getting the units back to the CV's (which are really getting low on fuel). So it is a freeby for Nemo.[:@]

The question now is where might he go:
[*]North to Tulagi and then Rabaul?
[*]Past PM toward the soft underbelly of the Celebes?

Questions which will be answered in due time...

[*]Below, tables showing ship losses, note the Allied SS losses ... pretty good, but still only a drop in the bucket.
[*]Pilot experience by plane type - fighters highlighted.

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n01487477
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RE: Search Range ...

Post by n01487477 »

5th and 6th of March 1943



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In other news:
[*]Suva is captured.
[*]I lost sight of the Allies, but feel they are close to Noumea (I've taken my patrols out of there)...
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n01487477
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Blood in the sky!

Post by n01487477 »

7 March '43

Nemo pulls a swifty on me and moves his airforce out of Amoy and then LRCaps it ... making sure I don;t get any of them on the ground...
Day Air attack on Amoy [South China] , at 47,42

Japanese aircraft
Ki-44III Tojo x 157
G4M1 Betty x 16
Ki-264 Angel x 131

Allied aircraft
F4U-1 Corsair x 4
P-51B Mustang XP x 23
P-38G Lightning x 11
P-40E Warhawk x 17
Kittyhawk I x 22
Spitfire VB x 6
La-5FN x 10

Japanese aircraft losses
Ki-44III Tojo: 48 destroyed
Ki-264 Angel: 1 destroyed, 3 damaged

Allied aircraft losses
F4U-1 Corsair: 11 destroyed
P-51B Mustang XP: 24 destroyed
P-38G Lightning: 27 destroyed
P-40E Warhawk: 30 destroyed
Kittyhawk I: 25 destroyed
Spitfire VB: 11 destroyed
La-5FN: 11 destroyed


Allied ground losses:
39 casualties reported

Airbase hits 23
Airbase supply hits 11
Runway hits 246


This brings the total of Allied planes shot down to 20K ... a record I'd wager for any pbem at this stage of the war...[;)]

In other news:
[*]Nemo attacks La Foa (middle of New Caledonia), instead of landing at Noumea, silly really cause I have almost no forces left on New Cal...

--Damian--

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Capt. Harlock
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RE: Blood in the sky!

Post by Capt. Harlock »

This brings the total of Allied planes shot down to 20K ... a record I'd wager for any pbem at this stage of the war...

Impressive indeed. But according to my count, you destroyed more fighters of several types than were in the air. It looks like you got some on the ground after all.
Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo
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n01487477
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RE: Blood in the sky!

Post by n01487477 »

ORIGINAL: Capt. Harlock
This brings the total of Allied planes shot down to 20K ... a record I'd wager for any pbem at this stage of the war...

Impressive indeed. But according to my count, you destroyed more fighters of several types than were in the air. It looks like you got some on the ground after all.
Capt, the results from Tracker are the actual losses, the combat report is always incorrect.

8 March '43

Been a while since an update, not that the game has moved on, just I've been busy doing other things related to AE. Not sure many ppl are still reading this, but I'm writing it for Nemo121 as well as for my own interest.

I went against my own advice, to keep away from fighters with cannons and bases with high cap levels, Nemo got it right for once and I lost 75 Angels (3/4 of mnth production) in a raid at Saigon.
Day Air attack on Saigon [Cochin Ch] , at 31,45

Japanese aircraft
Ki-264 Angel x 187

Allied aircraft
Beaufighter Mk X x 10
Blenheim IF-NF x 15
Hurricane IIc x 45
Spitfire VB x 8

Japanese aircraft losses
Ki-264 Angel: 73 destroyed, 16 damaged

Allied aircraft losses
Beaufighter Mk X: 3 destroyed, 4 damaged
Blenheim IF-NF: 8 destroyed
Hurricane IIc: 14 destroyed, 18 damaged
Spitfire VB: 4 destroyed
Blenheim IV: 5 destroyed
Wellington IC: 3 destroyed
B-17E Fortress: 1 destroyed
Dakota I: 2 destroyed
Hudson IV: 1 destroyed
A-20B Boston: 1 destroyed
IL-4C: 1 destroyed


Allied ground losses:
38 casualties reported
Guns lost 1

Airbase hits 22
Airbase supply hits 5
Runway hits 84

[*]The other major action was at Aparri, where the Allied LB came in a hit a large SCTF, I was a bit stupid assuming that they wouldn't reach out and touch me, and I didn't LRCAP the TF.
CA Myoko, Bomb hits 1, CLAA Mifune-san, Bomb hits 1, on fire, DD Uranami, Bomb hits 2, on fire
[*]At Wenchow, I'm offloading another Ind Div, and so far the 50+ LRCAP has stopped any Allied attacks.
[*]At Moratai, I'm landing 2 Inf Div, to try to take it back just as another plug in the colander, if this proves successful, then I'm thinking of going for a bot more of Borneo and some of the North of New Guinea, cause Nemo is seemingly building up in this area.

All for now

--Damian--

Alfred
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RE: Blood in the sky!

Post by Alfred »

I am still reading this AAR.  I just don't post unless I think I have something worthwhile to post, or you specifically ask your readers for advice.
 
Alfred
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n01487477
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RE: Blood in the sky!

Post by n01487477 »

Hey Alfred, good to see at least one reader of my dribble [;)]

Action for today: 9 March, 43
[*]Uruppu Jima, my modest SCTF, kills 5 LCT's supplying this Allied base.
[*]Morotai - my troops continue to offload, a SC bombardment comes in an pounds the base, but in the end my shock attack was very very underwhelming... Nemo thinks it wasn't the whole 2 units shocking and supplies, and I'd have to agree, but when I loaded them, they were at full supply and strength, good leaders etc...crap!
Ground combat at Morotai [NEI]

Japanese Shock attack

Attacking force 9185 troops, 211 guns, 182 vehicles, Assault Value = 404
Defending force 4980 troops, 31 guns, 3 vehicles, Assault Value = 104

Japanese max assault: 172 - adjusted assault: 3 -- > HUH!!!
Allied max defense: 83 - adjusted defense: 179

Japanese assault odds: 0 to 1 (fort level 0)

Japanese ground losses:
70 casualties reported
Guns lost 1

Allied ground losses:
32 casualties reported
Guns lost 1

Also at Moratai, Allied LB comes in and engages my LRCAP flying over the transports, 3 are hit, none sunk yet
[*]Roxas - took back this base with 2 Tank Regs.
[*]Swatow - went in again, after the last days debacle, thought Nemo might think, I'd slow down a bit, but went in anyway ... he must have had prior notice about this cause, look at the CAP numbers [;)] -- time to rebuild a bit here, and keep watch on the enemy fleet sitting at Hong Kong.
Day Air attack on Swatow [South China] , at 45,42

Japanese aircraft
Ki-44III Tojo x 95
Ki-21-II Sally x 6
Ki-49 -I Helen x 6
Ki-264 Angel x 99

Allied aircraft
F4U-1 Corsair x 10
P-51B Mustang XP x 49
P-40E Warhawk x 27
Beaufighter Mk X x 17
Kittyhawk I x 12
Spitfire VB x 22
La-5FN x 9

Japanese aircraft losses
Ki-44III Tojo: 44 destroyed, 2 damaged
Ki-21-II Sally: 2 destroyed
Ki-49 -I Helen: 2 destroyed
Ki-264 Angel: 8 destroyed, 21 damaged

Allied aircraft losses
F4U-1 Corsair: 9 destroyed
P-51B Mustang XP: 28 destroyed
P-40E Warhawk: 26 destroyed
Beaufighter Mk X: 16 destroyed
Kittyhawk I: 10 destroyed
Spitfire VB: 13 destroyed
La-5FN: 3 destroyed
P-39Q Airacobra: 1 destroyed


Allied ground losses:
75 casualties reported
Guns lost 4
Vehicles lost 1

Airbase hits 7
Airbase supply hits 7
Runway hits 25


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1EyedJacks
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RE: Blood in the sky!

Post by 1EyedJacks »

lol - another plug to hole.

Those Tojo's still did a good job of protecting you LB. Just curious - do you ever run sweeps - or are you limited in the number of fighters you can put up?
TTFN,

Mike
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n01487477
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RE: Blood in the sky!

Post by n01487477 »

I certainly use sweeps when I can, but at present I just can't muster 150+ fighters to sweep (anything less would be dangerous - Nemo's tip of the sword is sharp) and at the same time escort or cap bases that I feel might be ripe for an attack by the long rested Allied LB. I have tried to move some fighters around by bombing out of the way bases, but now there is just a conglomeration of about 6 bases, and they are all heavily capped...

Back to the grind, wish I could offer you a game, Mike, wouldn't mind giving the Allies a try, but am sort of busy with too many other things at present... not ready to jump to AE until a mod addresses the realism V fun/balance/playability factor ... where do they think they'll get a bunch of guys just willing to be whipping boys [8|]

--Damian--
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1EyedJacks
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RE: Blood in the sky!

Post by 1EyedJacks »

I think I'll try a game of AE but I want to wait until they've come out with a patch or two - lol.

In regards to a game of EA - no worries. I have a T0 pretty much ready to go. I'll keep checking in and hopefully someone will take interest in playing a game.

I'm still slogging through the manual for AE and playing against the AI. That keeps my fingers in the pie <grin>.

TTFN,

Mike
TTFN,

Mike
Alfred
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RE: Blood in the sky!

Post by Alfred »

Regarding Swatow, I hope your "need to rebuild" does not mean a temporary halt to air operations.&nbsp; It seems to me that you are on the verge of breaking Nemo's CAP over Swatow provided you maintain the operational tempo.&nbsp; You seem to have sufficient air assets available to continue the pressure - don't provide a respite.
&nbsp;
Alfred
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