ORIGINAL: Drakken
ORIGINAL: Q-Ball
I will say the AI is doing a nice job with Subs so far.
Absolutely. In fact, I like the fact that the AI is more unpredictable and aggressive than in WITP. Surprise is a very nice element.
Now, if it could protect all its amphibious landing TFs with escorts or accompany them with SCTFs, even if it means slowing down the juggernaut schedule a bit, everything would be nigh-on perfect. [&o]
Yeah, aggressiveness and unpredictability... that's definetely something new in AE.
You have to screen not only the invasion TFs, but own "safe" ports as well!
I my test game against AI it sprinted from Singapore with 2 CLs & 4 DDs to attack... waters around Saigon [X(]
The day before cruisers were attacked by my Betties, but sinking one of them and 2 DDs didn't stop AI from obeying the GC's orders.
Next day:
--------------------------------------------------------------------------------
Day Time Surface Combat,
near Saigon at 60,73, Range 20,000 Yards
Japanese Ships
AO Notoro, Shell hits 15, Torpedo hits 1, and is sunk
AK Kaga Maru, Shell hits 23, and is sunk
xAK Kaiko Maru, Shell hits 3, heavy fires
xAK Eihuku Maru, Shell hits 3
xAK Mikasa Maru, Shell hits 6, heavy fires, heavy damage
xAK Aso Maru, Shell hits 5, heavy fires, heavy damage
xAKL Hakka Maru, Shell hits 13, and is sunk
xAKL Haguro Maru, Shell hits 6, heavy fires, heavy damage
xAKL Kaika Maru, Shell hits 4, heavy fires, heavy damage
xAKL Kaishi Maru, Shell hits 6, heavy fires, heavy damage
xAP Hakusan Maru, Shell hits 5, on fire
xAP Kobe Maru, Shell hits 13, and is sunk
Allied Ships
CL Danae, Shell hits 2
DD Vampire
DD Express
That's somehow confusing and... I like it, even if I lost several merchants [:D]