Full res screenshots

WW2: Road to Victory is the first grand strategy release from IQ Software/Wastelands Interactive, which covers World War II in Europe and the Mediterranean. Hex-based and Turn-based, it allows you to choose any combination of Axis, Allied, Neutral, Major or Minor countries to play and gives you full control over production, diplomacy, land, air and naval strategy. Start your campaign in 1939, 1940 or 1941 and see if you can better the results of your historical counterparts. A series of historical events and choices add flavor and strategic options for great replayability.
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borsook79
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Full res screenshots

Post by borsook79 »

If anyone would care to post some full resolution screenshots of the game it's be just great. Those on the game's site are very small and hardly readable.
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RE: Full res screenshots

Post by Erik Rutins »

Sure, we're working on that - it seems that for folks with smaller resolutions the auto-resize function in our new site is making the screenhots too small. In the meantime, have a look at these:



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RE: Full res screenshots

Post by Erik Rutins »

The beginning of the invasion of Poland:



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RE: Full res screenshots

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Setting up a multi-directional attack:



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RE: Full res screenshots

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The fleet screen:



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RE: Full res screenshots

Post by Erik Rutins »

Some progress on breaking through the front line and encircling the Polish army.



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RE: Full res screenshots

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The diplomacy screen:



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RE: Full res screenshots

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Looking at Research areas:



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RE: Full res screenshots

Post by chris0827 »

4 German Battleships in 1939?
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RE: Full res screenshots

Post by Erik Rutins »

In the OOB, these are listed as:

1. Schleswig-Holstein
2. Schlesien
3. Gneisenau
4. Scharnhorst
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RE: Full res screenshots

Post by chris0827 »

Schlesien and Schleswig-Holstein were mostly training ships. They were smaller than Admiral Hipper class heavy crusiers and had a maximum speed of 17 knots. Modern ships would've taken them apart in a fight.
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RE: Full res screenshots

Post by Hanal »

I would like to see geographical names on the map...city names, rivers, marshes ect.....

can I edit them onto the map?
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RE: Full res screenshots

Post by dsawan »

Are there other icons for the units rather than the x's and circles in square boxes? I think having better looking icons would be good or at least as an option. Something similar to panzer general or axis and allies.
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RE: Full res screenshots

Post by borsook79 »

Thanx a lot, the map actually looks quite good, the small ones from the site made it look rather ugly...
ORIGINAL: Erik Rutins

In the OOB, these are listed as:

1. Schleswig-Holstein
2. Schlesien
3. Gneisenau
4. Scharnhorst
Weren't those Heavy Cruisers and Battle Cruisers not Battleships?
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RE: Full res screenshots

Post by chris0827 »

Scharnhorst and Gneisenau were closer to Battleships than Battlecrusiers. They could take more punishment than most battleships of that time but had weak armament. Battlecrusiers sacrificed protection for firepower. It was always planned for Scharnhost and Gneisenau to have their 11 inch guns replaced with 15 inch guns but it never happened.
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RE: Full res screenshots

Post by GJK »

ORIGINAL: J P Falcon

I would like to see geographical names on the map...city names, rivers, marshes ect.....

can I edit them onto the map?

Nope. If the final release uses what the alpha-demo did, then the map is drawn from a set of "tiles" (ala TOAW3) and not a single map file (ala Guns of August).
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RE: Full res screenshots

Post by Erik Rutins »

ORIGINAL: J P Falcon
I would like to see geographical names on the map...city names, rivers, marshes ect.....
can I edit them onto the map?

We'll definitely look into that for an update. The data is in there as far as city names at least.
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RE: Full res screenshots

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ORIGINAL: chris0827
Schlesien and Schleswig-Holstein were mostly training ships. They were smaller than Admiral Hipper class heavy crusiers and had a maximum speed of 17 knots. Modern ships would've taken them apart in a fight.

Yeah, that was more or less my recollection as well - were they WWI era dreadnoughts or later? They should probably be rated more like cruisers in that case.
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RE: Full res screenshots

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ORIGINAL: dsawan
Are there other icons for the units rather than the x's and circles in square boxes? I think having better looking icons would be good or at least as an option. Something similar to panzer general or axis and allies.

Yes, in fact the "figures" that you see in the screenshots on the product page are the default. I posted these all in the "counter" style to show people what it looks like. Here's the other style:



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RE: Full res screenshots

Post by GJK »

The "classic map with hex" using the NATO counters doesn't look half bad in the alpha-demo, maybe you could post a screenshot of that as well.
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