1.06 curse : now game doesn't launch !

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PDiFolco
Posts: 1195
Joined: Mon Oct 11, 2004 8:14 am

1.06 curse : now game doesn't launch !

Post by PDiFolco »

Well, I felt like going back to CEAW, but fate is against me [:(]
I just installed 1.06 after finding it (my previous post). Now when I lauch the game I have the logo screen, and it quits/stops [:@]
CEAW did work correctly in 1.04, didn't try 1.05.

HELP !

Error.log says :
Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: -1
at game.Game.getHex(Game.java:7918)
at gui.MapCanvas._$13150(MapCanvas.java:1602)
at gui.MapCanvas.render(MapCanvas.java:2161)
at gui.MapCanvas.paintComponent(MapCanvas.java:2193)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintWithOffscreenBuffer(Unknown Source)
at javax.swing.JComponent.paintDoubleBuffered(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: -1
at game.Game.getHex(Game.java:7918)
at gui.MapCanvas._$13103(MapCanvas.java:767)
at gui.MapCanvas.render(MapCanvas.java:2172)
at gui.MapCanvas.paintComponent(MapCanvas.java:2193)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintWithOffscreenBuffer(Unknown Source)
at javax.swing.JComponent.paintDoubleBuffered(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Erik Rutins
Posts: 39324
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
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RE: 1.06 curse : now game doesn't launch !

Post by Erik Rutins »

Please see Iain's reply here:

tm.asp?m=1814933

In the meantime, I'd revert to 1.05 or 1.04.
Erik Rutins
CEO, Matrix Games LLC


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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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PDiFolco
Posts: 1195
Joined: Mon Oct 11, 2004 8:14 am

RE: 1.06 curse : now game doesn't launch !

Post by PDiFolco »

Ok, again a MS "upgrade" that wreaks some more havoc ...[:@]
Back to older version then.

Thx

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