Assault Guns on advance...

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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Romeo13
Posts: 56
Joined: Fri Apr 18, 2008 8:30 pm

Assault Guns on advance...

Post by Romeo13 »

I'm seeing an interesting behaviour on Assault Guns.

If you order them to advance, they will advance until they "see" an enemy unit...

They will then stop, but not turn toward the enemy and fire...

You end up with the worst of both worlds, as they don't go where you want, but don't engage the enemy either...


Is this working as intended?
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Erik Rutins
Posts: 39325
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
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RE: Assault Guns on advance...

Post by Erik Rutins »

I'll look into it, thanks for the report.
Erik Rutins
CEO, Matrix Games LLC


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