HQ Icons (the other ones)

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Dr. Foo
Posts: 666
Joined: Mon Aug 30, 2004 11:20 pm
Location: Honolulu, Hawaii

HQ Icons (the other ones)

Post by Dr. Foo »

I understand the benefits of the HQ units but do the other icons that could be used for an HQ possess the same benefits.

Such as:

The checkered HQ icon,

the KG icon,

the CCA. CCB, CCC, CCR,

the BG, and TF icons.

Thank you.
*Warning: Dr. Foo is not an actual doctor.
Do not accept or follow any medical advice*
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: HQ Icons (the other ones)

Post by JAMiAM »

The checkered HQ icon, yes. The others, no.
cymloveselva
Posts: 31
Joined: Sat Jan 26, 2008 2:53 am

RE: HQ Icons (the other ones)

Post by cymloveselva »

ORIGINAL: Dr. Foo

I understand the benefits of the HQ units but do the other icons that could be used for an HQ possess the same benefits.

Such as:

The checkered HQ icon,

the KG icon,

the CCA. CCB, CCC, CCR,

the BG, and TF icons.

Thank you.

I wonder what's the difference between HQ icon, the KG icon, the CCA. CCB, CCC, CCR, the BG, and TF...
Someone (especially veteran) should know these well, right?[:)]
ColinWright
Posts: 2604
Joined: Thu Oct 13, 2005 6:28 pm

RE: HQ Icons (the other ones)

Post by ColinWright »

ORIGINAL: cymloveselva

ORIGINAL: Dr. Foo

I understand the benefits of the HQ units but do the other icons that could be used for an HQ possess the same benefits.

Such as:

The checkered HQ icon,

the KG icon,

the CCA. CCB, CCC, CCR,

the BG, and TF icons.

Thank you.

I wonder what's the difference between HQ icon, the KG icon, the CCA. CCB, CCC, CCR, the BG, and TF...
Someone (especially veteran) should know these well, right?[:)]

HQ's -- real HQ's -- provide a 50% boost in supply to adjacent, fully cooperative units. They also increase the likelihood that such units will recover from being in reorganization (or maybe they have to actually be stacked with them to have the effect).

Ranged artillery in HQ's can fire at range. HQ's are more likely to be able to disengage. You can put supply and command squads in them and produce various effects. It'll do bad things to a formation if its HQ is destroyed -- I think it's more likely to go into reorganization.

None of these properties are true of the other symbols you mention. They're just more units as far as I know.
I am not Charlie Hebdo
cymloveselva
Posts: 31
Joined: Sat Jan 26, 2008 2:53 am

RE: HQ Icons (the other ones)

Post by cymloveselva »

ORIGINAL: ColinWright

ORIGINAL: cymloveselva

ORIGINAL: Dr. Foo

I understand the benefits of the HQ units but do the other icons that could be used for an HQ possess the same benefits.

Such as:

The checkered HQ icon,

the KG icon,

the CCA. CCB, CCC, CCR,

the BG, and TF icons.

Thank you.

I wonder what's the difference between HQ icon, the KG icon, the CCA. CCB, CCC, CCR, the BG, and TF...
Someone (especially veteran) should know these well, right?[:)]

HQ's -- real HQ's -- provide a 50% boost in supply to adjacent, fully cooperative units. They also increase the likelihood that such units will recover from being in reorganization (or maybe they have to actually be stacked with them to have the effect).

Ranged artillery in HQ's can fire at range. HQ's are more likely to be able to disengage. You can put supply and command squads in them and produce various effects. It'll do bad things to a formation if its HQ is destroyed -- I think it's more likely to go into reorganization.

None of these properties are true of the other symbols you mention. They're just more units as far as I know.

Never know the purpose of having these "other" icon as well, I supposed...[:(]
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