War Plan Red???

Post suggestions and discuss the scenario and database editors here.
Post Reply
el cid again
Posts: 16980
Joined: Mon Oct 10, 2005 4:40 pm

War Plan Red???

Post by el cid again »

Cobra and I am considering doing a modern game on the WOP system - because for technical reasons it appears it will serve better than WITP (date issues). This would involve a conflict between PRC and ROC - and allies like Japan, Australia, and the USA. China would have to be the "Axis power" I guess. We would use an adapted RHS map - but possibly not all of it.

User avatar
showboat1
Posts: 452
Joined: Fri Jul 28, 2000 8:00 am
Location: Atoka, TN

RE: War Plan Red???

Post by showboat1 »

I have been thinking along these lines for a naval/land warfare mod based in the 1970's between NATO and Warsaw Pact forces.  I think the WPO engine would be best to use, but how to model missiles?
SF3C B. B. New USS North Carolina BB-55 - Permission is granted to go ashore for the last shore leave. (1926-2003)
el cid again
Posts: 16980
Joined: Mon Oct 10, 2005 4:40 pm

RE: War Plan Red???

Post by el cid again »

Actually - we have missiles in WITP/ WPO. I have actually made them work too - in RHS. So one thing you can do is generate smart weapons.
Another approach is to make them torpedoes.
Post Reply

Return to “Scenario Design”