Beta Testing

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Shannon V. OKeets
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RE: Beta Testing

Post by Shannon V. OKeets »

ORIGINAL: tigercub

Soviet armor dont think so,have the germans got supply to own panzer? attack targets of opportunity!
The status bar running across the top of the units indicates that the German armor is out of supply (the 5th box from the left is shaded in). When the second box from the left is shaded in, the unit can no longer be active during the turn (face-down to use a WIF term). For example, the USSR air units have already flown missions (most likely cause; they might have been overrun and forceably rebased too). The German artillery has apparently been used for a ground strike/bombardment earlier in the turn.

The light green outline indicates units that are eligible to move this phase (of the current impulse), and haven't moved yet.
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TheDishwasher
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RE: Beta Testing

Post by TheDishwasher »

ORIGINAL: Flanker Leader

if yer playing live you might just be better off getting a voice program like ventrillo or skype and discuss the game while playing it. all players can actually be on at the same time, but when private discussion is needed you can kick the opposing side out for a minute and/or go on a private channel. mic's are dirt cheap, and it's a lot easier to talk about it than to write back and forth about it!

Good idea. I use Teamspeak and Ventrillo all the time for flight sims and never even thought of its use for MWiF.
have managed to achieve a clean compile so far, but am debugging the messsage processing system I damaged in the conversion [as expected]. At least the Main unit is now down to 11,500 - still a little too large for my taste but half the size I inherited.

I feel your pain. I spend many days pulling apart other people's code and trying to work out what on Earth they were trying to do. Doing it in Pascal (the original code is Delphi isn't it?) is just adding to the torture.
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RE: Beta Testing

Post by Shannon V. OKeets »

ORIGINAL: TheDishwasher
have managed to achieve a clean compile so far, but am debugging the messsage processing system I damaged in the conversion [as expected]. At least the Main unit is now down to 11,500 - still a little too large for my taste but half the size I inherited.

I feel your pain. I spend many days pulling apart other people's code and trying to work out what on Earth they were trying to do. Doing it in Pascal (the original code is Delphi isn't it?) is just adding to the torture.

I keep making progress. The program now runs as well as it did before the surgery (snuffed out the last bug from the above conversion). And I now have isolated the routines I need to modify for the Indy10 code. Bit by bit, ...
Steve

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RE: Beta Testing

Post by SamuraiProgrmmr »

ORIGINAL: TheDishwasher


I feel your pain. I spend many days pulling apart other people's code and trying to work out what on Earth they were trying to do. Doing it in Pascal (the original code is Delphi isn't it?) is just adding to the torture.

Pascal is a wonderful language. Delphi is just that much better.

(I am not trying to start a religious war, but I had to say something.)

To each his own
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RE: Beta Testing

Post by YohanTM2 »

ORIGINAL: Flanker Leader

if yer playing live you might just be better off getting a voice program like ventrillo or skype and discuss the game while playing it. all players can actually be on at the same time, but when private discussion is needed you can kick the opposing side out for a minute and/or go on a private channel. mic's are dirt cheap, and it's a lot easier to talk about it than to write back and forth about it!

another handy option might be a way to make a jpg of the entire map with a keypress. then if you want you can go in an editor, draw some arrows and so forth then email it to your teammates. plus it'd be nice to have to take snapshots of your game to keep and/or to post with AAR's!

That should dramtically slow down the game! Think of the delays as Jaoan kibitzs on German strategy and vice versa...
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TheDishwasher
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RE: Beta Testing

Post by TheDishwasher »

Pascal is a wonderful language. Delphi is just that much better.

(I am not trying to start a religious war, but I had to say something.)

To each his own


Yeah, it probably is. I've just never gotten into it. I'm just a hard core C/C++ junky.
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RE: Beta Testing

Post by scout1 »



Go Fortran ........ Sorry, the engineering community had to weigh in [;)]

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RE: Beta Testing

Post by stretch »

ORIGINAL: scout1



Go Fortran ........ Sorry, the engineering community had to weigh in [;)]



and I thougt meteorologists were the only people left on earth who used Fortran.
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RE: Beta Testing

Post by Shannon V. OKeets »

ORIGINAL: stretch
ORIGINAL: scout1
Go Fortran ........ Sorry, the engineering community had to weigh in [;)]
and I thougt meteorologists were the only people left on earth who used Fortran.

Fortran taught me how to type "continue" without looking at the keyboard. Delphi is teaching me how to type "begin". By the way, formating output in Fortran was way easier than it is in C++.

What drives me crazy is that every time I start using a new language some of the the most basic things that Fortran worked out solutions to in the 1960's are now obscure and hard to do. I find looking in the index for words like "Print" and "Read File" are unlikely to yield any useful information. If you do not know the new keywords that have been invented for those functionalities in the new language, then you have a long and frustrating search ahead of you to figure out how to read plain ASCII text from a file and print it out. I have had this experience roughly every new decade that I have programmed in: 1970's, 1980's, 1990's, and the 2000's. That is a perfectly flat learning curve for people who create new languages.

Now don't get me wrong here, I like all the different languages I have worked with. But those guys who are in charge of providing basic program functions for new languages, and documenting them coherently, should be condemmed to at least the 5th level of Dante's hell.
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mlees
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RE: Beta Testing

Post by mlees »

Now don't get me wrong here, I like all the different languages I have worked with. But those guys who are in charge of providing basic program functions for new languages, and documenting them coherently, should be condemmed to at least the 5th level of Dante's hell.

Job security. Don't need someone who will work for less (or faster, or whatever) replaceing you, using your own tools. So you make it needlessly complex to at least weed out some of the competition.
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TheDishwasher
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RE: Beta Testing

Post by TheDishwasher »

ORIGINAL: Shannon V. OKeets
Now don't get me wrong here, I like all the different languages I have worked with. But those guys who are in charge of providing basic program functions for new languages, and documenting them coherently, should be condemmed to at least the 5th level of Dante's hell.

Ahmen, to that!
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RE: Beta Testing

Post by composer99 »

ORIGINAL: Shannon V. OKeets

Now don't get me wrong here, I like all the different languages I have worked with. But those guys who are in charge of providing basic program functions for new languages, and documenting them coherently, should be condemmed to at least the 5th level of Dante's hell.

Dealing with computer languages was what made me switch from software engineering to music in school. [:)]
~ Composer99
fuzzy_bunnyy
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RE: Beta Testing

Post by fuzzy_bunnyy »

reading this thread seems to be making me lean towards composer99's way as well. :)

no offence to all you programmers, without you id have no games to play.
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RE: Beta Testing

Post by sterckxe »

ORIGINAL: Shannon V. OKeets
Now don't get me wrong here, I like all the different languages I have worked with. But those guys who are in charge of providing basic program functions for new languages, and documenting them coherently, should be condemmed to at least the 5th level of Dante's hell.

hm, Dante's 5th circle - The Wrathful and Sullen - sounds as the right place for guys who need to write the docs [;)]

Greetz,

Eddy Sterckx



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RE: Beta Testing

Post by pendrich »

If a slot opens up for a beta tester, I would love to get in (old school WIF player from the version 3 days).
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RE: Beta Testing

Post by Ballista »

ORIGINAL: pendrich

If a slot opens up for a beta tester, I would love to get in (old school WIF player from the version 3 days).

.. as would most of us others waiting with baited breath.... :D
ORIGINAL: Shannon V. OKeets
...should be condemmed to at least the 5th level of Dante's hell.

Hell must be overflowing since the waves between langauges seem to have compressed in the last 20 years. Whenever someone claims that its "easier" to do something in any new language I just groan and prepare for the pain of unintended consequences when I try to do something simple that winds up taking me an hour or two... :D
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RE: Beta Testing

Post by SamuraiProgrmmr »

ORIGINAL: Ballista
Whenever someone claims that its "easier" to do something in any new language I just groan and prepare for the pain of unintended consequences when I try to do something simple that winds up taking me an hour or two... :D

* DISCLAIMER*

Easier once you climb Mt. Learning Curve. If you aren't going to do it more than 50 times in the next 2 months, don't bother. Or rather do bother and don't come whining to us.

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RE: Beta Testing

Post by TheDishwasher »

ORIGINAL: Ballista
ORIGINAL: pendrich
If a slot opens up for a beta tester, I would love to get in (old school WIF player from the version 3 days).

.. as would most of us others waiting with baited breath.... :D

Hee, hee ... I was one back when Chris Marinacci was running the show. I lost touch once it was sold off to Matrix Games and now I'm just a baited breath holder
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RE: Beta Testing

Post by Shannon V. OKeets »

ORIGINAL: Ballista
ORIGINAL: pendrich

If a slot opens up for a beta tester, I would love to get in (old school WIF player from the version 3 days).

.. as would most of us others waiting with baited breath.... :D

I apologize in advance here, but I am an ex-English major and had to comment. It is "bated breath", which means to breathe shallowly in anticipation. I always picture this as lying hidden in the bushes as an enemy patrol goes by a couple of feet away.

--------
Greyshaft has previoulsy posted about future recruitment of beta testers. I'll ask him to repeat that post - [he is in charge of signing up beta testers].
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TheDishwasher
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RE: Beta Testing

Post by TheDishwasher »

I apologize in advance here, but I am an ex-English major and had to comment. It is "bated breath", which means to breathe shallowly in anticipation. I always picture this as lying hidden in the bushes as an enemy patrol goes by a couple of feet away.

Hah! I guess "baited breath" probably means you've been eating the worms from the tin again then. Silly language anyway ... any language that spells phonetic with a 'ph' deserves to mis-spelt everywhere else!

Sorry ... enough off topic rambling
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