What about waypoints in SS?

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

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Deathtreader
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Location: Vancouver, Canada.

What about waypoints in SS?

Post by Deathtreader »

Compliments of the season!!

Just wondering if there is a plan to be able to issue new orders at the waypoint level in SS?? For example move hasty to WP1, move deliberate to WP2, then switch to attack into WP3 sort of thing.

Just curious... would be nice.[&o]

Rob.[:)]
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
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CapnDarwin
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RE: What about waypoints in SS?

Post by CapnDarwin »

Rob, that is a highly requested feature and we are looking into it for SS. I'm sure we will be able to report more as we hit our end of the month goal in January. [8D]
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC
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Deathtreader
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RE: What about waypoints in SS?

Post by Deathtreader »



Thanks!

Have a Happy New Year!!

Rob.
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
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