Aircraft morale/experience boosts

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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thedoctorking
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Aircraft morale/experience boosts

Post by thedoctorking »

Do you go up for a mission where you didn't score any kills? How about if you are a fighter and didn't encounter any enemy fighters?

I've been typically leaving the fighters at home if I'm not expecting to find any enemy fighters (or only sending one unit of 20 or so just in case). But is it worth sending them to get them some experience?
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Telemecus
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RE: Aircraft morale/experience boosts

Post by Telemecus »

ORIGINAL: thedoctorking
Do you go up for a mission where you didn't score any kills? How about if you are a fighter and didn't encounter any enemy fighters?

Kills also include non-fighter aircraft. In a patch note on one update there are details of all the other things they added to increase experience other than kills. Typically though this is for non-fighter missions such as successful recon or bombing a city.
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