So im trying to create an event action in which the game checks to see if serbia is at war with nato, if not it penalizes the player and shows a picture of slobo smoking a cigar, but if already at war with serbia nothing happens. looks like this
Code: Select all
if ScenEdit_GetKeyValue('serbia_at_war') ~= 'true' then
ScenEdit_SetKeyValue('true', 'serbia_at_war')
local current_score = ScenEdit_GetScore('NATO')
ScenEdit_SetScore('NATO',current_score-200, 'Aggresive Action Against Serbia')
ScenEdit_SetSidePosture('JNA/Serbia', 'NATO', 'H')
ScenEdit_SetMission('JNA/Serbia', 'Normandy Strike', {isactive=true})
ScenEdit_SetMission('JNA/Serbia', 'America Strike', {isactive=true})
ScenEdit_ExecuteEventAction('Serbia Attacked!')
end