AI.

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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stormbringer3
Posts: 998
Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

AI.

Post by stormbringer3 »

Have there been improvements in the AI? I only play vs. the AI and I have been very happy with the AI in Decisive Campaigns: Barbarossa. Any thoughts on how this would compare?
Thanks.
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Skeleton
Posts: 560
Joined: Mon Mar 13, 2006 11:43 pm

RE: AI.

Post by Skeleton »

Marginally off topic, but, has the AI playback been slowed down from the previous hyper speed? Has the been any enhancement to digest AI combat result? Can't wait for this, long time coming!
*Formerly known as Marcus the Leper, time has taken a toll and now I am simply a skeleton...*
rocketman71
Posts: 489
Joined: Tue Feb 20, 2007 8:43 pm

RE: AI.

Post by rocketman71 »

Yes, setting the speed of AI turn resolvment is a definite +1 for me.
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