still very eager to play the new (upcomming) build
Moderators: Lord Zimoa, MOD_Commander_The_Great_War
still very eager to play the new (upcomming) build
any news? Up to Apple I guess, looks like the 2 weeks target as predicted, eh.
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
RE: still very eager to play the new (upcomming) build
Well its more than 2 weeks now. Any glitch, hick ups etc at Apple side? Would be nice to finnaly get started.
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
RE: still very eager to play the new (upcomming) build
Well I asked similair in the steam forum and no reply there either. Today I presented a querry in the slitherine forum about the lack of support in these two forums butno reply yet. Ofcource I did it after lunchtime and now its time for them to end the days work and I guess the dev dont check that forum either on day to day basis. Well I bought the game and really want to be playing again.
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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RE: still very eager to play the new (upcomming) build
I am really interested in playing the new version also. It has taken a while, but I hope it comes out soon.
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RE: still very eager to play the new (upcomming) build
The new 1.6.2 PC and iOS CTGW is a while now on the Matrix FTP, I hope they send it to Apple next week.
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RE: still very eager to play the new (upcomming) build
Oh, is it available for the PC currently, or are you waiting for it to go up on Apple before releasing it to the PC/Steam?
RE: still very eager to play the new (upcomming) build
ORIGINAL: Lord Zimoa
The new 1.6.2 PC and iOS CTGW is a while now on the Matrix FTP, I hope they send it to Apple next week.
Never mind. I got it.
Jim Cobb
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RE: still very eager to play the new (upcomming) build
Sadly we found a bug caused by a missing file , so we had to rebuild and check all again, they are now signed off and I hope Slitherine will send all to Apple next week and get approval asap, so we can finally release the official patch cross-platform.
We have to await Apple`s approval and release cross-platform or the cross-platform MP will not work...and we still did some other fixes compared to the 1.6.0 Beta.
I will post a full 1.6.2 asa the patches are out.
Oh, is it available for the PC currently, or are you waiting for it to go up on Apple before releasing it to the PC/Steam?
We have to await Apple`s approval and release cross-platform or the cross-platform MP will not work...and we still did some other fixes compared to the 1.6.0 Beta.
I will post a full 1.6.2 asa the patches are out.
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RE: still very eager to play the new (upcomming) build
Sounds good, looking forward to the new version
RE: still very eager to play the new (upcomming) build
zzzzzzzzzzzzzzzzz
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
RE: still very eager to play the new (upcomming) build
I really thought it was done now and finally I could start playing this weekend. I gonna remind my self to think twice before getting an interest in game involving different platforms where Apple is the mediator. Badwill for Apple this time, I say.
My interest and eagerness to even come in here and check is dwindling.[:-]
My interest and eagerness to even come in here and check is dwindling.[:-]
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
RE: still very eager to play the new (upcomming) build
I've been of the thought: That it may not be the fault of Apple, perhaps an in house screwup of some kind.. The bogus Steam update sends another signal that all is not right.
and one flew over the Cuckoos nest
RE: still very eager to play the new (upcomming) build
Hmmm, yup can be so too. I hope they sort it out soon as it a very good game. Long overdue to be played again.
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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RE: still very eager to play the new (upcomming) build
Beta testing is over and we expect Slitherine are preparing for the official cross-platform 1.6.2 patch.
Guessing here as we were not informed ourselves.
Guessing here as we were not informed ourselves.
RE: still very eager to play the new (upcomming) build
Ah, ok. Thanx for responding. Can you shead any light on your own opinion about this crossplatform issue? For me belonging to the old school PC gaming feeling a little sidestepped of sort. cheers
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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RE: still very eager to play the new (upcomming) build
Of course technically when you go for cross-platform development, it is unavoidable really to keep all versions on all platforms the same.
Logistically it is a nightmare for us as well.
But the benefit for the MP players is you can play against a lot more people and also play on any device you prefer.
A solution would be to take out the MP part of the game completely as it is less than 5% of the players that play MP, 95% or more only play SP.
For us we need the revenue of the extra platforms to stay afloat, a PC only game is even harder to handle commercially.
Games like CTGW hardly make a profit if you look at how much time, effort and development costs we spent building a custom engine and porting it, is not something we would do again.
Nowadays with initiatives like eg. Unity and Unreal commercial and community supported engines, we at least have a much cheaper and well supported alternative, that drastically reduce our cross-platform development costs, porting costs and time.
Simply put, a one platform PC only game, for us at least, would be commercially not viable enough to consider doing.
Cheers,
Tim aka LZ
Logistically it is a nightmare for us as well.
But the benefit for the MP players is you can play against a lot more people and also play on any device you prefer.
A solution would be to take out the MP part of the game completely as it is less than 5% of the players that play MP, 95% or more only play SP.
For us we need the revenue of the extra platforms to stay afloat, a PC only game is even harder to handle commercially.
Games like CTGW hardly make a profit if you look at how much time, effort and development costs we spent building a custom engine and porting it, is not something we would do again.
Nowadays with initiatives like eg. Unity and Unreal commercial and community supported engines, we at least have a much cheaper and well supported alternative, that drastically reduce our cross-platform development costs, porting costs and time.
Simply put, a one platform PC only game, for us at least, would be commercially not viable enough to consider doing.
Cheers,
Tim aka LZ
RE: still very eager to play the new (upcomming) build
Understandable. Thanx for clearing that out. Its a learning process I know. As you are making this pearl and propably will do it again. And I propably gonna buy it too, I hope the cross platform issues is mastered. [;)]
cheers
cheers
SwedeWolf
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
I was called Lill Sputnik (Little sputnik) as a baby in 58-59
RE: still very eager to play the new (upcomming) build
LZ,
Correct me, if I am interpreting your post to mean this is the end of Commander style games as we know it?
Bob
Correct me, if I am interpreting your post to mean this is the end of Commander style games as we know it?
Bob
and one flew over the Cuckoos nest
RE: still very eager to play the new (upcomming) build
Speaking as a would be developer for Matrixgames I am hoping you mean "we ourselves will no longer develop PC only games" as opposed to "we will not accept PC only games."
I've been working on a PC only game for a long time and seen many PC only games at Matrix. Will you still accept such?
Otherwise this is going to be a very bad day
p.s. I understand that there are further criteria than this for accepting games but I want to know I haven't doomed myself by developing for PC only.
I've been working on a PC only game for a long time and seen many PC only games at Matrix. Will you still accept such?
Otherwise this is going to be a very bad day
p.s. I understand that there are further criteria than this for accepting games but I want to know I haven't doomed myself by developing for PC only.