"Courier Message Screen"/ "AI"

Scourge of War is the definitive American Civil War grand tactical wargame of this generation. With impressive 3D graphics, an award-winning AI, pausable real-time play, historical battlefield terrain and orders of battle down to the regiment and battery level, Scourge of War captures the tactical challenges that faced the real Union and Confederate commanders more than 130 years ago.

This forum covers the main game Gettysburg and its two expansions Antietam, Pipe Creek, and Chancellorsville!

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olsen
Posts: 2
Joined: Sun Jan 06, 2013 2:24 am

"Courier Message Screen"/ "AI"

Post by olsen »


Only had this great, fun, hard game for about a week!

Got a few issues, that someone out there might wanna be kinde and help me
whit!

How to control your Army only using the "send courier message screen"
What I do is to sent the commander a courier "go to..." but where
the commander him self starts to move the rest of his men does not...!

Even if I click the "AI" button - they dont move.
Now I´m sure it can be done so - what is it I need to do.
How does the "AI" button work...??

And how do I clean the Highscore ?
Can seem to find out where to do this...

Thx in advance! :)
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kkomisarcik
Posts: 44
Joined: Mon Sep 24, 2012 3:57 pm

RE: "Courier Message Screen"/ "AI"

Post by kkomisarcik »

How to control your Army only using the "send courier message screen"
What I do is to sent the commander a courier "go to..." but where
the commander him self starts to move the rest of his men does not...!

Even if I click the "AI" button - they dont move.
Now I´m sure it can be done so - what is it I need to do.
How does the "AI" button work...??
You must also put in the same order a formation you want the unit to assume when they get there. Then all the troops will move off to the destination. The usual orders given to a unit you wish to move are:
1. Move to location
2. Face a certain direction.
3. Deploy in a formation.
4. Assume a stance.(defend, attack, etc.)
5. Use roads. (if applicable)
All of these are placed in one order.

For more information concerning courier play go here: Headquarters in the Saddle

To reset your high scores, just go to the work folder and delete the file highscore.dat.
Secession is futile.
olsen
Posts: 2
Joined: Sun Jan 06, 2013 2:24 am

RE: "Courier Message Screen"/ "AI"

Post by olsen »

Thank you!
I have not tried yet, which I do about 10min -
but you feel a little silly when you know you can - without
To get it to succeed! :)

So I appreciate your help!

Olsen.
( DID try it and worked fine !! )
Norb
Posts: 31
Joined: Thu Sep 20, 2012 8:00 pm
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RE: "Courier Message Screen"/ "AI"

Post by Norb »

So we have another Courier nut on our hands :)

Conor is our team Courier nut and he's had me fix some oddities in there for a future patch. Keep playing with those Couriers because we did some nice fixes and enhancements in the next patch!
GBS
Posts: 899
Joined: Wed Jul 03, 2002 2:14 am
Location: Southeastern USA

RE: "Courier Message Screen"/ "AI"

Post by GBS »

Now that's exciting.
"It is well War is so terrible lest we grow fond of it." -
R. E. Lee

"War..god help me, I love it so." - G. Patton
Floyd
Posts: 177
Joined: Fri Jan 06, 2006 4:45 pm

RE: "Courier Message Screen"/ "AI"

Post by Floyd »

I would like to see a different colour (red/green/blue) for the leaders
in the recipient list of the courier screen. This would make selecting
the recipient so much easier. I've read that indentation would be difficult
to implement - but what about text colour?
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LittlePowell_NSD
Posts: 96
Joined: Fri Oct 12, 2012 9:23 am
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RE: "Courier Message Screen"/ "AI"

Post by LittlePowell_NSD »

Good idea. I'll get it on the request list. Can't promise it will make it in, but this is an issue we've been trying to address for a while.
NSD Map/Scenario Lead
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