Qustion on Modding

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col kapa
Posts: 15
Joined: Thu Feb 10, 2011 8:56 am

Qustion on Modding

Post by col kapa »

Guys

If the forcepool is altered do I have to get my opponent to do the same changes or does the data automaticly get transfered?

Sorry for such a basic Question

Regards
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SteveMcClaire
Posts: 4302
Joined: Mon Nov 19, 2007 9:31 pm

RE: Qustion on Modding

Post by SteveMcClaire »

Yes -- both players should be using the same data files. You can create a separate directory for your modified files, so you don't have to overwrite the original game files, though. For example:

- Make a directory "MyMod" (or whatever name you wish) under the main install directory (usually C:\Matrix Games\Close Combat Last Stand Arnhem").

- Make a MyMod\Data\Base\ directory.

- Drop your modified force pool file in that directory.

- Make a shortcut for CCE.EXE to start the game with the command line option "/D MyMod".

- Start the game using the new shortcut.

The /D option will cause the game to load your modified MyMod\Data\Base files instead of the stock files in <install dir>\Data\Base. If a needed file is not present under \MyMod\ the stock file will be used.

If both you and your opponent have this setup, and use the /D option to start up the game, you'll be able to play multi-player with modified data files.
col kapa
Posts: 15
Joined: Thu Feb 10, 2011 8:56 am

RE: Qustion on Modding

Post by col kapa »

Thanks for that
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Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
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RE: Qustion on Modding

Post by Andrew Williams »

Be aware that /D switch mods won't work on player matching sites like gameranger.


if you need or want to use Gameranger use ModSwap..
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col kapa
Posts: 15
Joined: Thu Feb 10, 2011 8:56 am

RE: Qustion on Modding

Post by col kapa »

Thanks for the tip

we are using Hamachi because there are no issues with ports and the connection is perfect everytime and for as long as you want

regards
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