[REL Beta] [Shadows] Star Trek - The Picard Era
[REL Beta] [Shadows] Star Trek - The Picard Era
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Download the latest version here
Link - The Picard Era for Shadows Beta 1
Shadows Beta 1 Summary
Races - 25 + 4 pirate races
Shipsets - Some races use a generic set (It is Star Trek after all). The final set is an optional 'extra' set. See below for instructions.
Characters - 244 images, over 1200 characters (some share a generic image)
Troop images - Almost complete
Dialogue - 12 races + 2 pirate races (orion dialogue not finished)
Flagshapes - 12 all major races have their own flags and colour schemes (sometimes the colours are faulty)
Music - 27 tracks from Star Trek The Next Generation's first 3 seasons composed by Ron Jones
System names - 581 Star Trek system names
Race files- Complete. May require tweaking, please report any issues
Bias settings - Complete. May require tweaking, please report any issues
Policy files - Complete. May require tweaking, please report any issues
Victory conditions - Complete. Please report any issues
Race Event types - Mostly complete. May require tweaking, please report any issues
Updates for Beta 1 :-
- Added Zalkonian Race
- Added Sheliak Race
- Replaced the old flagshapes with the new png files for Shadows
- Added 4 pirate factions. Use the total conversion patch to replace names
- Added troop images for 21 races (some are subject to change (especially the Sheliak))
Recommended Total Conversion (included in the download)
This replaces the base game's files such as sound effects, images and the galactopedia files. Make backups of your original files.
I've included this in the download for the mod as a separate zip file. I'd recommend using it as it adds a whole of Trek to the mod.
- The Crystalline Entity (replaces silvermist)
- Pirates names, Ferengi Renegades, House of Korgath, Orion Syndicate, The Maquis
- Resource images, names and galactopedia entries (Starfleet ships actually run on Deuterium now)
- Some weapon effect replacements
- Message pop ups appear as Starfleet PADDs
- Glorious Star Trek sound effects
1.0.3 update 10/02/2014
- Replaces the pirate names
- update to the gametext file for the latest version of shadows v1.9.0.13
- Removed the planet images so as to reduce the filesize
- Replaced Assault pods with transporter sound effects. The image is also replaced with something non visible
Installation of the Picard Era Mod:-
1. Unzip
2. Copy the folder 'Star Trek Picard Era' to Matrix Games/Distant Worlds/Customization/
3. Run the game and select 'Change Theme' from the main menu then select the Star Trek mod and click 'Switch Theme'
4. Before starting a new game, make sure to deselect 'Enable Return of the Shakturi story Events' from the game setup screen, like so:-
Installation of the Total Conversion mod:-
1. Make a backup of all the files to be replaced. I recommend backing up your entire images, help and sounds folder. Don't forget the gametext.txt file as well.
2. Unzip the contents of the Picard Era Total Conversion zip file into your Distant Worlds directory, replacing the original files.
Helpful tips for setting up your game
When selecting one of the coloured flags for your empire, set the secondary colour as white, so that the different colours aren't diluted. See fig1
If you have the time, you can add each empire to the other empire setup screen. Type the name of the empire and press the down arrow on your keyboard to jump to the below text box. You're going to spend alot of time in your game, might as well set it up right.Scroll down to find fig2, with a list of all empire names. See fig2
**under construction**
How to use the 'Extra' Shipset :-
This shipset is not used by any one race in the game. It's purpose is simply to provide extra ship images for any additional ship designs the player may need. The player can now have 2 frigate designs etc.
- From the Design Screen, click 'Copy as new' or 'Add New'.
- Name your new design.
- Click on the ship image box. Scroll to the bottom and look for a suitable ship image. There are several images here from different races. There are more ship images for Federation designs than any other race.
- Now design your new ship with it's unique features. I find that naming my ship designs according to what role they have helps. For example, I could have an Escort Frigate that is fast and lightly armed, as well as an Assault Frigate, which is a bit slower but armed to the teeth.
Thanks and Credit
Character groundwork, Legends updating and testing by ehsumrell1
Additional sounds by fulgaris
Additional planet images and ship graphics by Kalthaniell
Additional weapons images by msnevil
And my thanks and credit to all the modders at battleclinic.com who created the majority of the wonderful ship models and textures used in this mod.
And of course, Gene Roddenberry.[:)]
Older Versions
TRSE Version 1.5 for Return of the Shakturi only
http://www.mediafire.com/?77aelrb96mja4gg
Dunkelseele's Borg Patch for TRSE (not compatible with The Picard Era) (simply copy over your 'Star Trek' folder) :-
http://www.gamefront.com/files/20476577/borg1a.zip
Version 1.4a for Original Distant Worlds only
http://www.gamefront.com/files/20619533/TRSE+Star+Trek+mod+v1.4a.rar
Copyright Notice and Disclaimer
This is a fan-made game modification. Star Trek is owned by CBS studios Inc. and Paramount Pictures. I do not make any profit from this material nor do I accept donations.
I cannot accept responsibility for any damage that may be caused by downloading these files. All files are virus checked.
Happy Trekking.[:)]
Appendix
fig1
fig2
Download the latest version here
Link - The Picard Era for Shadows Beta 1
Shadows Beta 1 Summary
Races - 25 + 4 pirate races
Shipsets - Some races use a generic set (It is Star Trek after all). The final set is an optional 'extra' set. See below for instructions.
Characters - 244 images, over 1200 characters (some share a generic image)
Troop images - Almost complete
Dialogue - 12 races + 2 pirate races (orion dialogue not finished)
Flagshapes - 12 all major races have their own flags and colour schemes (sometimes the colours are faulty)
Music - 27 tracks from Star Trek The Next Generation's first 3 seasons composed by Ron Jones
System names - 581 Star Trek system names
Race files- Complete. May require tweaking, please report any issues
Bias settings - Complete. May require tweaking, please report any issues
Policy files - Complete. May require tweaking, please report any issues
Victory conditions - Complete. Please report any issues
Race Event types - Mostly complete. May require tweaking, please report any issues
Updates for Beta 1 :-
- Added Zalkonian Race
- Added Sheliak Race
- Replaced the old flagshapes with the new png files for Shadows
- Added 4 pirate factions. Use the total conversion patch to replace names
- Added troop images for 21 races (some are subject to change (especially the Sheliak))
Recommended Total Conversion (included in the download)
This replaces the base game's files such as sound effects, images and the galactopedia files. Make backups of your original files.
I've included this in the download for the mod as a separate zip file. I'd recommend using it as it adds a whole of Trek to the mod.
- The Crystalline Entity (replaces silvermist)
- Pirates names, Ferengi Renegades, House of Korgath, Orion Syndicate, The Maquis
- Resource images, names and galactopedia entries (Starfleet ships actually run on Deuterium now)
- Some weapon effect replacements
- Message pop ups appear as Starfleet PADDs
- Glorious Star Trek sound effects
1.0.3 update 10/02/2014
- Replaces the pirate names
- update to the gametext file for the latest version of shadows v1.9.0.13
- Removed the planet images so as to reduce the filesize
- Replaced Assault pods with transporter sound effects. The image is also replaced with something non visible
Installation of the Picard Era Mod:-
1. Unzip
2. Copy the folder 'Star Trek Picard Era' to Matrix Games/Distant Worlds/Customization/
3. Run the game and select 'Change Theme' from the main menu then select the Star Trek mod and click 'Switch Theme'
4. Before starting a new game, make sure to deselect 'Enable Return of the Shakturi story Events' from the game setup screen, like so:-
Installation of the Total Conversion mod:-
1. Make a backup of all the files to be replaced. I recommend backing up your entire images, help and sounds folder. Don't forget the gametext.txt file as well.
2. Unzip the contents of the Picard Era Total Conversion zip file into your Distant Worlds directory, replacing the original files.
Helpful tips for setting up your game
When selecting one of the coloured flags for your empire, set the secondary colour as white, so that the different colours aren't diluted. See fig1
If you have the time, you can add each empire to the other empire setup screen. Type the name of the empire and press the down arrow on your keyboard to jump to the below text box. You're going to spend alot of time in your game, might as well set it up right.Scroll down to find fig2, with a list of all empire names. See fig2
**under construction**
How to use the 'Extra' Shipset :-
This shipset is not used by any one race in the game. It's purpose is simply to provide extra ship images for any additional ship designs the player may need. The player can now have 2 frigate designs etc.
- From the Design Screen, click 'Copy as new' or 'Add New'.
- Name your new design.
- Click on the ship image box. Scroll to the bottom and look for a suitable ship image. There are several images here from different races. There are more ship images for Federation designs than any other race.
- Now design your new ship with it's unique features. I find that naming my ship designs according to what role they have helps. For example, I could have an Escort Frigate that is fast and lightly armed, as well as an Assault Frigate, which is a bit slower but armed to the teeth.
Thanks and Credit
Character groundwork, Legends updating and testing by ehsumrell1
Additional sounds by fulgaris
Additional planet images and ship graphics by Kalthaniell
Additional weapons images by msnevil
And my thanks and credit to all the modders at battleclinic.com who created the majority of the wonderful ship models and textures used in this mod.
And of course, Gene Roddenberry.[:)]
Older Versions
TRSE Version 1.5 for Return of the Shakturi only
http://www.mediafire.com/?77aelrb96mja4gg
Dunkelseele's Borg Patch for TRSE (not compatible with The Picard Era) (simply copy over your 'Star Trek' folder) :-
http://www.gamefront.com/files/20476577/borg1a.zip
Version 1.4a for Original Distant Worlds only
http://www.gamefront.com/files/20619533/TRSE+Star+Trek+mod+v1.4a.rar
Copyright Notice and Disclaimer
This is a fan-made game modification. Star Trek is owned by CBS studios Inc. and Paramount Pictures. I do not make any profit from this material nor do I accept donations.
I cannot accept responsibility for any damage that may be caused by downloading these files. All files are virus checked.
Happy Trekking.[:)]
Appendix
fig1
fig2
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- preview.jpg (533.04 KiB) Viewed 2553 times
RE: [WIP] The Romulan Star Empire
I like the look of your space station [:D]
btw: do you have race picture's ?
If you want to make some, let me know i gladly help you out !!!
btw: do you have race picture's ?
If you want to make some, let me know i gladly help you out !!!
RE: [WIP] The Romulan Star Empire
That's something I've been struggling with. I would very much appreciate if you could make me a couple of .png's, maybe a troop pic also would be awesome.
Here's what i'm using just now. It's not quite got the menacing 'we are a galactic super power' feel to it.[:D]
Here's what i'm using just now. It's not quite got the menacing 'we are a galactic super power' feel to it.[:D]
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RE: [WIP] The Romulan Star Empire
The ships look great! But yes, a new race picture is needed. I'm sure there must be a picture of some Romulan commander on the bridge somewhere out there on the internet. Would it be wise to consider combining some of the trek mods together so we can get more than one race in a theme? I notice the Federation are already on here.
Also, has anyone considered doing Cardassian or Borg?
Also, has anyone considered doing Cardassian or Borg?
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: [WIP] The Romulan Star Empire
I will continue to work on Star Trek races. The reason I didn't do a Federation set is for the reason there are actually already 2 out there. Confilctx (come back!!) and the very talented drillerman.
I will do a Klingon set next and then probably work on some smaller races (tholian, gorn, sheliak).
I don't know how the Borg would fit into Distant Worlds. I rather think of them as a distant race who only attacks occasionally but wreaks havoc when they do. Also Borg don't trade lorros fruit or engage in diplomacy for that matter!
I will do a Klingon set next and then probably work on some smaller races (tholian, gorn, sheliak).
I don't know how the Borg would fit into Distant Worlds. I rather think of them as a distant race who only attacks occasionally but wreaks havoc when they do. Also Borg don't trade lorros fruit or engage in diplomacy for that matter!
RE: [WIP] The Romulan Star Empire
ORIGINAL: Igard
That's something I've been struggling with. I would very much appreciate if you could make me a couple of .png's, maybe a troop pic also would be awesome.
Here's what i'm using just now. It's not quite got the menacing 'we are a galactic super power' feel to it.[:D]
Send me some links of pictures you like (pm )
Ill take a look tonight [;)]
RE: [WIP] The Romulan Star Empire
I still think the Borg would be a fantastic race to have in the game though, I know the trading etc is a little out of context but we can make them an extremely aggressive race. As for the Klingons, I notice the Haakonish attack a LOT without declaring war first, this kind of raiding would fit great into a Klingon personality I think.
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
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- Posts: 1824
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RE: [WIP] The Romulan Star Empire
From the Episode Balance of terror you get a nice look at mark Leonard as a Romulan commander.If you go the next generation route they tend to look like over painted caricatures of OS Trek Romulans.I used to think that female Romulan commander from "The Enterprise incident" was hot.Seeing her again i still do...[;)]
RE: [WIP] The Romulan Star Empire
ORIGINAL: WoodMan
I still think the Borg would be a fantastic race to have in the game though, I know the trading etc is a little out of context but we can make them an extremely aggressive race.
I might get around to it eventually or I'm sure someone else will.
As for the Klingons, I notice the Haakonish attack a LOT without declaring war first, this kind of raiding would fit great into a Klingon personality I think.
Thanks for that info, that's the sort of thing that can certainly improve a mod.
From the Episode Balance of terror you get a nice look at mark Leonard as a Romulan commander.If you go the next generation route they tend to look like over painted caricatures of OS Trek Romulans
All my ships are TNG or Nemesis era so I should really remain consistant.
Send me some links of pictures you like (pm )
That's precisely what I'm struggling with. I can't find any pics that I like![:D]
I would prefer TNG era and obviously one where they are looking at the camera as if it were a view screen.
I'll have a good look tonight after work.[;)]
- Pipewrench
- Posts: 453
- Joined: Tue Jan 05, 2010 1:38 am
RE: [WIP] The Romulan Star Empire
ORIGINAL: Tophat1812
From the Episode Balance of terror you get a nice look at mark Leonard as a Romulan commander.If you go the next generation route they tend to look like over painted caricatures of OS Trek Romulans.I used to think that female Romulan commander from "The Enterprise incident" was hot.Seeing her again i still do...[;)]
many,many moons ago I had issues ,let us just say ,when I viewed her in that episode. [;)]
the graphics Igard on the station are great and now I am off to search for a full screen picture of her to place on my desktop. Lets see what the wife has to say........lol
“We are limited only by our imagination and our will to act.”
– Ron Garan
– Ron Garan
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RE: [WIP] The Romulan Star Empire
The base is very nice,any chance you can find an old style Romulan warbird to use as one of the ships? Escort or troop transport?
RE: [WIP] The Romulan Star Empire
You'll find a few additional ships included, one of which is an old Bird of Prey. I've tried to keep things TNG era for now and using my own preference. For example, I've set the Warbird (the most impressive Star Trek warship ever) as a capital ship whereas the valdore warbird (a nice design in its own right) as a cruiser.
- Simulation01
- Posts: 540
- Joined: Wed May 12, 2010 8:10 pm
RE: [WIP] The Romulan Star Empire
This is the race picture I use in my Romulan race.
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"Tho' much is taken, much abides; and though we are not now that strength which in old days moved Earth and Heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will." -Tennyson
RE: [WIP] The Romulan Star Empire
Thanks but, I've seen that one. Too much face and he looks a little bewildered.
What do you all think of my troop image?[:D]
What do you all think of my troop image?[:D]
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RE: [WIP] The Romulan Star Empire
Good Troop image!
in regards to a Romulan leader from the TNG era......look at "Tomalock" played by Andreas Katsulis....he played G'Kar on B5 as well.He actually pulled off a Romulan commander to my mind.
in regards to a Romulan leader from the TNG era......look at "Tomalock" played by Andreas Katsulis....he played G'Kar on B5 as well.He actually pulled off a Romulan commander to my mind.
RE: [WIP] The Romulan Star Empire
ORIGINAL: Tophat1812
Good Troop image!
in regards to a Romulan leader from the TNG era......look at "Tomalock" played by Andreas Katsulis....he played G'Kar on B5 as well.He actually pulled off a Romulan commander to my mind.
Legend. Yes he's my favourite Romulan. I think he was in it right from the 1st/2nd season and of course he was in the finale.
RE: [WIP] The Romulan Star Empire
I like the troop picture [:D]
btw: No exausts for the battle ships ?
btw: No exausts for the battle ships ?
RE: [WIP] The Romulan Star Empire
ORIGINAL: 2guncohen
btw: No exausts for the battle ships ?
I'm trying to be as accurate as possible. Star Trek ships use Impulse engines to move at sublight speeds. Here's a good science explanation from wikipedia:
"It is a form of magnetohydrodynamic or magnetoplasmadynamic thruster. This is used in conjunction with the ship's warp drive's alteration of the ships relativistic mass, to achieve mid-to-high sub-light speeds. Thrusters, on the other hand, are closer to the designs of a high-efficiency reactant propellant (i.e. a sophisticated rocket engine) and are usually used for high-precision maneuvers."
In other words, Impulse engies are better than rocket engines.
RE: [REL] The Romulan Star Empire 1.0
Very small preview for the klingons.
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RE: [REL] The Romulan Star Empire 1.0
Klingons are nearly ready!
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