[REL]&[WIP] Planet GFX Overhaul v0.15

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Conflictx
Posts: 42
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Location: Belgium

[REL]&[WIP] Planet GFX Overhaul v0.15

Post by Conflictx »

WIP mod dedicated to updating the planet graphics. This one might take a while and will also be released in packs.

More pictures will be posted as progress goes along and I find them in game. ;)
Planets done: 81 / 250.

Download:

Rapidshare
Landscape Images
Barren Rock Planets

Mirror

By lordxorn
Direct Download
Landscape Images
Barren Rock Planets

Extract in your Distant Worlds folder, make a backup of your \Distant Worlds\images\environment\planets & \Distant Worlds\images\environment\landscapes in case you want the original planets back.


Continental planet with Gas giant
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Volcanic planet near White dwarf
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Continental Planet with its Ice and Barren moons
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Gas giant with a Volcanic moon
Image

Ocean planet with a Marshy Swamp and a Barren moon
Image

New landscape pictures
Image

Original quality textured planet at 6000*6000 pixels to ingame 800*800 pixels, square shows left side zoomed in.
Image
monsterfurby
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RE: [WIP] Planet GFX Overhaul

Post by monsterfurby »

Wow, that looks beautiful! Looking forward to this!
feygan
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RE: [WIP] Planet GFX Overhaul

Post by feygan »

Been wondering when shiny penny planets would arrive :D
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2guncohen
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RE: [WIP] Planet GFX Overhaul

Post by 2guncohen »

Those pictures are stunning!


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Webbco
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RE: [WIP] Planet GFX Overhaul

Post by Webbco »

Nice effects on the gas giants! [;)]
Xenoform21
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RE: [WIP] Planet GFX Overhaul

Post by Xenoform21 »

Absolutely Gorgeous. Can't wait for release.
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2guncohen
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RE: [WIP] Planet GFX Overhaul

Post by 2guncohen »

I was wondering if we could mod in a cybertron kind of planet  ???
Or a ring world ...
Conflictx
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RE: [WIP] Planet GFX Overhaul

Post by Conflictx »

ORIGINAL: 2guncohen

I was wondering if we could mod in a cybertron kind of planet  ???
Or a ring world ...

It should be possible, but i'd rather have a "Rare" folder in the planets folder together with a text file where you can assign rarity, and other effects like lava/lightning. Tech planets and ring world all over the universe would be weird. :p
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2guncohen
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RE: [WIP] Planet GFX Overhaul

Post by 2guncohen »

ORIGINAL: Conflictx

ORIGINAL: 2guncohen

I was wondering if we could mod in a cybertron kind of planet  ???
Or a ring world ...

It should be possible, but i'd rather have a "Rare" folder in the planets folder together with a text file where you can assign rarity, and other effects like lava/lightning. Tech planets and ring world all over the universe would be weird. :p

Your right, i was questioning myself with the same question after posting.
I propose, we should add it in the wischlist thread ?
Conflictx
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RE: [WIP] Planet GFX Overhaul

Post by Conflictx »

ORIGINAL: 2guncohen

I propose, we should add it in the wischlist thread ?

There's a whole list of things i'd like to see added to modding that I came across doing other things or wasn't able to do.

Should've written them down as I forgot some, but it's the same principle. With assigning things like sound/weapon effect to a weapon and the possibility to add new weapons and tech. Different weapons like projectiles/lasers/plasma cannon would be nice.
fabio80mi
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RE: [WIP] Planet GFX Overhaul

Post by fabio80mi »

Exceptionally good looking.
Great work!
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Baleur
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RE: [WIP] Planet GFX Overhaul

Post by Baleur »

I must know how you created these :P
Ive been doing alooot of space-art a few years ago myself, and tinkered with manually creating planets in photoshop pixel by pixel, and using (what the devs of this game appears to have used too) the Lunar Cell filter, as well as 3ds max renderings (by far the most pleasing results).
Conflictx
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Location: Belgium

RE: [WIP] Planet GFX Overhaul

Post by Conflictx »

Update, mod will now also contain new landscapes during exploration.

ORIGINAL: Baleur

I must know how you created these :P
Ive been doing alooot of space-art a few years ago myself, and tinkered with manually creating planets in photoshop pixel by pixel, and using (what the devs of this game appears to have used too) the Lunar Cell filter, as well as 3ds max renderings (by far the most pleasing results).


I started off by just using planets from around the web and altering them in my impulsive moment, then I looked how much planet I actually needed to do and finding 250 planets and altering would have taken me alot more time then doing them all in photoshop. About 8 planets aren't mine.

It's all pretty simple once you've completed your first planet. Once you got the atmosphere, shadow, shading right, you can start adding other textures and then alter as you wish.
Sliverine
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RE: [WIP] Planet GFX Overhaul

Post by Sliverine »

If u need help i dont mind helping. I recently started to use photoshop to generate random space images like nebulae and stars and all (since im just awed when i see such picts lol...) and i cant say im terribly good at doing that but i guess it doesnt hurt to try. I just have to know the main color tones of the planets u are planning to make and the texture (rocky, ocean, gas etc...)
If my lawn were emo, it would mow itself
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Baleur
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RE: [WIP] Planet GFX Overhaul

Post by Baleur »

ORIGINAL: Sliverine

If u need help i dont mind helping. I recently started to use photoshop to generate random space images like nebulae and stars and all (since im just awed when i see such picts lol...) and i cant say im terribly good at doing that but i guess it doesnt hurt to try. I just have to know the main color tones of the planets u are planning to make and the texture (rocky, ocean, gas etc...)

Mate i did that at first too, but i really really recommend that you start hand-painting instead of relying on filters and random generators.
There's a great 15 page read on that topic (why hand-crafted space art always surpasses any randomly generated stuff).
http://netdiver.net/images/07/CapturingHeaven.pdf

An absolute must read for everyone ever interested in or currently practicing space art :)
YvesDelecroix
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Joined: Mon Apr 05, 2010 1:14 pm

RE: [WIP] Planet GFX Overhaul

Post by YvesDelecroix »

You have some really nice work here; I think these could really help to alleviate some of the more look-alike planet images in the vanilla game.
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shinobu
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RE: [WIP] Planet GFX Overhaul

Post by shinobu »

Conflictx: where is that ship from in the "New landscape pictures" pic (6th picture)? Is that in the game or from a mod? Looks cool...
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Erik Rutins
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RE: [WIP] Planet GFX Overhaul

Post by Erik Rutins »

Quite a project you've taken on! Looking good.
Erik Rutins
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Conflictx
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RE: [WIP] Planet GFX Overhaul

Post by Conflictx »

Update
Barren planet & moons with Landscape pictures released.
See original post.
ORIGINAL: shinobu
Conflictx: where is that ship from in the "New landscape pictures" pic (6th picture)? Is that in the game or from a mod? Looks cool...

That ship is included in my Star Trek mod.
ORIGINAL: Erik Rutins
Quite a project you've taken on! Looking good.

Thanks, I get to be creative, and have fun doing it. And it's fun seeing something you've done in action while playing.
Sliverine
Posts: 155
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RE: [WIP] Planet GFX Overhaul

Post by Sliverine »

could u upload them to a different site like mediafire or smth? I cant access rapidshare from where i live (always gives me that 'yr IP is already dling a file' crap...)

Thanks in advance :)
If my lawn were emo, it would mow itself
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