The Next War

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NickGen
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The Next War

Post by NickGen »

Hi everyone, this is a first screenshot of a scenario in the work.
It is a scenario WWIII based on "the next war" of SPI.
Below are the SF-Type for west german.
Each sub-unit represents a company with its integrated transports.
The Map uses my graphic mod, somewhat altered ...
To be continued ...

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NickGen
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RE: The Next War

Post by NickGen »

And...the Full map preview....[:)]

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NickGen
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RE: The Next War

Post by NickGen »

A close view of Hamburg region

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RE: The Next War

Post by marcusm »

Looks very promising.
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Erik Rutins
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RE: The Next War

Post by Erik Rutins »

Holy cow Nick, that's gorgeous - unit pics and map both! I have the boardgame, can't wait to try this scenario!!
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BULLDOGINTHEUK
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RE: The Next War

Post by BULLDOGINTHEUK »

This looks amazing. Nice one.

Just a thought. Would it be possible to increase the height of the map as I can see that Ships would have trouble getting from East/West. Just thinking from a gameplay point of view as have never played the original that you are trying to emulate.

Keep up the good work [:D]

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Barthheart
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RE: The Next War

Post by Barthheart »

WOW! Can't wait![&o]
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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NickGen
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RE: The Next War

Post by NickGen »

Sorry, but this is something that will take a long time, especially since I have a lot of projects underway, and that everything must be done ....
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Barthheart
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RE: The Next War

Post by Barthheart »

That's OK. Take your time. I've got three projects on the go now so I know what you mean.....
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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Captain Cruft
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RE: The Next War

Post by Captain Cruft »

Great stuff!
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Vic
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RE: The Next War

Post by Vic »

holy crap!
i am flabergasted.
 
ps: If you need any special feature or option added to make your scenario work better i could seriously look into it.
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NickGen
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RE: The Next War

Post by NickGen »

Thanks Vic, I am not there yet, but some adjustments will certainly be necessary for the helicopters, on the other hand, it would be really interesting to have a city label visible on map, and it is possible to create borders between countries?
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Vic
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RE: The Next War

Post by Vic »

Hi nick,
 
no hurry! :)
 
I'll look into the helicopter thing.
 
Labels visible on map will be possible from v1.1 christmas patch onwards.
 
Country borders could already be done by adding a rivertype with no modifiers.
 
I am following your work with anticipation.
 
kind regards,
Vic
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NickGen
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RE: The Next War

Post by NickGen »

thanks ...
Another thing that I thought it would be really interesting to have different transitions depending on the terrain, for example, deep water: I would need a transition to shallow water and another transition for costal hex ...
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ShadowB
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RE: The Next War

Post by ShadowB »

Outstanding, Nick! Best of luck with the scenario!
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RE: The Next War

Post by marcusm »

After this you'll be ready for the Scorched Earth modules ;).

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RE: The Next War

Post by TPM »

That looks freaking awesome! Great job...can't wait to play it!
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Bombur
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RE: The Next War

Post by Bombur »

Maybe it would be possible, in a future patch, to add a feature to an air unit defining if it is anhelicopter (and thus allowing him to land anywhere)???
PDiFolco
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RE: The Next War

Post by PDiFolco »

ORIGINAL: Nick69

thanks ...
Another thing that I thought it would be really interesting to have different transitions depending on the terrain, for example, deep water: I would need a transition to shallow water and another transition for costal hex ...

I think you can easily define 3 "sea" terrain types with various shades of blue to represent them and place them as you want to get the wanted map effect.
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ravinhood
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RE: The Next War

Post by ravinhood »

ORIGINAL: Erik Rutins

Holy cow Nick, that's gorgeous - unit pics and map both! I have the boardgame, can't wait to try this scenario!!

Hey Erik I was wondering is it possible to use other peoples map tiles/hexes and unit icons in a "random generated scenario"? This guy has great graphics (much better than the vanilla version) and if I can use his maps and unit icons I might be tempted to buy this one. So???
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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