Ship maint

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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CptAWatts
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Ship maint

Post by CptAWatts »

Just wondering if anyone new an exploit for ship maintenance ?
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Shogouki
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RE: Ship maint

Post by Shogouki »

An exploit in what way?
CptAWatts
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RE: Ship maint

Post by CptAWatts »

In a way that doesn't involve editing the code... just some sort of exploit like making resort station mining stations :P
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tortugapower
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RE: Ship maint

Post by tortugapower »

The only thing I can think of is forcing your civilian ships to carry military equipment. You can't give them offensive firepower, but you can give them sensors and they will go around scouting for you, free of charge to the government.
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CptAWatts
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RE: Ship maint

Post by CptAWatts »

I thought about that. I would rather have the ability to still target things though.
RogerBacon
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RE: Ship maint

Post by RogerBacon »

ORIGINAL: CptAWatts

In a way that doesn't involve editing the code... just some sort of exploit like making resort station mining stations :P

Just wondering, why are you averse to editing code?
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btd64
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RE: Ship maint

Post by btd64 »

ORIGINAL: RogerBacon

ORIGINAL: CptAWatts

In a way that doesn't involve editing the code... just some sort of exploit like making resort station mining stations :P

Just wondering, why are you averse to editing code?

No body's editing the code....GP
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