need an event mod - any gurus out there?

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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gwgardner
Posts: 6909
Joined: Fri Apr 07, 2006 1:23 pm

need an event mod - any gurus out there?

Post by gwgardner »

To play 1.04 we need an event which can be added to the given scenario we want to play. this event needs to set the following values to 1

from consts.ini
[AirUnitsRebase]
SupplyToRebaseUnitType20 = 15
SupplyToRebaseUnitType21 = 15
SupplyToRebaseUnitType22 = 15

Anyone know how to do that, and willing to do it?

Peter123
Posts: 203
Joined: Sat Feb 13, 2010 10:59 am

RE: need an event mod - any gurus out there?

Post by Peter123 »

I would start testing something like that:

<!-- Air rebase -->
<event eventID="1" countryID="2" visibleByPlayer="0" oneTimeChecking="1">

<beginDate day="1"month="10" year="1943"/>
<endDate day="1" month="10" year="1943"/>

<options>

<option optionID="1" chanceAI="100">

<effects>
<effect method="Country.SetConst" param0="2" paramString0="AirUnitsRebase/SupplyToRebaseUnitType20" paramString1="1"/>
<effect method="Country.SetConst" param0="2" paramString0="AirUnitsRebase/SupplyToRebaseUnitType21" paramString1="1"/>
<effect method="Country.SetConst" param0="2" paramString0="AirUnitsRebase/SupplyToRebaseUnitType22" paramString1="1"/>

<effect method="Country.SetConst" param0="3" paramString0="AirUnitsRebase/SupplyToRebaseUnitType20" paramString1="1"/>
<effect method="Country.SetConst" param0="3" paramString0="AirUnitsRebase/SupplyToRebaseUnitType21" paramString1="1"/>
<effect method="Country.SetConst" param0="3" paramString0="AirUnitsRebase/SupplyToRebaseUnitType22" paramString1="1"/>

</effects>
</option>

</options>

</event>


It should change the values for Germany and S.U. from a given date.
Maybe you can test and fix it.

Hope this can help.
rmonical
Posts: 2474
Joined: Fri Apr 01, 2011 8:05 pm
Location: United States

RE: need an event mod - any gurus out there?

Post by rmonical »

If you change the values in the consts.ini file for the scenario, then it will be picked up next time you start the game (at least in solitaire play).
gwgardner
Posts: 6909
Joined: Fri Apr 07, 2006 1:23 pm

RE: need an event mod - any gurus out there?

Post by gwgardner »

Thx for the help and suggestions. Doom says he'll make an event tomorrow.

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